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CaptainPenguin
March 24, 2003
Hits: 3442
Comments: 3
Ideas: 0
Votes: 6 / 3.750000
The Balgrian Uprising of Midwessel    Plots  (Duty)   (Single-Storyline)

The Balgrians, a persecuted people, are fed up. They’re rising up and fighting and Midwessel will see bloodshed before it’s over.

CaptainPenguin
February 3, 2003
Hits: 5238
Comments: 5
Ideas: 0
Votes: 8 / 4.000000
Children of the Families    Plots  (Duty)   (Single-Storyline)

The city of Yoralaruk knows how to keep it’s secrets, and it has many to hide. It is up to the heroes to discover what the truth behind it’s darkest secret.

DaWergyling
December 9, 2002
Hits: 5201
Comments: 8
Ideas: 0
Votes: 8 / 3.000000
The Castle (A.K.A. Dreamweaver's Revenge)    Plots  (Duty)   (Single-Storyline)

A continuation to the plot The Dreamweaver. This time, the PCs might not be so lucky…........

Agar
November 5, 2002
Hits: 5494
Comments: 6
Ideas: 0
Votes: 5 / 4.200000
Laughter is a Serious Buisiness    Plots  (Duty)   (Single-Storyline)

Chaos and Law have reached a comprmise and stopped thier warring. This truce holds as long as the respecitve priests honors the other’s ways for one day of the year. Lawful preists must incite a large decadant celebration or carelessness and the chaotic priests must chaperone the event and keep the party from turning ugly while remaining out of involvement. Thus the warring of the gods has been kept in check for decades and all is well. At least untill the materials for the party come up missing two short weeks before the truce day…

Strolen
October 26, 2002
Hits: 5573
Comments: 6
Ideas: 0
Votes: 8 / 4.187500
Setup    Plots  (Duty)   (Single-Storyline)

The job of a lifetime. The King’s very own Security Advisor has redesigned the security of the armoury and has chosen the PC’s to give it a test run. If they break in and out, they will win much respect. If they fail, then they simply prove the armoury security is unbreakable. Can’t lose, until after the ‘test’ break-in the armoury really is broken into and the most valuable weapons of the kingdom are now missing…and the PC’s are the prime suspects.

Ria Hawk
October 14, 2002
Hits: 5534
Comments: 6
Ideas: 0
Votes: 11 / 4.045455
Mistaken Blackmail    Plots  (Duty)   (Single-Storyline)

This combines both a blackmail scheme and mistaken identity in a fun way!

ephemeralstability
July 13, 2002
Hits: 4315
Comments: 5
Ideas: 1
Votes: 6 / 3.416667
The Disappearance    Plots  (Duty)   (Single-Storyline)

Two sly-looking men turn up in town accompanied by a third man who says very little and who they don’t allow to be seen much.

manfred
July 3, 2002
Hits: 9846
Comments: 13
Ideas: 0
Votes: 10 / 3.450000
Bells of Chaos    Plots  (Duty)   (Single-Storyline)

The task easier than usual, escort a group of pilgrims from the sleepy town of A to the dwarven forges of B, get the bell and return. But…

manfred
June 28, 2002
Hits: 6769
Comments: 10
Ideas: 0
Votes: 13 / 4.115385
Sabotage    Plots  (Duty)   (Single-Storyline)

The well-known glassmaker and -blower Rinaldo substituted certain components in old recipes with others, cutting the price to a half, without loss of quality. Great business for him, but who will be hurt?

ephemeralstability
May 28, 2002
Hits: 4971
Comments: 9
Ideas: 0
Votes: 11 / 4.045455
Queen Ari the Reluctant    Plots  (Duty)   (Single-Storyline)

She has everything: stunningly good looks, sharp brains and oodles of power: she's going to be a Queen. The only drawback is that she doesn't want to be a Queen.

Strolen
May 28, 2002
Hits: 6937
Comments: 12
Ideas: 0
Votes: 10 / 4.500000
Spirits Without    Plots  (Duty)   (Single-Storyline)

The players unknowingly awaken an ancient army. Viewable by all, yet unseen by the players, people flee in fear of the marching army of spirits on the path to a major walled city. On arriving at the city the players cannot figure out why the gates are closed, the towers are manned and on the defensive - from them…

Strolen
January 12, 2002
Hits: 5071
Comments: 8
Ideas: 0
Votes: 8 / 3.250000
Holy Dissent    Plots  (Duty)   (Single-Storyline)

The entire city is in an uproar. Two factions proudly identify themselves to each other by wearing red or white scarves or handkerchiefs on their bodies in plain site, or hanging them from their place of business identifying themselves and their belief. Apparently a very respected high priest of the local religion has recently disappeared and so has the entire church coffers leaving it penniless. A city divided on the possible guilt of the missing.

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Sleeping Knights

       By: Cheka Man

A rumour of the knights of some powerful king that sleep until danger threatens the kingdom.

The truth is that they were rebels, trying to split the kingdom. Once captured they were put into an enchanted sleep, protected from age and harm, until their aims have been carried out by others in which case they will awaken.

There is a loophole in the spell in that trying to take one of their weapons will also awaken them.

Ideas  ( Lifeforms ) | June 23, 2008 | View | UpVote 1xp


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