Hall of Honour Featured

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Scrasamax
July 5, 2007
Hits: 2286
Comments: 6
Ideas: 0
Votes: 5 / 3.700000
Red Dog's Antiques    Locations  (Establishment)   (Any)

Red Dogs? his shop isnt on the market, you’ll have to wind over behind it, on one of the back streets. Wont be hard to find though, just look for the metal dogs and you’ve found him.

Scrasamax
June 27, 2007
Hits: 5165
Comments: 7
Ideas: 5
Votes: 2 / 4.000000
Magthere d'Faernen    Locations  (Establishment)   (Any)

Also known as the school of the unseen and the Enclave of Enchantment. Little more is known to outsiders than that.

valadaar
June 19, 2007
Hits: 2223
Comments: 1
Ideas: 0
No votes
The Twin Kingdoms    Locations  (Country/ State)   (Any)

Kingdoms tied by the bonds of blood and war

MoonHunter
June 15, 2007
Hits: 3936
Comments: 12
Ideas: 0
Votes: 4 / 3.875000
The Spirit's Pub    Locations  (Establishment)   (Any)

"You head down this back alley, and check that last door on the left. If it opens for you, you are in, one of the gang. If not, well you are not ready for the place yet. If you can’t see that door on the left, you will never be one of us. "  Silverwind, aka Alex O’Tor

Scrasamax
June 14, 2007
Hits: 13524
Comments: 7
Ideas: 6
Votes: 4 / 3.625000
The Gentleman's Pub Scroll    Locations  (Establishment)   (Any)

The Official citadel directory for all of your carousing needs.

Scrasamax
June 3, 2007
Hits: 3507
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Celestial Lense    Locations  (Other)   (Any)

A Celestial Lense is a metallic clearing that focuses the energy of the etherial to the material realm in remote places. These points of concentrated Good and Order create dangers untold in the regions around them.

MoonHunter
June 1, 2007
Hits: 3766
Comments: 10
Ideas: 0
Votes: 4 / 3.875000
Chandler Row    Locations  (Neighborhoods)   (Any)

In the sprawl that as become The City, there is an oasis; a little pocket of urban perfection, mixing the living, the urban, and the commerical.

MoonHunter
May 31, 2007
Hits: 7275
Comments: 9
Ideas: 0
Votes: 4 / 4.000000
HellPit    Locations  (Other)   (Any)

A HellPit is a spring of green ectoplasmic goo that spring forth from the bowels of the astreal to the materail realm in out of the way places. These points of concentrated Evil and Chaos create dangers untold in regions around them.

Wulfhere
April 4, 2007
Hits: 6133
Comments: 13
Ideas: 0
Votes: 8 / 4.500000
Regency Boulevard    Locations  (Neighborhoods)   (Any)

"Build a road, wide and surrounded by beautiful architecture, to lead from Guilders’ Court to the new palace," the Regent commanded Master Thraso.

Dragon Lord
February 8, 2007
Hits: 3311
Comments: 6
Ideas: 0
Votes: 5 / 3.700000
World of Madness    Locations  (World)   (Any)

When mans’ smallest, and most deadly, enemy strikes the world is thrown back into a darker, more primitive age.

A post-apocalyptic setting for any system.

valadaar
February 5, 2007
Hits: 12047
Comments: 15
Ideas: 3
Votes: 6 / 4.833333
The Crystal Retort    Locations  (Establishment)   (Any)

This alchemy shop has two faces - its above ground establishment which serves the general public with the typical love potions, cure-alls and whatnote, and a ‘secret’ below-ground operation which is where the real action is…

Scrasamax
January 17, 2007
Hits: 5330
Comments: 7
Ideas: 0
Votes: 6 / 3.500000
The Dead Dragon    Locations  (Establishment)   (Any)

A den of mercenaries, murderers, bounty hunters and thieves…

ephemeralstability
January 16, 2007
Hits: 5323
Comments: 7
Ideas: 10
Votes: 7 / 4.071429
Trollisquarry    Locations  (Other)   (Any)

A mysterious quarry. Feel free to suggest explanations - it’s just an eerie thought that struck me that I intend to play with.

Ria Hawk
January 10, 2007
Hits: 3136
Comments: 7
Ideas: 0
Votes: 7 / 4.142857
Lahsk Hall    Locations  (Ruins)   (Any)

“There’s something not right, up on that hill.  Something about that place makes men go mad.  The de Lahsk family never should have built the mansion there.  That only made it worse.”

Wulfhere
January 4, 2007
Hits: 5624
Comments: 19
Ideas: 0
Votes: 12 / 4.333333
Abyrwythynsternwdt, the Village of the Unpronouncable Name    Locations  (City)   (Any)

The villagers paid dearly after they slew the stuttering old crone!

Akihikio
December 21, 2006
Hits: 6312
Comments: 11
Ideas: 18
Votes: 5 / 4.000000
Local Winter Holidays    Locations  (City)   (Any)

Christmas type holiday that can be thrown into any city/town.

ephemeralstability
December 21, 2006
Hits: 7176
Comments: 8
Ideas: 17
Votes: 6 / 4.416667
Local History    Locations  (City)   (Any)

The addition of “irrelevant” details adds local colour to a campaign world, giving the impression that the DM has thought very deeply about the history of even the smallest architectural feature.

the Wanderer
December 7, 2006
Hits: 8863
Comments: 17
Ideas: 0
Votes: 6 / 4.250000
The Carnival of Forgotten Souls    Locations  (Establishment)   (Any)

Come one, come all! Lords and Ladies welcome! Enter through the gates and be amazed!

MoonHunter
December 3, 2006
Hits: 2894
Comments: 6
Ideas: 0
Votes: 4 / 4.000000
Inns and Taverns of Antioch    Locations  (City)   (Any)

In Antioch, the Inn and Tavern is an institution. You hit the corner or neighborhood tavern a couple of nights a week, if not every night. You go, eat, drink, socialize.

manfred
November 25, 2006
Hits: 60386
Comments: 141
Ideas: 153
Votes: 11 / 4.772727
Worlds and Planets    Locations  (World)   (Any)

These are the worlds and planets encountered by daring space explorers.

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Random Idea Seed View All Idea Seeds

       By: Strolen

People that live in cities no longer have any contact with the gods. There was a pact between the gods, humans, and animals. We could talk to the gods and the trees were the witness' to the pact. When the trees started getting cut down to make cities the pact was broken by the destruction of the witness'. So now only those that live with nature can speak to the gods and/or animals. Some trees grow tall creating darkness that scares men and they are not able to go near them. If they could they could again speak to the gods.

Ideas  ( System ) | December 31, 2001 | View | UpVote 1xp


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