The final creation of Albert Uhrzeit, commonly named the Lord Chronomancer in popular literature, the Void Golem is the ultimate expression of his mastery over the stuff of time and space itself.
Albert Uhrzeit, today, is considered one of the most intelligent and powerful magicians who has ever lived, for it was he who codified the rules of temporal magic, and he who worked Chronomancy for the first time. For, you see, there was an elven legacy of failure at the art, and they considered it a thing forbidden not by the gods, but by Nature itself. But through vast personal efforts, and the efforts of his dear friends, Albert was able to obtain the ancient scrolls and patterns, to begin to attempt to work them. For many years he studied them, tracing each failure, and slowly, oh so slowly, he began to decode the problem, assisted by study of the holes left behind by the Great Devourer. Time, and indeed, space, were the same, and not absolute as the elves had assumed. Many more years he struggled with this concept, until in his twilight years, he was able to posit the Uhrzeit Theory of General Relativity, an immense and complex tome that contained within its symbology and mathematics the secret to Chronomancy, though it is nearly impossible to understand.
But this was not enough. It was time for him to demonstrate his new understanding of the fabric of the universe, and do a thing which no magi had ever dreamed of. He would manipulate the very stuff of reality itself into a shape he chose. He would make a golem of the fabric of the Void. Yet, the final energies that coursed through his body stopped his heart, and as he spoke the last words, and drew the final sigil, he died. Though those who found the mage's body searched the chamber, they never found the creation detailed in his notes, and assumed it a failure. They could not be more wrong.
The Void Golem cannot be seen, nor felt, nor heard directly by the traditional five senses of mortal man, for it possesses no body that we would recognize as material. Yet, to look through the Void Golem is to see a strange distortion, as if looking through the shimmer of blazing heat, and to step through the space occupied by the Golem is sickening, the sense of balance destroyed as down becomes a dozen directions at once.
While it currently sits in its master's lab (now preserved for posterity), patiently awaiting command, the Golem is, in theory, capable of interacting with the world around it, by directly manipulating the basic forces of the world, most particularly gravity. No blade or bolt may harm it, and rare is the spell capable of altering space itself, and they are mostly chronomantic in origin - Peculiarly, the most common spell capable of interacting with the golem is the simple lightning bolt, as it can vibrates the ties that build the golem itself, as the concentration of electromagnetic force passes through the space where it was. Notably, while this and similar spells may do (reduced) damage to the golem, it will also pass through the golem, and strike whatever is on the other side with full force. Spells that are dimensional in nature will also effect the golem.
More, because of its nature, the concept of 'where' has little meaning to the golem, allowing it to teleport itself at will. It is also able to control its personal flow of time with utmost precision, though it cannot reverse or stop it - It must move forwards, as the laws of the universe dictate, through causality.
For now, the Void Golem is inactive. However, Albert's notes contained detailed instructions that an accomplished chronomancer could used to build a control talisman.
PCs may have to construct the talisman, guard it, steal it, recover it, etc, for the Void Golem is power disruptive to most places.
Not Registered Yet? No problem.
Do you want Strolenati super powers? Registering. That's how you get super powers! These are just a couple powers you receive with more to come as you participate.
- Upvote and give XP to encourage useful comments.
- Work on submissions in private or flag them for assistance.
- Earn XP and gain levels that give you more site abilities (super powers).
- You should register. All your friends are doing it!
? Responses (15)-15
Yes. Uhrzeit is a rip off of everyone's favorite wild-haired genius. This setting also posits that Chronomancers should be about as common as Quantum Physicists are IRL.
This is certainly the most unique golem that i have ever seen. It's ability to alter the very nature of space/time elevate it above the rest of the mediaeval's fantasy automaton crowd.But what did Uhrzeit intend to use this creation for?
It was intended for anything, and nothing. There are things you do because you have a purpose for them. Then there are things you do because they're there, and only a handful of others can do them, like climbing Mount Everest. This is one of the second. He did it because he could, and no one else could.
Ace! This is a great golem. The background and Uhrzeit make this fantastic. I would love to read the arcane Uhrzeit Theory of General Relativity. And although QP are thirteen a dozen where I am now, this is immediately a favourite. Nice one!
Well thought out, though I see some difficulty in using him. A good, if strange idea none the less.
Bizarre, Loopy, and what Maggot said!
I had questions, but they were answered in chat. Unique golem.
A tale of unfortunate ambition, as many of my favorites are.
It seems that this intangible creature is not so much a golem, as a bound nexus of magical power. As difficult to detect as it is, its presence could affect other magical operations, leading some to investigate further.
Once discovered, the secrets of the void golem could draw enchanters into all sorts of strange entanglements: The unscrupulous would readily kill to control a power that could reach into their enemies' very sanctums.
Well, there's something that you don't see every day..
Well done, I like this a lot and its different.
How do you activate it?
You take the notes, you find a chronomancer who can understand them, and you make a control amulet, and you start giving it orders. The Golem is the Mighty Artifact, the control amulet is the MacGuffin Widget that everyone wants, because it allows them to use the Mighty Artifact. Once made, wars are likely to be fought over its power, and woe unto he whose side does not have it.
And I would just think, that somewhere between the notes, is noted this small inconsistency, that was still to be worked out, but never was...
...in other words, that this unbeatable golem has a serious weakness, which isn't likely to be noticed until it's employed. Whether the weakness destroys the golem with a bang, or has another effect, is an open question.
So once someone controls the Mighty Artifact, there is another MacGuffin to chase after. :)
5/5, creative excellence IMO.
'Seven years of labor for the instruments of time.' ~ Blue Oyster Cult
5 years later, still a head-trip. Great golem.