|   | 
                             by
                        
                            
                                
                            
                        The PCs find a strange helmet, when donned it will take control of that PC and speak and act trough him/her. It explains that it is benevolent and needs their help in a quest and that it will stop possessing the PC when the task is done. Great if a player is gone for a number of sessions. | Encounter - Any February 15, 2011 |