A supercruiser is a civilian class of ships that have the ability to operate away from support for years at a time
Being the first human to step off the wrung of a ship's ladder and onto the living breathing soil of new planet spoils you for every other form of thrill or experience. I am not kidding. We have support groups in Galactic Scouting Guild, because those untouched garden goldilocks worlds are few and far between and once you land on one...well...there will always be a part of you standing in that airlock and sweating in your encounter suit right before the door rolls open.
-Phelan OverGao, Galactic Scout
One of the biggest obstacles to life on a long duration ship voyage is boredom.
Also known as NOMAD, Cosmica Sidera is a preeminent shipbuilding in the outer solar system
A major mercenary force in the Cosmic Era
Orb craft are a slowly emerging technological revolution in the Cosmic Era, spherical shaped vessels that completely ignore and rewrite the conventional rules of war.
Most glomes are manufactured in highly restricted secret laboratories, but there are a few places where they can be found naturally occurring.
A cruise line operator in the Cosmic Era
Largely a progressive liberal non-violent nation, the LFS is not a push-over or a door mat. It also does not rely (entirely) on the Atlantic Federation Space Navy.
An ambitious mission and an unlikely vessel
A more colorful name for a decoy ship
7 things about how the spaceships of the Cosmic Era are built, and they are able to build so many so quickly
The AFEC is the colonial and scientific branch of the Atlantic Federation Navy
The War Academy is one of the Federation's ace programs.
For some people a single planet can be both too small and too crowded, too complicated and too limited at the same time. Are you the kind of person that wants to live a life free between the stars? This article will help you live that life successfully.
It started as a joke but quickly evolved into the new business of retirement travel
The industrial colony of Tetropolis was founded as a cybernetic research and production center, designing and producing robots and autons for the Atlantic Federation Lunar State. ElectraCorp was to be the controlling corporation. Things didn't go as planned.
Locked in a geosynchronous orbit over Gdansk, a major spaceport of the New Hanseatic League, Raketenhaus Ader-Wissenshaft is the League's premiere weapons research and test facility.
The Fleet tending bases of the Federation fleet
The PCs encounter an elaborate trap room, designed to fill with water, drowning those inside. Clever and resourceful, they disable the trap and move on.
Only later do they discover that this room is part of the elaborate cooling system that prevents beasts of elemental fire from overrunning the complex. While the fiery beasts run rampant, they begin setting fires, which causes the complex to become increasingly hot and smoke-filled. Additionally, the PCs now have to fight their way out past aggressive fire creatures...