ephemeralstability's Hall of Honour Submissions - ( 33 )
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ephemeralstability
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Trivulo's Compendium By: ephemeralstability
A dangerous book of maps... |
by ephemeralstability
235xp
12
replies11168 views 3 HoHs |
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ephemeralstability
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Fire ants By: ephemeralstability
The mystery of fyre is one which has much occupyed my studies and the studies of men before me. ... I have concluded that fyre is the product of Fyre Antes. Professor J Klewlise, "On the nature and origin of fyre" (1542) |
by ephemeralstability
185xp
7
replies7754 views 1 HoH |
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ephemeralstability
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Egg Cup of Summoning By: ephemeralstability
This looks like an elaborately fashioned wooden egg-cup, but it is a powerful magical tool, used mainly by witches to conjure up spirits and familiars. |
by ephemeralstability
205xp
17
replies14858 views 2 HoHs |
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ephemeralstability
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Trollisquarry By: ephemeralstability
A mysterious quarry. Feel free to suggest explanations - it's just an eerie thought that struck me that I intend to play with. |
by ephemeralstability
190xp
17
replies7827 views 1 HoH |
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ephemeralstability
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Tunguska Dreaming By: ephemeralstability
A (fairly sketchy) outline of a one-off adventure I ran based around the (time-honoured/hackneyed) Tunguska Event of 1908. As such it is quite specific (hopefully not hackneyed) and will probably best serve as a specimen for dissection to get those parts you can use in your own adventures. But then this is an Ideas Guild after all... |
by ephemeralstability
180xp
6
replies4245 views 2 HoHs |
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ephemeralstability
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Character Hooks By: ephemeralstability
I'm trying to think of alternatives for game-openings, to replace the standard 'meet up in a tavern' or 'adventuring group applying for a job' techniques. I know these can be easy ways to get people playing, but I'm certain there are more interesting ways... |
by ephemeralstability
300xp
43
replies21469 views 5 HoHs |
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ephemeralstability
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The Disappearance By: ephemeralstability
Two sly-looking men turn up in town accompanied by a third man who says very little and who they don't allow to be seen much. |
by ephemeralstability
125xp
6
replies6744 views 1 HoH |
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ephemeralstability
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De Librorum By: ephemeralstability
I don't know if I posted about it before, but I have always wanted to run an adventure set in a library. The following is a sketch of an unusual premise and a possible plot-hook. |
by ephemeralstability
355xp
17
replies7731 views 2 HoHs |
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ephemeralstability
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The Great Gate of Calast By: ephemeralstability
The Great Gate of Calast is not like other gates. It's got a mind of its own... |
by ephemeralstability
515xp
26
replies19702 views 6 HoHs |
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ephemeralstability
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Cups and Rings By: ephemeralstability
Archaeologists have long wondered about the origins of 'cup and ring-marked stones', the mysterious rocks found on deserted tracts of moorland bearing markings resembling small shallow pits with concentric rings and dating to the Bronze-age. |
by ephemeralstability
90xp
15
replies10991 views 1 HoH |
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ephemeralstability
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Trollish Measurements By: ephemeralstability
Hathalfar holds the writhing troll down with his gloved fist and sword. The beast squirms at the touch of metal. 'How far is Kolm?' he demands for the third time. 'I said! A long way away,' replies the troll. |
by ephemeralstability
235xp
10
replies9173 views 2 HoHs |
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ephemeralstability
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Carmo By: ephemeralstability
Carmo keeps a shop in the backstreets of Erezi. It's not often visited, Carmo makes people feel...uneasy. Even the veterans of the Erezi underworld are uncomfortable being alone with Carmo. But they need to buy their traps from somewhere... |
by ephemeralstability
160xp
10
replies10841 views 1 HoH |
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ephemeralstability
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Mad Magic By: ephemeralstability
When wizards go mad, what curious ruins do they leave behind? |
by ephemeralstability
270xp
13
replies8082 views 4 HoHs |
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ephemeralstability
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Novel Musical Instruments By: ephemeralstability
To give a world a feeling of otherworldliness, it is best to replace some standard, everyday objects by imaginitive replacements. I thought I'd turn to musical instruments as music often defines (or embodies) a culture. This is just a first idea, feel free to post some more, because I will... |
by ephemeralstability
155xp
25
replies24409 views 1 HoH |
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ephemeralstability
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The Blue Books: Part I By: ephemeralstability
The characters are stranded on an island, where a wizard, corrupted by the powers of the first Blue Book, has been killed by his own magical experiments. They will discover the awful truth that lurks in his subterranean workshop, and a seed of evil will be sown... |
by ephemeralstability
145xp
12
replies10434 views 1 HoH |
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ephemeralstability
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Music during a game By: ephemeralstability
Although it can be a distraction, it can also add atmosphere to an adventure to have music playing in the background. Here are some pieces I'd recommend for different situations. |
by ephemeralstability
350xp
59
replies31168 views 6 HoHs |
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ephemeralstability
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Queen Ari the Reluctant By: ephemeralstability
She has everything: stunningly good looks, sharp brains and oodles of power: she's going to be a Queen. The only drawback is that she doesn't want to be a Queen. |
by ephemeralstability
125xp
9
replies8451 views 1 HoH |
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ephemeralstability
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Draconian parasites By: ephemeralstability
Dragons, being huge and meaty, are the ideal habitat for countless unpleasant parasites. |
by ephemeralstability
210xp
8
replies9825 views 1 HoH |
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ephemeralstability
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Rukuk-nurudni By: ephemeralstability
The grisly anthropomorphisation of a rockfall... |
by ephemeralstability
210xp
10
replies10082 views 1 HoH |
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ephemeralstability
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The Piecewise Librarian By: ephemeralstability
A disembodied hand enthralled by an evil wizard to fetch books for him. |
by ephemeralstability
110xp
9
replies10444 views 1 HoH |