ephemeralstability's Hall of Honour Submissions - ( 33 )
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ephemeralstability
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Music during a game By: ephemeralstability
Although it can be a distraction, it can also add atmosphere to an adventure to have music playing in the background. Here are some pieces I'd recommend for different situations. |
by ephemeralstability
350xp
59
replies32165 views 6 HoHs |
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ephemeralstability
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Mad Magic By: ephemeralstability
When wizards go mad, what curious ruins do they leave behind? |
by ephemeralstability
270xp
13
replies8331 views 4 HoHs |
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ephemeralstability
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The Daedalus Factor By: ephemeralstability
The Despotic Queen of Shiant has decreed that a competition will take place in the month of Oconerry. She will have built a labyrinth through which the contenders must pass in order to win the ultimate prize: her hand in marriage. |
by ephemeralstability
285xp
13
replies10351 views 3 HoHs |
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ephemeralstability
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Inventing Languages By: ephemeralstability
Language is an essential part of any culture. Culture wouldn't exist without some form of communication, and humans communicate by speaking. But the connection is deeper even than that. The language helps to define the culture which uses it, and is in turn affected by that culture. This dynamic process is what keeps a language 'alive': Latin is a dead language because the culture to which it belonged no longer exists. |
by ephemeralstability
290xp
23
replies20858 views 4 HoHs |
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ephemeralstability
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Lazhkmazhon By: ephemeralstability
An impressive citadel in the Askharnn mountains. Their prohibitive laws on travel during the Winter months can be a problem for pilgrims and wanderers. |
by ephemeralstability
265xp
11
replies10647 views 2 HoHs |
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ephemeralstability
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The End of the World By: ephemeralstability
Following a discussion we had on the site, I thought we could start up a thread to post the pre- and post-apocalyptic effects of a comet/minor planetary impact on a campaign world. |
by ephemeralstability
275xp
24
replies12435 views 3 HoHs |
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ephemeralstability
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Lyrian Necklace By: ephemeralstability
The silver necklaces whose inset gems display the status of the wearer. |
by ephemeralstability
155xp
13
replies9811 views 2 HoHs |
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ephemeralstability
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Draconian parasites By: ephemeralstability
Dragons, being huge and meaty, are the ideal habitat for countless unpleasant parasites. |
by ephemeralstability
210xp
8
replies10294 views 1 HoH |
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ephemeralstability
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Trollisquarry By: ephemeralstability
A mysterious quarry. Feel free to suggest explanations - it's just an eerie thought that struck me that I intend to play with. |
by ephemeralstability
190xp
17
replies7956 views 1 HoH |
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ephemeralstability
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The Clock of Shadows By: ephemeralstability
In the darkness in the south transept of the Cathedral of Isielles stands the resplendent Clock of Shadows. It tells more than just the time of day... |
by ephemeralstability
460xp
15
replies9275 views 8 HoHs |
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ephemeralstability
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Masque of Confusion By: ephemeralstability
Unknown to anyone, a glamorous ball for the Duke of Erezi will turn into a confusing and chaotic bloodbath. |
by ephemeralstability
320xp
19
replies14153 views 5 HoHs |
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ephemeralstability
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Egg Cup of Summoning By: ephemeralstability
This looks like an elaborately fashioned wooden egg-cup, but it is a powerful magical tool, used mainly by witches to conjure up spirits and familiars. |
by ephemeralstability
205xp
17
replies15160 views 2 HoHs |
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ephemeralstability
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Character Hooks By: ephemeralstability
I'm trying to think of alternatives for game-openings, to replace the standard 'meet up in a tavern' or 'adventuring group applying for a job' techniques. I know these can be easy ways to get people playing, but I'm certain there are more interesting ways... |
by ephemeralstability
300xp
43
replies21964 views 5 HoHs |
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ephemeralstability
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Tunguska Dreaming By: ephemeralstability
A (fairly sketchy) outline of a one-off adventure I ran based around the (time-honoured/hackneyed) Tunguska Event of 1908. As such it is quite specific (hopefully not hackneyed) and will probably best serve as a specimen for dissection to get those parts you can use in your own adventures. But then this is an Ideas Guild after all... |
by ephemeralstability
180xp
6
replies4409 views 2 HoHs |
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ephemeralstability
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De Librorum By: ephemeralstability
I don't know if I posted about it before, but I have always wanted to run an adventure set in a library. The following is a sketch of an unusual premise and a possible plot-hook. |
by ephemeralstability
355xp
17
replies7873 views 2 HoHs |
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ephemeralstability
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The Disappearance By: ephemeralstability
Two sly-looking men turn up in town accompanied by a third man who says very little and who they don't allow to be seen much. |
by ephemeralstability
125xp
6
replies6891 views 1 HoH |
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ephemeralstability
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Carmo By: ephemeralstability
Carmo keeps a shop in the backstreets of Erezi. It's not often visited, Carmo makes people feel...uneasy. Even the veterans of the Erezi underworld are uncomfortable being alone with Carmo. But they need to buy their traps from somewhere... |
by ephemeralstability
160xp
10
replies10968 views 1 HoH |
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ephemeralstability
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Local History By: ephemeralstability
The addition of “irrelevant” details adds local colour to a campaign world, giving the impression that the DM has thought very deeply about the history of even the smallest architectural feature. |
by ephemeralstability
175xp
25
replies10292 views 1 HoH |
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ephemeralstability
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The Great Gate of Calast By: ephemeralstability
The Great Gate of Calast is not like other gates. It's got a mind of its own... |
by ephemeralstability
515xp
26
replies20015 views 6 HoHs |
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ephemeralstability
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The Blue Books: Part I By: ephemeralstability
The characters are stranded on an island, where a wizard, corrupted by the powers of the first Blue Book, has been killed by his own magical experiments. They will discover the awful truth that lurks in his subterranean workshop, and a seed of evil will be sown... |
by ephemeralstability
145xp
12
replies10584 views 1 HoH |