ephemeralstability's Hall of Honour Submissions - ( 33 )
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ephemeralstability
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Trollisquarry By: ephemeralstability
A mysterious quarry. Feel free to suggest explanations - it's just an eerie thought that struck me that I intend to play with. |
by ephemeralstability
190xp
17
replies7975 views 1 HoH |
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ephemeralstability
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De Librorum By: ephemeralstability
I don't know if I posted about it before, but I have always wanted to run an adventure set in a library. The following is a sketch of an unusual premise and a possible plot-hook. |
by ephemeralstability
355xp
17
replies7884 views 2 HoHs |
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ephemeralstability
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Insects (and Spiders and other creepy crawlies) By: ephemeralstability
Creepy, Crawley, Buzzing, Digging, Biting, Building, Sticking, Jumping, Clicking, and all the other things these small things do. |
by ephemeralstability
155xp
37
replies87151 views 2 HoHs |
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ephemeralstability
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Lazhkmazhon By: ephemeralstability
An impressive citadel in the Askharnn mountains. Their prohibitive laws on travel during the Winter months can be a problem for pilgrims and wanderers. |
by ephemeralstability
265xp
11
replies10682 views 2 HoHs |
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ephemeralstability
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Character Hooks By: ephemeralstability
I'm trying to think of alternatives for game-openings, to replace the standard 'meet up in a tavern' or 'adventuring group applying for a job' techniques. I know these can be easy ways to get people playing, but I'm certain there are more interesting ways... |
by ephemeralstability
300xp
43
replies22000 views 5 HoHs |
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ephemeralstability
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Queen Ari the Reluctant By: ephemeralstability
She has everything: stunningly good looks, sharp brains and oodles of power: she's going to be a Queen. The only drawback is that she doesn't want to be a Queen. |
by ephemeralstability
125xp
9
replies8751 views 1 HoH |
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ephemeralstability
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Trivulo's Compendium By: ephemeralstability
A dangerous book of maps... |
by ephemeralstability
235xp
12
replies11498 views 3 HoHs |
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ephemeralstability
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The Great Gate of Calast By: ephemeralstability
The Great Gate of Calast is not like other gates. It's got a mind of its own... |
by ephemeralstability
515xp
26
replies20050 views 6 HoHs |
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ephemeralstability
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Novel Musical Instruments By: ephemeralstability
To give a world a feeling of otherworldliness, it is best to replace some standard, everyday objects by imaginitive replacements. I thought I'd turn to musical instruments as music often defines (or embodies) a culture. This is just a first idea, feel free to post some more, because I will... |
by ephemeralstability
155xp
25
replies24783 views 1 HoH |
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ephemeralstability
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Trollish Measurements By: ephemeralstability
Hathalfar holds the writhing troll down with his gloved fist and sword. The beast squirms at the touch of metal. 'How far is Kolm?' he demands for the third time. 'I said! A long way away,' replies the troll. |
by ephemeralstability
235xp
10
replies9384 views 2 HoHs |
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ephemeralstability
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The Clock of Shadows By: ephemeralstability
In the darkness in the south transept of the Cathedral of Isielles stands the resplendent Clock of Shadows. It tells more than just the time of day... |
by ephemeralstability
460xp
15
replies9299 views 8 HoHs |
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ephemeralstability
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Inventing Languages By: ephemeralstability
Language is an essential part of any culture. Culture wouldn't exist without some form of communication, and humans communicate by speaking. But the connection is deeper even than that. The language helps to define the culture which uses it, and is in turn affected by that culture. This dynamic process is what keeps a language 'alive': Latin is a dead language because the culture to which it belonged no longer exists. |
by ephemeralstability
290xp
23
replies20904 views 4 HoHs |
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ephemeralstability
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Lyrian Necklace By: ephemeralstability
The silver necklaces whose inset gems display the status of the wearer. |
by ephemeralstability
155xp
13
replies9826 views 2 HoHs |
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ephemeralstability
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Carmo By: ephemeralstability
Carmo keeps a shop in the backstreets of Erezi. It's not often visited, Carmo makes people feel...uneasy. Even the veterans of the Erezi underworld are uncomfortable being alone with Carmo. But they need to buy their traps from somewhere... |
by ephemeralstability
160xp
10
replies10984 views 1 HoH |
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ephemeralstability
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Music during a game By: ephemeralstability
Although it can be a distraction, it can also add atmosphere to an adventure to have music playing in the background. Here are some pieces I'd recommend for different situations. |
by ephemeralstability
350xp
59
replies32286 views 6 HoHs |
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ephemeralstability
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Mad Magic By: ephemeralstability
When wizards go mad, what curious ruins do they leave behind? |
by ephemeralstability
270xp
13
replies8363 views 4 HoHs |
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ephemeralstability
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Tunguska Dreaming By: ephemeralstability
A (fairly sketchy) outline of a one-off adventure I ran based around the (time-honoured/hackneyed) Tunguska Event of 1908. As such it is quite specific (hopefully not hackneyed) and will probably best serve as a specimen for dissection to get those parts you can use in your own adventures. But then this is an Ideas Guild after all... |
by ephemeralstability
180xp
6
replies4421 views 2 HoHs |
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ephemeralstability
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The Piecewise Librarian By: ephemeralstability
A disembodied hand enthralled by an evil wizard to fetch books for him. |
by ephemeralstability
110xp
9
replies10758 views 1 HoH |
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ephemeralstability
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Fire ants By: ephemeralstability
The mystery of fyre is one which has much occupyed my studies and the studies of men before me. ... I have concluded that fyre is the product of Fyre Antes. Professor J Klewlise, "On the nature and origin of fyre" (1542) |
by ephemeralstability
185xp
7
replies7997 views 1 HoH |
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ephemeralstability
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The End of the World By: ephemeralstability
Following a discussion we had on the site, I thought we could start up a thread to post the pre- and post-apocalyptic effects of a comet/minor planetary impact on a campaign world. |
by ephemeralstability
275xp
24
replies12463 views 3 HoHs |