ephemeralstability's Hall of Honour Submissions - ( 33 )
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Queen Ari the Reluctant By: ephemeralstability
She has everything: stunningly good looks, sharp brains and oodles of power: she's going to be a Queen. The only drawback is that she doesn't want to be a Queen. |
by ephemeralstability
125xp
9
replies8026 views 1 HoH |
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The Great Gate of Calast By: ephemeralstability
The Great Gate of Calast is not like other gates. It's got a mind of its own... |
by ephemeralstability
515xp
26
replies18832 views 6 HoHs |
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Music during a game By: ephemeralstability
Although it can be a distraction, it can also add atmosphere to an adventure to have music playing in the background. Here are some pieces I'd recommend for different situations. |
by ephemeralstability
350xp
59
replies29726 views 6 HoHs |
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Mad Magic By: ephemeralstability
When wizards go mad, what curious ruins do they leave behind? |
by ephemeralstability
270xp
13
replies7698 views 4 HoHs |
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Novel Musical Instruments By: ephemeralstability
To give a world a feeling of otherworldliness, it is best to replace some standard, everyday objects by imaginitive replacements. I thought I'd turn to musical instruments as music often defines (or embodies) a culture. This is just a first idea, feel free to post some more, because I will... |
by ephemeralstability
155xp
25
replies23928 views 1 HoH |
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Muzzled Mouse By: ephemeralstability
Sometimes locks need that extra sharp fingernail to twist the catch. Sometimes a thief might find himself locked in a prison with a wooden door. The Muzzled Mouse is a hideous little tool which helps one in such situations... |
by ephemeralstability
390xp
33
replies18221 views 4 HoHs |
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The End of the World By: ephemeralstability
Following a discussion we had on the site, I thought we could start up a thread to post the pre- and post-apocalyptic effects of a comet/minor planetary impact on a campaign world. |
by ephemeralstability
275xp
24
replies11856 views 3 HoHs |
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Egg Cup of Summoning By: ephemeralstability
This looks like an elaborately fashioned wooden egg-cup, but it is a powerful magical tool, used mainly by witches to conjure up spirits and familiars. |
by ephemeralstability
205xp
17
replies14237 views 2 HoHs |
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Local History By: ephemeralstability
The addition of “irrelevant” details adds local colour to a campaign world, giving the impression that the DM has thought very deeply about the history of even the smallest architectural feature. |
by ephemeralstability
175xp
25
replies9879 views 1 HoH |
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Masque of Confusion By: ephemeralstability
Unknown to anyone, a glamorous ball for the Duke of Erezi will turn into a confusing and chaotic bloodbath. |
by ephemeralstability
320xp
19
replies13638 views 5 HoHs |
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Ars Dracopodemiae By: ephemeralstability
A transcription, beyng the seminal introduction by Mr S J Ponsuler to the theory and praxis of Dracapodemy, the studie of Dragons' migration patterns. This tome ys to be founde in the librarie of Anserne University, alonge with many years of copies of the Dracapodemyst's Almanac not to mention verious othere tomes on the subjecte. (Another submission I'm transferring over to the main site from the fora). |
by ephemeralstability
765xp
25
replies15524 views 15 HoHs |
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Tunguska Dreaming By: ephemeralstability
A (fairly sketchy) outline of a one-off adventure I ran based around the (time-honoured/hackneyed) Tunguska Event of 1908. As such it is quite specific (hopefully not hackneyed) and will probably best serve as a specimen for dissection to get those parts you can use in your own adventures. But then this is an Ideas Guild after all... |
by ephemeralstability
180xp
6
replies3810 views 2 HoHs |
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Carmo By: ephemeralstability
Carmo keeps a shop in the backstreets of Erezi. It's not often visited, Carmo makes people feel...uneasy. Even the veterans of the Erezi underworld are uncomfortable being alone with Carmo. But they need to buy their traps from somewhere... |
by ephemeralstability
160xp
10
replies10641 views 1 HoH |