WAR10CK's Articles - ( 6 )

WAR10CK
An ideal battle plan. By: WAR10CK

Ideally, the Nobles should be the ones taking the lead on the forefront. Not cowering behind their walls. This is the ideal scenario for preparing for war.

by WAR10CK
70xp
2 replies
275 views
WAR10CK
Shock Magic as an Energy Source By: WAR10CK

You know, shock magic is essentially magical electricity. Why use it only for combat and damage?

by WAR10CK
33xp
1 reply
304 views
WAR10CK
Shadowrun: Zero Day Exploit By: WAR10CK

An undocumented vulnerability in a system that grants an automatic success to any hacking action regardless of skill. As well as a useful handwaving tool for storytelling.
by WAR10CK
72xp
1 reply
698 views
WAR10CK
The 'Elder Scrolls' opening. By: WAR10CK

Named after the fact that each Elder Scrolls game begins in a similar fashion.
by WAR10CK
54xp
1 reply
653 views
WAR10CK
NP-Completeness of Carry-Weight/Encumberence Mechanics By: WAR10CK

The gameplay mechanic of encumberence or carry-wight is technically an NP-Complete Problem. Meaning it is computationally infeasable to determine the best solution for a sufficently complex scenario. This article contains text from Wikipedia.

by WAR10CK
96xp
3 replies
926 views
WAR10CK
A scientific explaination for possession and interaction with entities. By: WAR10CK

How to describe possession by or interaction with an entity be it a demon or otherwise without having to use a ton of magical woo woo. CURRENTLY BEING REVISED

by WAR10CK
45xp
3 replies
1617 views