“ As the players travel along the trail, they notice a bear in the woods, following thier moves. It does not make any agressive moves, but neither does it leave. As daylight fades, the players need to decide what to do. Is it a spirit guide, or gaurdian to the forest; is it a lycanthrope, or being controlled by evil spirits; or is it just a curious bear?”
“ Marraige custom. The groom must prove his worth to the friends, family, and future wife. The best man is obligated to challenge the groom to a duel and the best man chooses the weapons. (can be anything, toothpicks, cotton balls, anything) If the groom wins then he proves his worth. If he loses then the bride will accept him for his faults and could sometimes gives him a task to accomplish before the wedding.”
“ A rare branch of the arcane masters, encountered only among the deepest hill folk or ramshackle cabins, the Saucerer takes his power directly from the consumption of cheap liquor. Only the strongest, rankest, most nauseating of homebrewed alcohol will do, where it is instantly converted into mana available to the caster. Without a minimum level of inebriation, the Saucerer will be unable to cast any spells, as focus inhibits his spellcasting abilities.”