Ancient Gamer's Hall of Honour Submissions - ( 42 )

Ancient Gamer
Of Angels By: Ancient Gamer

Angels are the guardians of Order, the forces that oversee that the purpose of existence is indeed fulfilled.

by Ancient Gamer
220xp
9 replies
18468 views
2 HoHs
Ancient Gamer
A New Take on Hell By: Ancient Gamer

Hell. A place of suffering and torment, a often used and cliche ridden place that every GM has to relate to.

by Ancient Gamer
220xp
33 replies
6458 views
1 HoH
Ancient Gamer
The Magic of Art By: Ancient Gamer

This is a scroll for posting spells to be used with fantasy art, or just debating possible effects and uses for magic together with art. Come join the creative effort.

by Ancient Gamer
190xp
32 replies
27894 views
1 HoH
Ancient Gamer
Beasts of Urghul By: Ancient Gamer

The beasts of Urghul are found in the valley of Urghul, a remote, forested valley within the Cyllerean Mountains. These unstopable creatures are gigantic carnivores with a physique resembling gorillas, but with dark bluish-green scaly skin and huge ram horns protruding from their low foreheads.

by Ancient Gamer
130xp
5 replies
12642 views
1 HoH
Ancient Gamer
Hak-Hakunin By: Ancient Gamer

Come, face Hak-Hakunin, the accursed and undying spawn of Dancer Kallina. Watch him trek through eternity, a cruel and heartless executioner of infants and innocents. A cold toy of the Gods, a death bringer and prisoner of fate.

by Ancient Gamer
215xp
9 replies
9971 views
2 HoHs
Ancient Gamer
New Alternative Assassins By: Ancient Gamer

'Sigh. Another mysterious, highly skilled assassin, with a difficult child hood and black clothes. Oh. This one has knives in his belt, not his boot. Well, at least it is not a Drow. '

by Ancient Gamer
140xp
4 replies
43650 views
2 HoHs
Ancient Gamer
The Music box of Mordalin By: Ancient Gamer

One of the toys of the ruler of the lost realm, the music box of Mordalin gives great powers at an even greater cost.

by Ancient Gamer
300xp
24 replies
23777 views
4 HoHs
Ancient Gamer
Social Tricks for the GM By: Ancient Gamer

This is devoted to those common problems facing a GM. How do you get enough players? What do you do when there is a bad atmosphere within the group?

Everyone, please post those tips and tricks that come to mind. There is no one true solution. Different GMs, different solutions.

by Ancient Gamer
315xp
26 replies
9546 views
2 HoHs
Ancient Gamer
Of Saints By: Ancient Gamer

Saints and Sainthood: The inside story on the ascended

by Ancient Gamer
266xp
8 replies
35622 views
5 HoHs
Ancient Gamer
Claws of the Emperor By: Ancient Gamer

When the Caliph-Emperor of the Dunes hear about his son's heart attack at the northern front, his rage is unstoppable. For his son was only nineteen years old, and a trained athlete. Grief stricken as only a parent bereft of their child can be, the Emperor finally rouses the Empire into action.

So, when reinforcements finally arrive to the beleaguered veterans at the front, they are accompanied by the the Imperial Necromancers in their gold laced red silken robes, as well as the three old triplet hags of Devananon, seers and prophets who use narcotics to enhance their trance visions.

As the Prince's corpse is carted to the Spires of Devananon, where the necromancers and the triplets will work their magic, the PCs will have to conjure a plan of their own. For they are to blame for the Prince's death.

This plot is set five months after the happenings of 'A Dark Moon over Sagranz', but could be adapted by any GM to fit his setting and need.

by Ancient Gamer
280xp
15 replies
6072 views
3 HoHs
Ancient Gamer
Of Demons By: Ancient Gamer

Demons are the darker emotions, the destructive forces of creation. In primeval times the demons awoke alongside the gods and the angels, and were herded by the greater powers, chased into hell, even as the angels were led into heaven.

by Ancient Gamer
245xp
8 replies
12640 views
4 HoHs
Ancient Gamer
Battles out of History By: Ancient Gamer

A follow up thread to MoonHunter's NPCs out of History. These are battles out of history that may serve to inspire GMs to create cool battle scenarios or mythical battles / rumours of battles.

by Ancient Gamer
170xp
22 replies
14690 views
1 HoH
Ancient Gamer
Post Mortem, Darkly By: Ancient Gamer

A second chance

by Ancient Gamer
315xp
17 replies
16564 views
4 HoHs
Ancient Gamer
The Mask of the White Witch By: Ancient Gamer

A white silken mask with burnt edges. A white little mask which eventually led it's wearer to be burnt at the stake.

by Ancient Gamer
290xp
20 replies
11312 views
2 HoHs
Ancient Gamer
Of Dreams By: Ancient Gamer

'Dreams are the only reality' suggests some of the ancient manuscripts. Dreams and the dreamers often reveal secrets long forgotten, or dreams can hide the truth only to make it resurface decades or even centuries later

by Ancient Gamer
275xp
13 replies
10201 views
3 HoHs
Ancient Gamer
Barrow Dragon By: Ancient Gamer

Barrow Dragons is a race of lesser dragons, nearly as small as wyverns or about the size of two oxen, that most often make their abode within dark and dry subterranean lairs.

by Ancient Gamer
195xp
9 replies
8992 views
1 HoH
Ancient Gamer
Teleportation and Translocation By: Ancient Gamer

Throughout creation there are locations which serve as nexuses of sorts; conduits between one place and another. Such are the rules of translocation that only areas that border each other can be traversed by physical or magical means.

by Ancient Gamer
205xp
20 replies
13102 views
1 HoH
Ancient Gamer
The Stairs of Kienor By: Ancient Gamer

What initially appears to be another trek through wintry mountain landscapes will be revealed as a true struggle for survival. For the mountain known as the Kiebral is an ancient evil, its secrets are countless and its power is immense. Can the PCs outwit a power from the dawn of time, or will they succumb and be trapped for all eternity?

by Ancient Gamer
485xp
30 replies
21384 views
8 HoHs
Ancient Gamer
Dream Nectar By: Ancient Gamer

Even though the Gods struggle so, their achievements are temporary at best.
For all beings must dream, and within those dreams dwell the Dreamer.

Come then and succumb to the lord, come then and enter the realm of sleep.
Come then taste the nectar, made of the tears of the dreamer.

-The 5th verse in the Book of the Dreaming Cult

by Ancient Gamer
185xp
16 replies
15960 views
1 HoH
Ancient Gamer
Necromancy: The Three Paths of Undeath By: Ancient Gamer

Necromancy: By some it is considered as nefarious black arts and by others a vault of opportunities, the very key to the secrets of life. A substantial part of the necromancer's practice is devoted to undeath; a state in which one is neither alive nor dead. Unbeknownst to the general populace there are three ways in which undeath can provoked, and the curse of unlife bestowed upon the recipient.

by Ancient Gamer
180xp
8 replies
8998 views
2 HoHs