Login or register. (You can now login/register with your social networks.)

Melee Weapons
8 Votes


Hits: 3444
Comments: 11
Ideas: 0
Rating: 3.9375
Condition: Normal
ID: 2248


August 21, 2007, 3:01 am

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status


Print Friendly and PDF

Trollshaw Staff


The Trollshaw Staff is roughly six feet tall, though if the bends in the wood were pulled out straight, the staff would easily be eight or nine feet tall. As it is, it is twisted as a troll itself.

The Trollshaw Staff was commisioned by a now unknown Ranger of the Deepwoods Region of the Midlands. While trolls are indeed common in that region, it is remote and largely uninhabited by humans. The common Madlander knows nothing of thier Trollish neighbors, but as the great towns grew into cities and the farms grew larger and farther away from the soldiers and patrols of the castles, conflict with the trolls and the orcs were inevitable. The orcs were not so difficult to deal with, some were ‘civilized’ and given the proper faith of the Trinitine Church. The rest were bribed, relocated, or battled with the sword and the spear.

Trolls, being both very hardy, elusive, and almost impossible to communicate with or even to maim proved a greater challenge. A motley of trolls could decimate smaller communities with ease. During the expansion into the Deepwood Swarding, several communities were driven out by marauding bands of newly well-fed trolls. The Ranger sought out an accomplished enchanter to create for him an object of power that would allow him to communicate with the trolls, and to keep them from dashing out his brains on the spot and eating him raw, as trolls are want to do.

The Enchanter took to the task, and completed the item in just about a year. The Ranger took delivery of the staff, and paid the Enchanter. He then took the staff into the Deepwood and tried to contact the trolls, though it would seem that his plan was doomed to fail. THe Staff allowed him to appear as a troll and speak as one, but it doesnt have any sort of compensation for angering a troll, or for understanding trollish humor…

Magic/Cursed Properties
The main power of the Trollshaw Staff is the ability of the staff to make it’s bearer ‘acceptible company’ to Trolls. Most trolls consider humans, and really anything smaller than they are as food. Things larger than them are also considered ‘alot of food’ by trolls. So long as the staff is wielded, the wielder is considered ‘troll’ to other trolls. Conversely, the wielder is also viewed as a troll by other humans, though in a social manner, not a physical manner.

The wielder is also able to communicate fluently in Trollshaw, the native tongue of the trolls. Considering the temperament of the average troll, the Ranger thought this was enough. What he did not count on was the fact that despite their bestial appetites and enimity towards humanity, trolls were social enough to have taboos, humor, and other social establishments, even if they didnt build homes, pay taxes, or hang out at the pub. After talking with the ranger for a few minutes, the trolls decided that the new troll was obviously sick in the head, and should be put down, to protect the species.

Well, that is the long and explanatory method. The trolls decided they didn’t like the Ranger-Troll and decided to smash him and eat the bits. Unfortunately for the Ranger, he didn’t know that trolls were not above cannibalism…

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 11 )
Commenters gain extra XP from Author votes.

February 6, 2006, 9:14
Updated: released 2-6-06 from Works Hidden
Voted wildcorn
February 6, 2006, 11:17
I'm a little bit confused as to what humans see in the wielder. You said they see him as a troll in the social sense... do they run, or accuse him of smelling bad? Why do humans see him as any different at all? How would someone dwelling in the desert, who has no contact with trolls, percieve him?

The history is a little bit straight forward. A ranger wants to talk to trolls, contacts a wizard to enchant an item to that end, wizard succeeds. Its workable, its just not very interesting.

I did like your description of the environment, and found it quite effective. Its not often that you read about Orcs being civilized, and motleys of trolls.
February 6, 2006, 11:56
The only way I could describe the effect of the staff around humans is that the wielder will be percieved to be nasty, brutish, and boorish. This is a basic reation, not one governed by appearance, or manners, they just radiate an aura that seems 'trollish' to the average person. In game terms it would manifest as a moderate to strong penalty to social interation, or would do something like reduce their charisma trait by 50%
Voted manfred
February 7, 2006, 9:38
It is fine with that explanation of how it affects the charisma.

As for the history... well, not all magic items can have a truly unique background. But wasn't that enchanter (or anybody) interested in the result of this exploration? Or was it just forgotten as failure? The item has definitely a purpose beyond a simple +X weapon. There could be attempts to manufacture a better version, or find the original to study it better.

And a question: what happens if a troll holds the staff? Will he be even more fitting into the trollish society, possibly become a great leader? Or will he (surprise!) sudenly understand humans, which can also have dangerous consequences for them?


The magic could also become a 'generic enchantment' - for creating items that help with a better integration into a group. Spies and diplomats and others would love a trinket that makes them seem acceptible to certain people.

But of course, heed the warning of the unnamed ranger.
February 7, 2006, 9:49
well, the basic inspiration for this item came from the racial items of DnD, such as the Belt of Dwarvenkind, and the Boots, and cloak of elvenkind. What kind of racial item would a troll have? A big stick, of course.
Voted CaptainPenguin
February 7, 2006, 20:27
Perhaps it an underlying motive of it's creation was a devious attempt to create an army of trolls to TAKE OVER THE WORLD...

I like it, think it's an interesting idea.

Voted MoonHunter
February 8, 2006, 9:32
It is a perfectly acceptable item with one of those ironic histories. Sure we could of gone on and on about the details of the enchanter or the brave ranger going to speak with the Trolls, but why? He died ignobly and the enchanter is probably keeping a low profile not wanting to be associated with this apparent failure.

Besides the enchanter made just what they wanted and got paid. He can't help it if the rangers were stupid in its use.

Of course the item will be carried about and be found in some random pile.
Voted Pariah
February 18, 2006, 21:10
Good Job. Saying any more would be beating a dead horse, so... 4/5
Voted Cheka Man
February 19, 2006, 11:10
Very useful.
Voted Chaosmark
January 14, 2007, 16:05
Only voted
Voted valadaar
April 16, 2014, 7:05
An interesting item, though its very niche. It seems that it would best be provided by some NPC to assist in a very specific mission. Otherwise I would add a few more trollish bonuses to the item to have the PCs keep a hold on it.


Random Idea Seed View All Idea Seeds

       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.