Forest/ Jungle
6 Votes


Hits: 4225
Comments: 6
Ideas: 0
Rating: 3.25
Condition: Normal
ID: 2577


July 13, 2007, 4:11 pm

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Trapper Ants


Not all the beasts that threaten humans are large.There are those who despite watching out for dragons, bears, giant spiders and the like, have underestimated this downright nasty little ant and paid for it with their lives.

Full Description

The worker ants are up to an inch long and a dark red in colour, with elongated jaws that can cut through cloth, silk, and skin, and who inject a narcotic when they bite.The Queen is the size of a human thumb but humans have rarely seen her.

They dig an underground home that compared to the size of the ant is as large as a city. The ant can eat almost everything-leaves, resin from tress, insects and spiders, small animals-and larger prey that it catches in pit traps which it digs close to, and linked to, the nest.

These traps can be up to three feet deep, with a webbing at the bottom made by leaves that the ants have chewed, and a thin layer of soil supported by webbing at the top.The webbing is not very strong but it does not need to be.

As soon as the animal or human falls into the pit,thousands of ants swarm up the legs and bite.Although each ant bite by itself is not very dangerous, the combined effects of hundereds of bites given at the same time sedate the victim long enough for the ants to overpower it and strip it to the bone before the poison wears off. Within hours the victim is a pile of dislocated bones which the ants bury.

Additional Information

These ants can be used to torture PC’s, as a booby trap, as a way to dispose of bodies in a Mafia-type game, or as a non-dangerous annoyence.It takes over a hundered bites to cause really serious harm. If the victim survives, a few days later the bites will itch, a tear-the-skin-off type itch.

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Comments ( 6 )
Commenters gain extra XP from Author votes.

Voted Mourngrymn
April 25, 2006, 22:30
This is terrific... add in my Ka'tshar and you have some crazy ants to play with in a world setting. I wish you had some more information regarding them but all in all a nice concise submission. These little guys seem like a nasty little vermin in a rain forest or other jungle type environment where noticing something on the ground is near impossible.

I like this Cheka... I enjoyed it... can we get a little more background into them though? Climate type, can the narcotic be harvested to use for medical or malicious reasons? I think thats a cool idea.
Voted Scrasamax
April 25, 2006, 23:22
Narcotic fire-ants? The trap making is a novel idea but that is about it.
Voted MoonHunter
April 25, 2006, 23:37
A fairly solid post. Reasonable ecology, somewhat effective, adventurer dangerous. One Paw
Voted Iain
April 28, 2006, 7:49
Only voted
Voted valadaar
March 28, 2007, 10:28
A nice, simple 'natural' hazard.
Voted Chaosmark
September 22, 2007, 21:11
Simple. Interesting. Useful. It's not very in-depth, but it doesn't have to be. I think this can easily be inserted into a campaign world, which is why it'll get a higher score than some other, more in-depth submissions.


Random Idea Seed View All Idea Seeds

Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 3xp

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