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December 8, 2007, 5:52 pm

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Cheka Man

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Torch of Black Fire


The torch, another wondrous creation of Elven make was created by the elf mages of Haléfas. When oil is put in the hole then lit by fire, the flame will turn as black as a panther’s pelt.

Long before, during the wars between Haléfas and the dark woods(dark elf inhabited realm) an apprentice elf mage called Queathini made an amazing achievement, without this lad’s help, Haléfas might not be the wondrous wood it is today. Here is the account written in his journal:

Lord Valanair came to my master’s house again, probably with the same news as last time. Many warriors were killed in a failed attempt to raid the dark woods. Each time Valanair comes it is with the same demands. "Find a way to give us an advantage." Unlike the dark woods, Haléfas’s shadow changes through the day. Here at night it is dark. In the dark woods it is always dark. Dark elves can only see in the dark, so they attack at night. Our vision is stronger in the daylight though it helps us not, should we attack during the day, the sunlight does not affect the light in the woods, we are slaughtered nonetheless. I swear by this journal and all those who shall read it in the years to come, I will find an advantage over the foul dark elves.

The next day, an Idea entered his mind, though quite a strange one. Without any hint of his project Queathini went to work, months of advanced spells, more news of dead warriors and pleads of a saviour kept Queathini going.
Then, he was finished. He presented his artifact to his master, a human who had been accepted as a Haléfasian mage. This was unusual for elves liked to keep to themselves. "Master Leviadan, I have completed my work." after explaining his progress to his master, Leviadan chuckled and announced that it be shown to the counsel immediately.
Queathini had created a torch of black light. this confused the counsel, most thought that this youth was mad. Though, Queathini was far from being mad, The torch of black light was a great success in action, it was undetectable in the darkness of the dark wood, yet it permitted the user to see. At last, the dark attackers stopped coming, elvish warriors returned bearing good news. Thanks to Queathini’s devotion, Haléfas was saved from a gruesome fate.

Magical Properties:

The magical ability of the torch is that when lit, the flame becomes black, without any heat, smell or sound, it is virtually invisible to anyone in the dark. Though, the holder can see its light, it permits the holder to see a white outline of objects around it, like a chalk drawing on a black board for example. The instant success was greatly appreciated.

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Comments ( 11 )
Commenters gain extra XP from Author votes.

December 4, 2003, 6:20
hmmm, I would say this item could be borrowed from the ultimate equipment guide.....
There black light is considered to be invisible to people with only normal vision, but excelent for people with darkvision.
December 4, 2003, 13:33
I swear to God that I made it up, and as I aid it is undetectable from all eyes, dark or lightseeing
December 4, 2003, 14:40
Chill out, man. Serenity now!
Voted Murometz
December 8, 2007, 17:48
The torch aint bad, but KILL ALL ELVES!
Voted manfred
December 8, 2007, 18:14
It could use some editing, but the idea is really not bad. It would be even more useful, if, after throwing it, its wielder was still able to see it, and the light it produces.
Voted Ramhir
September 27, 2010, 21:28
I like it. A light source that is invisible to all others. My players will love it. 3/5
Voted Cheka Man
September 27, 2010, 22:54
Something that the drow would use.
Michael Jotne Slayer
September 28, 2010, 14:27
Drow? Where?
Voted Michael Jotne Slayer
September 28, 2010, 14:28
Evocative name, I just love the oldies. The have a certain charm.
Voted Dossta
September 29, 2010, 16:37
Definitely in need of some editing for clarity. The item itself is interesting, but not overpowering. Might be great for assassins, if it's not too awkward to hold. A few questions:

1. Does a user have any depth perception while using this?
2. Can the torch be quenched by water, blown out by a strong gust of wind, etc?
3. Is it self-replenishing, or is it consumed like a normal torch?
4. Will it burn something that is held directly within the flame?
Voted valadaar
May 1, 2013, 11:27
The chalk outline view is interesting, but does not seem to mesh with the idea that the torch is putting off black light that only the bearer can see.

A bit confusing, but the idea of a bearer only torch is good.

Random Idea Seed View All Idea Seeds

       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp

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