NPCs
Minor
Knowledge/Lore
4
3 Votes

14xp


Hits: 2991
Comments: 4
Ideas: 0
Rating: 4
Condition: Normal
ID: 1907

Submitted:

Updated:
March 8, 2006, 8:34 pm

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Tobias "Toby the Fan" Chaucer

By:

Fanboy turned expert, Toby is a unlikely contact, but one you want to have.

Description
Human/ Male/ 40
Toby is non descript in appearance, brown hair, green eyesl, average complexion, slightly large nose, and out of shape/ over weight.

Story
Some people follow Baseball and for others it is Hockey. These people know every player, manager, their statistics, and everything in the background. For Toby, it was SuperHeroes. Since he was young, he has followed every super beings’ (hero and villian and neutral) exploits.

He knows all the supers’ vital statistics (both confirmed and interpreted), he knows who they have fought and the outcome. He knows their every public power and all the rumors about their other ones. He can give you a case by case listing of their career, many of those cases are not public knowledge. He knows their toy contracts, modeling apperances, public appearances, and all their various legal issues. He has an archived collection of magazines and newspaper listings that cover everything about superbeings. He has traded information with other Fans and has actually talked with supers (trading their information for information he has).

He has actually gone to college and has a Degree in MetaHuman studies from UC Berkley. He has been on CNN a couple of times. He has recently been to both Washington and Ottawa for governmental hearings. While he has his public - official expert on supers - persona, most of the time he is just a slobby hyper fanboy nerd on the net.

Powers
None, except an exceptional memory and a good intuitive feel for what is real and what is just fluff.

Contacts

Beyond the fringe Supers Fan community and being a contributor to SuperHype and The Taxometer’s Journal (the current euphamism behind the Villian’s Monthly), he has contacts with any number of super science types, metabiologist, zenobiologist, crytozoologist, law enforcement types, and the meta section of the ACLU. He knows everyone and most people know him (but few will admit it).

Deadman’s

His archive is distributed around the net, should something happen to him, it will pop up everywhere. Also several heroes (and two nasty villians) have said they will HARM anyone who goes after Toby… after all he will fairly trade with everyone and does not know about or care about secret identities of living supers.

Roleplay Notes…
Most people talk to Toby via Email, so there is little you can provide in the way of roleplay (though he does occasionally hold information back, thus blackmailing the hero into revealing information).

If you talk with Toby, you will notice that when he is excited (and he is excited in the presence of supers), he will tend to salivates, so he will be sucking in air between his teeth a great deal. So that constant noise punctuates his conversations.

Plot Lines
If you need info, be prepared to give up some of your case files.



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Comments ( 4 )
Commenters gain extra XP from Author votes.

Voted KendraHeart
December 5, 2005, 1:07
0xp
He is really funny, but you could see him existing. No campaign should be without him. He is that useful.
Voted Scrasamax
December 5, 2005, 16:21
0xp
Heh heh heh. I think I know this guy.
MoonHunter
October 15, 2006, 12:49
0xp
I need to post more supers things.
Voted valadaar
November 28, 2012, 11:53
0xp
This archtype seems to be popping up in a lot of places (the most recent place I've seen is in How to Train a dragon). Still an interesting character and a good reminder of this type.

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  • Collections of role playing ideas organized by the author.
  • Supers By: Longspeak

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Random Idea Seed View All Idea Seeds

Which way is he going?

       By: Murometz

Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.

He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.

His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.

His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.

Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.

Encounter  ( Forest/ Jungle ) | January 15, 2014 | View | UpVote 8xp


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