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Comments: 12
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Rating: 4.45
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ID: 2852

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Updated:
September 15, 2007, 9:09 am

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Dozus
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valadaar

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The Silenced Ones

By:

And Sama decreed a fitting punishment for the liars and the braggarts, to walk the earth for all eternity without their ears or their mouth.

Deep in the caves that dot the southern coasts there live creatures that are beyond imagining, great hulks of flesh that quiver and groan, and little rats that will eat the flesh off of your still living bones, but there is none so disturbing in their own right as the Silenced Ones.  Monsters that are all the more horrifying because they were once men, and for the fact that they represent the punishment that awaits those who commit sins of the tongue in the realms of Sama.

In appearance they are emancipated and broken, husks of men and women.  Where there once were ears there is only rusted metal, bound to the bones in their heads through divine grace.  Their mouths are sewn shut, their tongues are cut off, and after that all, their very teeth are fused together.  In a sign of mercy, or maybe to further silence their screams, their throat is cut open, allowing them to eat, after a fashion.

To further curse them, and foil any attempts at suicide, they are given life eternal; the span of their days will never be cut short by old age or disease.  And they are given the gift of magical healing, so that their wounds are healed almost as soon as they are taken.  However, their bones won’t set themselves if they’re broken, and if one of their limbs are cut off it will be left as a stump for the rest of their lives.  They are undead and undying, cursed to walk the land for all eternity.

And their actions are only a little less disturbing than this.  All they wish is to tell their story, and to ask forgiveness.  In the first weeks or months they will often write out their life’s tale, and many, many attempts to seek penance with the gods, any god.  Then they start praying to the demons, scribing all many of foul and blasphemous symbol on their body in an attempt to end their suffering. 

But soon the grasping claw of insanity will take them, and they’ll begin hunting for anyone or anything to tell their tale to.  And when they finally find someone, a passing trader of a band of adventurers, they resort to communicating the only way they remember how, the words of violence.  They’ll lunge for the mouths and ears of the person they’re speaking to.  They’ll try anything to make their unspoken words sound out loud and clear.

Soon they’ll begin collecting the severed ears and/or mouths of their victims, in rings and hoops about their neck, or sewn into their very body.  These are their only prize, and they’ll brood over them, keeping them in the best possible shape and even ‘talking’ to them.  Making high, whining sounds they’ll tell their tale over and over in the hopes of someone listening to them and taking pity on their plight.



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Comments ( 12 )
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Voted Scrasamax
July 12, 2006, 9:13
0xp
Wow, this caught me off guard and it is certainly top notch. I can scarcely imagine their hellish existance, forever muted, yet filled with a desire to speak. I do wonder about two things, did Sama put in any sort of safeguard to keep these sinners from overrunning the world? Their curse makes them quite resilient and powerful. Secondly, is there any way out of this state, a sort of atonement/redemption where they are allowed to die/repent/whatever?
Pariah
July 12, 2006, 12:49
0xp
They are quite resilent to simple scratches and bruises, but when they start getting hit with the big stuff it leaves it's mark. A broken bone won't set itself, and in the little bit of time that they have before it heals, most of them won't think to set it. So if one of them takes a nice blow across the arm and it shatters both of those bones, it'll heal in that disturbingly painful position. If that's not enough to prevent this things from taking over the world, then I don't know what is.

And as to death, there isn't any repentance. As far as Sama is concerned this is their hell. I'm sure that if they took enough damage, where their head was in 3 pieces and their body in 30, what is left of their spirit would be able to find some way to craw out of its prison.
Voted Cheka Man
July 12, 2006, 9:15
0xp
I assume that either their crimes are severe-spying, being traitors,ect, or the rulers of the country are very nasty indeed.
Voted Mourngrymn
July 12, 2006, 12:59
0xp
This is... well... just wow.

Normally I like more detail but this is short and right to the point. Tells you basically what the little critter is about and what to expect in varying forms of sanity. Its great.

I too agree that its undying existence needs to be coupled with a perminent death, however one that they can not give to themself or another who is likewise being punished. I think as a safe gaurd that if they intend to kill themself or attack someone with the intent of dying that they should be thwarted somehow. By the divine of Sama perhaps. That way they can die but not at their choosing. Once they reach a point where Sanity no longer binds them and they dont wish to be destroyed, then and only then will that restriction not hold them back.
Voted Dozus
July 12, 2006, 15:03
0xp
Very good, and very creepy. I get a great visual of a Silenced One over a terrified traveller, its eyes expressing its desparation and unholy need to tell their tale as it tears off his ears. I love it.
Voted Murometz
July 12, 2006, 16:36
0xp
Awesome P!
Voted CaptainPenguin
July 12, 2006, 16:51
Only voted
Voted Ancient Gamer
July 23, 2006, 8:11
0xp
One helluva idea!
Voted valadaar
September 14, 2006, 11:00
0xp
Wow, these are truely unique. Great job!
axlerowes
September 14, 2006, 14:47
0xp
They can eat, but can they drink. Might you find these tortured souls hanging out alongside distilleries or vineyards?

Also what of their written works, wouldn't their stories be full of secretes of the realm. Or could they keep up a correspondence with memebers of the living world. Could one these thing live a life entirely through written messages; letter, journals, graffiti etc?
Voted Wulfhere
September 14, 2006, 20:11
0xp
From the description, it doesn't sound like they could concentrate to write. They are so focused on telling their story and so frustrated that they can't stand even the delay entailed by writing. It would seem too obvious a loophole for the powers that cursed them to overlook.
Voted Michael Jotne Slayer
November 18, 2010, 8:31
0xp

Wow, not what I expected when I read the title. Unique and great idea Pariah.

Freetext



Random Idea Seed View All Idea Seeds

       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 1xp


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