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August 11, 2011, 11:04 pm


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The Non

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Those cast out of eternal life by the Great God Juffo find themselves lost forever in the Non. Here, away from both His Holy Warmth and the cold, harsh vengance of His Adversary, Zeln, there is truly nothing.

In the Non, they are blind, forgotten eyes straining meaninglessly, for there are no photons to see. In the Non, they are deaf, for there are no phonons to hear. In the Non, they are anosmic, for there is no odor to smell. In the Non, they are aguesic, for there is no food to taste. In the Non, they are nothing, for there is nothing in the Non. 

Cast into the Non, the soul begins to dissolve, the quintessence that was once invested in it by the Gods turned to nothing, a process that takes both an instant and and eternity, for within the Non there is no time. To be cast into the non is to end, and for that ending to take forever. It is death eternal, the true death, and yet it is to experience that death forever.


To enter the Non voluntarily, to retrieve a person, or a thing from it, requires the most powerful of magics. For within the Non lies all that ever entered it, and nothing at all. Within the non, neither the laws of causality or the chaos of the beginning reigns, for there is nothing, and anything that would leave the Non must take its own rules (or chaos) with it - and sustain them until such a time as they are able to leave. To travel the Non, the traveller must anchor his own frame of reference, his own time, his own space. In short, to move within the Non, one must create his own universe, even as it evaporates into the Non. It is questionable, at best, as to if those who can achieve such a goal are Gods themselves, by definition.

And thereby comes the reason that those precious few exit from all that is, and enter the Non. From within the Non, things may be recovered. Things which once existed, and never can again by other means can be returned to reality, constructed of nothingness. Things which never could be, too, can be retrieved, provided one knows how to find them within the nothing. One enters the Non, and gives the command to be. And if the command holds, then truly, in this new place, they can be gods. So very, very few succeed. 



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Comments ( 12 )
Commenters gain extra XP from Author votes.

Voted PoisonAlchemist
August 9, 2011, 19:12
2xp

I had to read it twice, this article is mind-bending. It reminds me of the buddhist idea of a mirror with no reflection - how can there be nothing reflected in a mirror? Only if there is nothing. It also reminds me of the quote "If you want to make an apple pie from scratch you must first create the universe." 

Voted Ancient Gamer
August 11, 2011, 18:33
0xp

Aaahh, the "Hell is oblivion" approach. I like it! What really makes this short sub shine is the "Entering the Non" section. It is truly a great idea that there, something so mind boggling that I keep going "Wow" while thinking about it.

Siren no Orakio
August 11, 2011, 23:04
0xp
Update: Added the final paragraph.
Voted Cheka Man
August 16, 2011, 13:33
0xp

There would be nothing to do but think about one's life forever. I fear death in real life might be like that.5/5

Siren no Orakio
August 18, 2011, 6:56
0xp
But if you think about it, can you even think in the non? After all, there is nothing there. Truly and utterly nothing. And yet. And yet, there you are, everywhere within the Non.
Voted Scrasamax
August 17, 2011, 19:28
1xp
Entropic death of everything, time, space, causality, even dimensions. While not a classical hell, this is fascinating on an esoteric level. So in the end of the universe, will Juffo consume the Non and make it into Juffo-wup or will the turgid fibers be the last thing the Non takes?
Siren no Orakio
August 18, 2011, 6:53
0xp


Now, that's a question. Can one even exist without the other? For there to be an 'outside', must there not be an 'inside'? What end has that? And what does our dear Captain have to say about that?

Voted EchoMirage
August 18, 2011, 3:17
0xp

Indeed, the part about entering the Non is what sets it really apart.

Voted Dossta
August 20, 2011, 17:22
0xp

A simple, yet powerful idea.  Thank you for adding the part about entering The Non and the reasons for doing so -- it helps with bringing the concept to the table.

Voted MysticMoon
August 26, 2011, 19:25
0xp

I can imagine an order of monks who seek to reach enlightenment through entering and leaving the Non.

Voted Murometz
May 23, 2013, 19:56
Only voted
Voted valadaar
October 17, 2014, 8:33
0xp
The part that did it for me is that you can find that which never was in the Non.

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Random Idea Seed View All Idea Seeds

Which way is he going?

       By: Murometz

Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.

He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.

His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.

His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.

Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.

Encounter  ( Forest/ Jungle ) | January 15, 2014 | View | UpVote 8xp


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