Login or register. (You can now login/register with your social networks.)

Items
Other
Sentient
4.63
8 Votes

42xp


Hits: 4977
Comments: 11
Ideas: 0
Rating: 4.625
Condition: Normal
ID: 541

Submitted:

Updated:
January 12, 2007, 7:19 am

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status

Options


Print Friendly and PDF

Snads of Time

By:

Manifold collections of wheels, and gears, springs and coils, all bound by the inexoriable tread of time.

The Snads of Time are a diminutive race, each a sprite like creature composed of clock parts, and small bits of spare metal and crystal. They are rare, as only the most advanced of chronomancers, or time mages develop the skill required to manufacture a Snad as a familiar.

The basic Snad is a conglomeration of parts, drawn together in a haphazard fashion by loops of temporal magic, and thus more resemble an animated pile of metal rubbish rather than a metal golem, or clockwork robot. I use the term basic, as each Snad is unique. The basic Snad stands just under a foot tall, and has one to six crystal lenses as eyes. They move by a means of insectile locomotion, having a variable number of legs, with twelve being the most common.

Snads are very sensitive to temporal magics, and can sense when time spells have been used. Some sufficiently developed snads can actually determine where time magic will be used in the future.

If left alone, snads will congregate in areas of high temporal magic, or in places that have become ‘forgotten’ giving rise to the term ‘Lost to the snads of time’



Magical Properties:

Snads are immune to temporal magic, and can effect any basic time spell on themselves, or extend their anti-time magic defence to their wizard as a basic familiar ability.



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 11 )
Commenters gain extra XP from Author votes.

Saemond
September 8, 2004, 17:38
0xp
Hmmn Interesting,

i think it would be neat to expand on them a bit, and maybe allow them to reconfigure themselves into a variety of useful things. Moreso I would have it so that they are just minor spirits who occupy a collection of "junk" of some size, etc.
They are only interested in "neat" little pieces of metal and crystals ets. Pieces of glasses, jewelry, very small tools, shavings, springs, keys, small gears etc. These parts aren't really tehm persay, but they are the physical form they acquire, each Snad is different becasue they find different parts. The best Snads are probably found lurking about inventors shops tot he great dismay of the inventor as all of his small bits and doohickies of especial import are gone. The snad probably disposes and picks up new parts as they go, depending what they think is neat or attractive in thier twisted minds.
Lthough they are capable of movement, I think most of the time, they would just liek to find a nice bowl or jar and rest as a pile of parts.

Not sure if you like that contribution, but I think it'd be neat.
Saemond
September 8, 2004, 17:39
0xp
As a side, note, I would prolly ditch the temporal magic, thing, but yeah that is me, doesn't fit well into my campaign, but I still like it, but you gave me a pretty good idea!
Scrasamax
September 8, 2004, 17:42
0xp
Well, I was reading another post somewhere and the poster mispelled sands of time in several differnt places as snads of time and I had this goofy idea, just what does a snad look like. If I have given you an idea with my post, I am greatly pleased.
Saemond
September 8, 2004, 18:04
0xp
Heheh, well maybe I will call my "things" Snads of Item...
CaptainPenguin
September 8, 2004, 21:11
1xp
Interesting...
I like the idea, though I'm not sure why the Snads are items and not characters. The idea of clockwork spirits controlling time is a cool one.
It says I already voted, but if I could vote, it would be...

4/5.
Scrasamax
September 8, 2004, 22:48
0xp
If there was a critters category, I would place the snads there without a second thought. I placed them in items, rather than characters as they dont have the depth, or motivation to be a character. They felt like a fun idea, and as for the voting, the site says I have already voted for them also.
Cheka Man
September 9, 2004, 19:06
0xp
If I could vote it would be 5/5, and I intend to vote as soon as the voting system has been fixed. The snads are so.....sweet.
EchoMirage
September 10, 2004, 2:50
0xp
"GURPS - creatures of the night" had a similar idea, but the gear heaps were animated through soaking in the blood of innocents (yum!) and had a clock counting the time until the death of a being nearby...

the Snads are much more savoury and usable though. And a funny name to boot :D 5/5.
Voted Cheka Man
September 28, 2006, 20:57
0xp
At last I can vote on this.
valadaar
May 13, 2012, 20:45
0xp
Arisen from a typo, but a cool thing noless.

Voted PoisonAlchemist
March 24, 2013, 18:59
0xp
I saw the name and thought it was hilarious and their description makes them fit well. It's cute, but I wish they had some sort of function that would make them usable or interactive with players. As of now in my mind they are not useful and they're not combative so I don't know what could be done with them to fit them into a game.

Freetext



Random Idea Seed View All Idea Seeds

Don't go to Behar!

       By: Murometz

In the province of Behar in India, there is a bizarre custom that persists to the present day. Young men are kidnapped at knife (gun) point, and forced into marriage. If they refuse or cause trouble upon meeting their blushing bride-to-be, they are told that their family members will come to harm or even be killed if they resist. Some manage to fall in love or accept their fate. This scenario can be adapted to any rpg, ideally with a pc in the role of the abducted future husband!

Ideas  ( Society/ Organization ) | February 22, 2006 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0204