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Melee Weapons
8 Votes


Hits: 4244
Comments: 9
Ideas: 0
Rating: 2.3125
Condition: Normal
ID: 567


January 18, 2007, 5:11 pm

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Formed entirely of shadowstuff, Ranunculus passes through matter and living things.  While objects are unaffected by its passing, living creatures, when struck, are stunned and descend instantly into madness, effectively removing them from any battle.  Upon spoken command, Ranunculus will instantly return to its owner’s hand.

The item itself is not the javelin but the javelin AND the vambrace that commands it.  As long as a person wears the vambrace, he may handle Ranunculus as if it were composed of solid matter, and he will not suffer any of its ill effects.

There are three command words, all of which must be spoken while wearing the vambrace to have any effect: one to summon Ranunculus, one to banish it, and one to call it to return to your hand.

The javelin looks like a shaft of solid darkness, surrounded by a shadowy mist, and tapering off at one end. The vambrace is fashioned of boiled leather plates, dyed a deep black and studded with obsidian; it resizes itself to fit any hand, paw, or claw.

Magical Properties:

Returns to its owner upon command.
Ethereal; passes through matter.
Bestows a curse upon any living creatures it strikes.
Formed from shadowstuff.

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Comments ( 9 )
Commenters gain extra XP from Author votes.

November 29, 2004, 21:37

Well, this item has no backstory and I don't understand what the "curse" that it bestows is. Care to flesh it out?
And have you rated your own item?

November 30, 2004, 2:07
Well, the curse so bestowed would be the aforementioned madness its touch causes.

...You can rate your own items?

And yes, no real backstory. Sorry.
November 30, 2004, 3:02
An important question is, if the is madness permanent, or is it only a short effect?

Still, this is a very, VERY powerful item. Who made it? And why is the handle (sorry, vambrace) resizable? Creator of a potent magical item may prefer to adapt it for himself, and not make it easily usable by anyone (possibly against himself). But that is my take on.
November 30, 2004, 6:39
Well, it has got no background at all, and is not that different from all those "ignores armour and is nasty" items.
Bad one.
November 30, 2004, 8:45
It has a good deal of potential, but needs more information to flesh it out.

Betelgeuse: Think of this item as one in a fantasy story/ novel. That is the level of description we are looking for. If it is not as well fleshed out as a key item in a novel, it is not quite "ready for prime time" here.
Cheka Man
November 30, 2004, 13:10

It certainly shows promise but it's just the bones of an item.Who made it and why? Was it stolen from a tomb? Or made by a Court Mage for his warrior King? Does it belong to a necromancer? I need to know more.
Voted PoisonAlchemist
August 18, 2011, 4:57

I feel like there is something good in there. How did it get its name?

Voted Scrasamax
August 18, 2011, 9:53

How was it made?


Rhetorical question, since author is no longer active

Voted valadaar
October 2, 2014, 8:50
The root idea is interesting. Execution could use some work. I think this is ripe for a remake.

Random Idea Seed View All Idea Seeds

Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp

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