Melee Weapons
8 Votes


Hits: 4342
Comments: 9
Ideas: 0
Rating: 2.3125
Condition: Normal
ID: 567


January 18, 2007, 5:11 pm

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Formed entirely of shadowstuff, Ranunculus passes through matter and living things.  While objects are unaffected by its passing, living creatures, when struck, are stunned and descend instantly into madness, effectively removing them from any battle.  Upon spoken command, Ranunculus will instantly return to its owner’s hand.

The item itself is not the javelin but the javelin AND the vambrace that commands it.  As long as a person wears the vambrace, he may handle Ranunculus as if it were composed of solid matter, and he will not suffer any of its ill effects.

There are three command words, all of which must be spoken while wearing the vambrace to have any effect: one to summon Ranunculus, one to banish it, and one to call it to return to your hand.

The javelin looks like a shaft of solid darkness, surrounded by a shadowy mist, and tapering off at one end. The vambrace is fashioned of boiled leather plates, dyed a deep black and studded with obsidian; it resizes itself to fit any hand, paw, or claw.

Magical Properties:

Returns to its owner upon command.
Ethereal; passes through matter.
Bestows a curse upon any living creatures it strikes.
Formed from shadowstuff.

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Comments ( 9 )
Commenters gain extra XP from Author votes.

November 29, 2004, 21:37

Well, this item has no backstory and I don't understand what the "curse" that it bestows is. Care to flesh it out?
And have you rated your own item?

November 30, 2004, 2:07
Well, the curse so bestowed would be the aforementioned madness its touch causes.

...You can rate your own items?

And yes, no real backstory. Sorry.
November 30, 2004, 3:02
An important question is, if the is madness permanent, or is it only a short effect?

Still, this is a very, VERY powerful item. Who made it? And why is the handle (sorry, vambrace) resizable? Creator of a potent magical item may prefer to adapt it for himself, and not make it easily usable by anyone (possibly against himself). But that is my take on.
November 30, 2004, 6:39
Well, it has got no background at all, and is not that different from all those "ignores armour and is nasty" items.
Bad one.
November 30, 2004, 8:45
It has a good deal of potential, but needs more information to flesh it out.

Betelgeuse: Think of this item as one in a fantasy story/ novel. That is the level of description we are looking for. If it is not as well fleshed out as a key item in a novel, it is not quite "ready for prime time" here.
Cheka Man
November 30, 2004, 13:10

It certainly shows promise but it's just the bones of an item.Who made it and why? Was it stolen from a tomb? Or made by a Court Mage for his warrior King? Does it belong to a necromancer? I need to know more.
Voted PoisonAlchemist
August 18, 2011, 4:57

I feel like there is something good in there. How did it get its name?

Voted Scrasamax
August 18, 2011, 9:53

How was it made?


Rhetorical question, since author is no longer active

Voted valadaar
October 2, 2014, 8:50
The root idea is interesting. Execution could use some work. I think this is ripe for a remake.

Random Idea Seed View All Idea Seeds

       By: ephemeralstability

The village sits on the edge of the deep fjord, often engulfed in mist or rain. Its people are fishermen, who work even through the sea-ravaging winter. And they pray to the gods of the deep.

At the beginning of every winter they hold a summoning ceremony. Three boats are taken out into the fjord, a hornsman on each. The mournful horns are blown in the language of the whales, the gods of the deep. The whales sometimes appear in answer to these calls, and it is taken as a good omen when they do.

To a party of PCs wandering the misty hills and valleys nearby however, the doleful whalesong of the horns can be disturbing and misinterpreted...

Ideas  ( Locations ) | September 24, 2002 | View | UpVote 0xp

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