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October 30, 2005, 6:04 pm

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Cheka Man

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A particularly volatile element, Imuricum is found in Adamantite covered by Red Mui’aan Fungus. Only the greatest of alchemists dare attempt extracting Raw Imuricum; only the most foolish metallurgists mix it with inferior materials, and only the bravest blacksmiths will create weapons from this rare and dangerous metal.

The adamantine ore is most often found in deeply subterrainean caverns, where few fauna are able to grow. However, some forms of moss and fungi have been known to prosper, even in the darkness and cold. One such fungus, known as “Red Mui’aan”, occasionally grows on exposed adamantine. The fungus creates a slow chemical reaction with the metal, eventually causing it to crystallise and form a new, rare element known as Imuricum.

The truth of The Red Mui’aan fungus’s survival, is that it is actually a carnivorous plant. Tiny spores release a miniscule acidic gas just around the general vicinity of the plant, and smaller animals - such as centipedes and the like - have a thinner skin, so prolonged exposure to this acidic air causes a slight erosion of their exterior, allowing the blood within their bodies to bleed through their skin. (Basically a diffusion effect, wherein the liquid within the bodies move from a higher density. to a lower density.) The composition of the fungus is such that it is highly absorbent, and it uses the blood from insects and small rodents to prosper. The acid of this plant, while not physically dangerous to humans and larger animals, does pass as a faint hallucenagen, and prolonged exposure to this chemical has been known to cause violence, strangely towards the creature that has had most blood absorbed by the fungus. Heat had been thought to destroy the hallucenagenic properties of the fungus, and as a result, use of the fungus and the Imuricum created by it was thought safe after heat had been applied.

This element was originally only used as part of a highly explosive, rough powder made to fire Westerman Hand Cannons. As better technology came around, however, more efficient ways were created to process the material, and it was discovered that the element could be added to a blacksmiths furnace as a particularly effective flux. Some of the greater (if more twisted) minds in the lands pondered a process to imbue the weapon to cause the wielder to have greater fervor in battle when faced against their enemies, and thoughts, of course, fell back to the hallucenagenic gasses produced by the chemical… What if this could be used somehow?

The first practical experimentation of their theories was performed by “Durand Farcry”, a well known and revered knight, who’s finesse in battle was almost as legendary as his hatred for dragonkind. The processes and results of this experiment is another story, but it succeeded.

Magical Properties:

-Prolonged exposure to any item crafted with Imuricum as an alloy, or Imuricum at all, will cause faint mind alterations, creating a bloodlust within people. The bloodlust is for whichever blood has been most drenched into the Imuricum.

-Items crafted by Imuricum are extremely hardy, and no matter how old, will always have a bluish reflective tinge to it which suggests it is brand new.

Suggestions on how to use this Item
-It is the kings thirty-fifth birthday, and amongst the many gifts given, was a finely crafted sword, a faint blue tint to it. Several weeks later, the king goes missing. Reports from villiagers state that they saw the king heading into the forest nearby, sword brandished in hand, and muttering something about the giant swamp-lizards which live in the deep recesses of that forest. The royal council seeks adventurers to brave the forest, and return with the king. Of course, enemies of the country will also have heard of the disappearance and will be looking for an easy assassination.

-Amongst the various spoils in a dungeon is an intriguing piece of gauntlets, beautiful in design and offering good protection for the forearms. After half a day, the adventurer that picks it up begins making suggestions on which way they need to go to get out of the dungeon. Strange, though, because the way he pointed out is not the way that the others thought would be safer - They heard growls of dire wolves that way earlier - but the first person refuses to go any other way…

And so on, and so forth.

The base of this item was created by Silas the Destroyer.

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Comments ( 17 )
Commenters gain extra XP from Author votes.

March 24, 2004, 4:21
I took the liberty of making a background/description of the Mui'aan fungus, as I thought I should try to make a bit of an explanation for the bloodlust created by the metal. Feel free to make suggestions/alterations/inclusions. I hope this is how you envisioned your metal, Silas.
March 24, 2004, 8:23
It is better than both items made of it together. I like the description, and the pseudo science around it, Looks like it could have some uses...

Silas the Destroyer
March 24, 2004, 13:17
This is what I had in mind. Thank you for putting in words what I could not.
March 24, 2004, 21:16
Hehe :) Im glad I got it right, then.
March 24, 2004, 23:44
Here is another thought on what could happen With Imuricum crafted items, plus an addition to this item:

Dormant items - These items are crafted using Imuricum for the superior quality the element gives, but they are are not drenched in any blood.
And example of what could happen because of this?
An Imuricum breastplate could be worn for months, but then during one particularly bloody battle, the blood of a goblin is splattered all over it. Some days/weeks later (the heat was the catalyst of the blood soaking into forged Imuricum items), the owner of the breastplate may feel the urge to hunt goblins again...
March 28, 2004, 1:09
Usually I would frown on this sort of thing, but this is really good!
Silas the Destroyer
April 8, 2004, 13:40
A thought on "pure" Imuricum. Make Adamantine Imuricum alloy. In my world, Adamantite can be sharpened to an unbelievably sharp edge, yet it is very brittle. An Adamantine Imuricum alloy would prove to be just as sharp, but exponentially more durable.
September 20, 2004, 23:04
Make bracelets, armbands or chokers: Drench them in the blood of your enemies, then put them on your favorite shock troops (including captured enemies). Spread stories of the magical boost to ferocity, and soak them in blood for a long, long time - then your enemies will wear them as trophies if they kill your shock troops...
December 7, 2004, 17:57
Ha! First, thanks for the compliments :) And to answer your thoughts - The element only absorbs the blood of the first creature that touches it. So someone with the "Blade of the mad", for example ( )
could kill any type of creature he wishes, but still only want to attack humans.
December 8, 2004, 8:31
Thats correct - the fungus properties can remain dormant for centuries, until some blood has been spilled on it. When that happens, the fungus is 'filled', and no other blood can effect it.

Until it has blood absorbed in it, it is just like any other weapon crafted, albeit slightly more durable.

And theres nothing wrong with questions - The easiest way to get answers, in my opinion ;)

No, it gives NO skills at all, just an increasing desire to kill a certain type of creature. But I see no reason why items made out of this cannot have additional enchantments.
December 9, 2004, 12:04
Very interesting and different way to add and include a new cursed item into any group. It won't show up, or act as being cursed which is good. I like it a lot.
September 14, 2005, 20:47
One thing I'd point out is that if Red Mui'aan is a fungus, it is NOT a carnivorous plant, it is a fungus. All fungus are carnivorous, or at least heterotrophic, unlike plants, which create their own food, so it is a double fallacy to call Red Mui'aan a "carnivorous plant".
April 8, 2008, 23:21
Wow, I can't believe just how far the conversation's gone on without me! Oh! By the way, the is Silas the Destroyer, back from a VERY long hiatus. Well, hopefully back... My last computer bit the dust hard and its been THIS LONG since I got the thing back up and running! Well, I hope to be seeing a lot more of you all!
Voted Cheka Man
April 9, 2008, 10:14
I like it. A weapon crafted with this would make people want to use it.
Voted valadaar
April 15, 2016, 9:23
Not bad !

Random Idea Seed View All Idea Seeds

Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.

Encounter  ( Any ) | June 20, 2014 | View | UpVote 6xp

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