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ID: 1920


December 4, 2005, 1:10 pm

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City Image - Norhold


A Dwarven Holding contains a single clan lodge, holding 50 to 300 people of the same clan.  Norhold qualifies as a Dwarven city, as it contains five clan lodges, and clan holdings (smaller places to stay) for the the nine other clans in the region.

A Dwarven Holding contains a single clan lodge, holding 50 to 300 people of the same clan.  Norhold qualifies as a Dwarven city, as it contains five clan lodges, and clan holdings (smaller places to stay) for the the nine other clans in the region. 

Norhold is of a moderate altitude in the second mountain of the GreyStone Range. 

There is an actual road that leads to the OutDoors of Norhold. It is packed earth with inlaid flag stones.  It is frequently traveled by traders who truck in Dwarven Goods. 

The Doors to the AboveLands are of moderate size as these things go, twice a dwarf height (two Imperial Strides/ 8 feet).  Each door opens to the side and out from the smoothed stone rock face. The doors are Bronze (thick coating) over Dwarven Iron. The Doors have a gargoyle motif. The Doors have centered “growling grotesque” faces and the hinges are protected by coverings shaped like gargoyles laying over them. 

The main corridor is small and narrow, barely a dwarf height and a half wide.  The stone is smooth and polished. There is no light to allow non-Dwarves to see.  It opens into a much larger corridor (which you must pass down a set of stairs to reach… a defensive hold over).  After ninety paces or so, one reaches the Main Hall. 

The Central Hall is the hub of the city. Dwarven Glowlights suspended from the ceiling bath it in a dull red glow.  The walls and ceiling are decorated in the gargoyle motif carried overfrom the doors.  The floor is etched andinlaidd, having a massive N (for Norhold) encircled by gargoyles in deep relief. 

The rest of the Halls, Lodges, and WorkHalls are under the Central Hall level.  All the hallways off the Central Hall are either downward slanted or stairwells. 

Dwarven home life centers around main halls.  Meals and social times are taken here. As things calm down, people sleep near the central fires.  The very old, the newly wed, or very young (and those who have them) haveaccommodationss off the main hall.  The rest of the rooms off the hall are used for storage of goods and food. 

Most of the living areas are face side (the side towards the mountain side). While the floor is even and smooth, the walls are rough - in the old style.   The hallways leading to the Lodges and the Holdings have gargoyle styled archways every twenty pace or so.  They are of a darker harder stone than the native grey granite. There are always two gargoyles near the top, holdingDwarvenn glowballs in their mouths. These places can be used to bracket a barrier, should fighting occur. 

There are five forge areas in NorHold. They are heart side (towards the center of the mountain). One of the forges is more of a workshop, taking softer metals for intricate work (since their own supply of soft metals has dried up, the metals are imported.)  The rest are good sized, supplied by the mines below them.  There is a butchering area near the forges. As creatures are brought up from the mines, they are processed there.  In addition farms are in the off tunnels of played out mine spurs. 

There are two waterflows through Norhold. One is used for drinking water, the other is for air. (Dwarven technology moves all the air from a forge or Lodge through a stream of lighted water to remove impurities and oxygenate it). 

This is one of the few Dwarven Holdings in these mountains not protected by a flock of Gargoyles.  Their gargoyles died protecting the city door from invaders.  The Gargoyle motif was installed after that night in their honor.

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Comments ( 5 )
Commenters gain extra XP from Author votes.

December 4, 2005, 13:11
Normally, I hate Tolkeinesk dwarves. But that is why I choose them as a challange to myself. This "city" makes more sense for them and their environments. This is not some illogical construct that does not make sense once you seriously look at it (or throw lots of magic at the problem). This is solid piece.
Voted KendraHeart
December 5, 2005, 0:22
For somebody who hates Dwarves, you do a good job with them.

I can see this place and all its various details. Very, Very Cool.

You do have a Gargoyle fixation. You do know that? Of course I can not throw stones, I have my fixations as well.

One question, holding Dwarvenn glowballs? I kind of figured it out, but huh?
Voted Cheka Man
February 3, 2006, 13:37
This is a realestic Dwarfen city. Thank you for making it although you disliked it.
Voted Nocontrivedname
April 5, 2009, 17:28
Hey Moon,

When I first joined this site, manfred said you were like the best of the bunch. I looked through a bunch of your stuff and wasn't coming to the same conclusion. But I think that may be because you write so much, and you put up his huge bell curve. This is a great little write up here. It really takes me there, like I am playing Dwarf Fortress. But did you have to say in your first comment that your own piece was solid? What bugs me most is that your right.

Voted valadaar
April 13, 2016, 15:27
This is indeed a solid location!

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Random Idea Seed View All Idea Seeds

       By: Ancient Gamer

The journey had been a long one and now they had entered the mountains. After an entire day spent on paths cut into the mountainside and through moss covered coniferous woods, they encounter a desperate young mountain tribal. He is searching for his beloved wife and his elder brother, both of whom he got separated from after an unsuccessful attempt to kill a cave bear. The last thing he saw was the cave bear in full pursuit of his wife. He could not help her as he had been knocked to the ground by the raging beast, and was struggling to regain full consciousness. The tribal will be clearly nervous and urges them to look for his wife during their travels. He will stay in his village a couple of miles to the north and pleads for assistance should they recover his wife, whether she be dead or alive.

On the next day of travel, they will journey upon a dim track in the forest and while they are preparing to ascend another path cut into the mountainside, they hear moans of lust from somewhere nearby. Upon closer inspection they will spy a young tribal woman in the heat of the act with an elder tribal male. They are consummating their forbidden love on the cold mountain moss, and beside them lay the skinned and slaughtered carcass of a huge bear.

Encounter  ( Mountains ) | December 8, 2004 | View | UpVote 1xp

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