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4.29
7 Votes

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Hits: 2894
Comments: 8
Ideas: 0
Rating: 4.2857
Condition: Normal
ID: 5423

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Updated:
November 9, 2008, 8:01 pm

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Dr. Farthing's Fabulous Engine

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Most steam engines require vast quantities of coal and water. Dr. Farthing’s Fabulous Engine requires only the water that it will turn into steam, or so the good doctor says…

History
Frustrated with the high intake requirements of the other steam engines, Dr. Farthing went about looking for a replacement to burning coal for power. After many years searching, he settled on the single thing he could find that generated heat without burning - The ore pitchblende. With careful refinement and shaping, Dr. Farthing discovered that the metal yielded would create great amounts of heat, especially if the the floride gas was centrifuged, and then returned to the metal.

While the danger was great, and several of his apprentices died of peculiar illnesses during the creation of the first engine, still, it was completed, and proven to function.

Function
Essentially a primitive fission reactor, Dr. Farthing’s Fabulous Engine is basically a drop-in replacement for any other large steam generator. Rather than burning through vast supplies of coal and spewing out soot, however, it carries a supply of refined pitchblende that will generate steam for several years, at a certain cost: Although Dr. Farthing does not realize it, the steam that it generates is radioactive, and over time, this will take its own toll on the people exposed to it, a toll of strange sicknesses and odd cancers, and of children born with twisted and failing bodies…



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Comments ( 8 )
Commenters gain extra XP from Author votes.

Voted Chaosmark
November 9, 2008, 19:53
1xp
You, sir, are a genius.

Nuclear steampunk, for a better global future. Ha! This would probably work better in more modern steampunk worlds, but could definitely be adapted to just about any world.
Voted Kassil
November 9, 2008, 19:56
0xp
Simple, sweet, and an excellent blending into steampunk. Right down to the radioactive steam that could be put to so many nasty uses in a darker version of the setting. A city filled with cancer-ridden, perpetually ill citizens, where no one knows why the strange plagues have begun. And yet there are those satisfied with the situation - the illness keeps the population from complaining too much, and these marvelous engines let most of the work be done without the wastrels at any rate.
Voted Scrasamax
November 11, 2008, 13:49
0xp
Nukepunk

Nice.
Voted valadaar
November 11, 2008, 19:46
0xp
Well, if you consider 40000 leagues under the sea steampunk - I think so - a nuclear powersource was suggested, so this fits in perfectly.
Murometz
November 15, 2008, 19:19
0xp
This is pretty damn cool. Radioactive steam!
Voted Kuseru Satsujin
November 22, 2008, 17:45
Only voted
Voted OmegaDraco
February 15, 2012, 16:40
0xp

I want pitchblende quests offered by big companies. I love it!

Voted Murometz
January 27, 2015, 2:54
Only voted

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Random Idea Seed View All Idea Seeds

Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp


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