Strolen\s Citadel content. 
Items
Wand/Staff/ Arcane
Villanous

3.5

1 Votes

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ID:4042
Hits:1430
Comments: 2
Ideas: 0
Rating:3.5
Condition: Normal

Submitted:
June 29, 2007, 1:09 pm
Updated:
May 31, 2011, 6:35 pm





Wands of Soul Rending
By: valadaar

The Wands were created by the Aldruku as a weapon to finally destroy their Nyorian enemies.

Full Item Description

These wands appear as slender, leather-covered switches 3’ in length. The leather is dyed the color of dried blood and its length is enscribed with mystical runes.

History

The Wands were created by the Aldruku people as a weapon to finally destroy their Nyorian enemies (See Nethernimbus for more details).  The Aldruku priesthood were assisted by their deities (who were also warring against the Nyorian Pantheon) in developing these accursed items.

Magic/Cursed Properties

The Wands are crafted from human bone,sinew and skin and infused with power both divine and from the slaying of human sacrifices. The wand’s power is simple, but dreadful.  It will force the soul from a living being and tear it into fragments. Apart from causing the death of the victim, the now sundered spirit will be unable to proceed to the afterlife, as the components literally are scattered to the wind. 

With sufficient divine magic - either directly wielded by a deity, or by a sufficiently strong priest, one can attempt to reunite the fragments, but they must be found and brought close together first.

Depending on the strength of the sundered spirit, the fragments may manifest themselves as non-corporeal undead of minor power.  Destruction of these Fragments will cause permanent damage to the soul should the remaining fragments be collected and united.

Campaign Use

The power level of these items is quite high, and in the World of Neyathis, quite a number were created by the Aldruku.  However, with the destruction of their fleet, the wands were virtually all cast into the sea and carried by tides to all ends of the world.  Some were destroyed by the effects of weather, or through misadventure through the centuries, but some still remain.  The undead spawned through use of these could alert various groups that one of these rods has been uncovered.

Their macabre origin and intense evil lends them to having dangerous side effects to the bearer.  That which so readily destroys spirits might do so also to its bearer, perhaps slowly slicing away pieces of his spirit, creating additional Fragments.  The Aldruku never found out about this side effect - they having created the rods only a short period before their one and only use.



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By: valadaar
( Society/ Organization ) Ethnic/Cultural - Country/ State

A powerful empire, macabre and violent. Now gone, a victim of their own folly.

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By: valadaar
( Lifeforms ) Unique - Other

Nethernimbus - Also known as Wraithstorm, Necronimbus, The Great Blackness

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By: valadaar
( Society/ Organization ) Ethnic/Cultural - Country/ State

A powerful, maritime people, brought down by the foulest Necromancy.

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By: valadaar
( Locations ) World - Other

The Big Picture of the World of Nyathis, for the time being…

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Comments ( 2 )
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Murometz

2010-03-29 06:20 PM
Link: [4042#73590|text]
0xp
consider these stolen for AuR, but in whip form.
 valadaar

2011-05-31 06:35 PM
Link: [4042#78164|text]
0xp
Update: I think this can stand as a sub. Out Wit Ye!
Voted Dossta

2011-12-22 04:57 PM
Link: [4042#79988|text]
0xp

Ouch.  I like the imagery of the item itself, but the power itself is a bit "meh".  It's basically an instant-death rod, with the added side effect of being unable to resurrect the person afterwards without great difficulty.  Though I will say that the soul-shard undead could make for a fairly interesting lot, if played correctly.

Just an idea, but if I were to use these I would make the wand tear the soul from the mortal and manifest it as a sort of physical object -- perhaps a crystal or a glass globe.  The attacker could then do with the soul what he wishes.  He could shatter it into a hundred pieces and scatter them to the four corners of the world (good backstory for a campaign), or he could simply be a sicko who collects souls and keeps them in a room somewhere.  Maybe he fancies himself to be a sort of god -- perhaps he even has a cult following whose souls he "harvests".

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A world where most people know a few cantrips and even non-magical people can help to cast spells. Which is just as well because the big spells can only be cast with the help of large numbers of people.Most large spells tend to protect borders and stop earthquakes as they can be done legally, but there are those willing to cast bad large spells s well.A major part of law enforcement in this world is preventing evil magic.
By: Cheka Man | UpVote