Forest/ Jungle
6 Votes


Hits: 4815
Comments: 6
Ideas: 0
Rating: 3.25
Condition: Normal
ID: 2577


July 13, 2007, 4:11 pm

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Trapper Ants


Not all the beasts that threaten humans are large.There are those who despite watching out for dragons, bears, giant spiders and the like, have underestimated this downright nasty little ant and paid for it with their lives.

Full Description

The worker ants are up to an inch long and a dark red in colour, with elongated jaws that can cut through cloth, silk, and skin, and who inject a narcotic when they bite.The Queen is the size of a human thumb but humans have rarely seen her.

They dig an underground home that compared to the size of the ant is as large as a city. The ant can eat almost everything-leaves, resin from tress, insects and spiders, small animals-and larger prey that it catches in pit traps which it digs close to, and linked to, the nest.

These traps can be up to three feet deep, with a webbing at the bottom made by leaves that the ants have chewed, and a thin layer of soil supported by webbing at the top.The webbing is not very strong but it does not need to be.

As soon as the animal or human falls into the pit,thousands of ants swarm up the legs and bite.Although each ant bite by itself is not very dangerous, the combined effects of hundereds of bites given at the same time sedate the victim long enough for the ants to overpower it and strip it to the bone before the poison wears off. Within hours the victim is a pile of dislocated bones which the ants bury.

Additional Information

These ants can be used to torture PC’s, as a booby trap, as a way to dispose of bodies in a Mafia-type game, or as a non-dangerous annoyence.It takes over a hundered bites to cause really serious harm. If the victim survives, a few days later the bites will itch, a tear-the-skin-off type itch.

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Comments ( 6 )
Commenters gain extra XP from Author votes.

Voted Mourngrymn
April 25, 2006, 22:30
This is terrific... add in my Ka'tshar and you have some crazy ants to play with in a world setting. I wish you had some more information regarding them but all in all a nice concise submission. These little guys seem like a nasty little vermin in a rain forest or other jungle type environment where noticing something on the ground is near impossible.

I like this Cheka... I enjoyed it... can we get a little more background into them though? Climate type, can the narcotic be harvested to use for medical or malicious reasons? I think thats a cool idea.
Voted Scrasamax
April 25, 2006, 23:22
Narcotic fire-ants? The trap making is a novel idea but that is about it.
Voted MoonHunter
April 25, 2006, 23:37
A fairly solid post. Reasonable ecology, somewhat effective, adventurer dangerous. One Paw
Voted Iain
April 28, 2006, 7:49
Only voted
Voted valadaar
March 28, 2007, 10:28
A nice, simple 'natural' hazard.
Voted Chaosmark
September 22, 2007, 21:11
Simple. Interesting. Useful. It's not very in-depth, but it doesn't have to be. I think this can easily be inserted into a campaign world, which is why it'll get a higher score than some other, more in-depth submissions.


Random Idea Seed View All Idea Seeds

Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp

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