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ID: 1491


November 10, 2005, 1:56 pm

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Chapel of the Wayfarer


The temple/ church in this sea side town is just another one. It is part of the common faith for the region. You might not give it a second glance. But if you are a worker of the sea, it is the holiest of shrines.

The temple/ church in this sea side town is just another one. It is part of the common faith for the region. You might not give it a second glance.

However, it has something extra. It has an additional chapel with its own external door. Here, in this out of the way temple/ church is a major holy site. It is a powerful one. Miracles have occurred here, morso than any mere magic spell. There are relics here, from “miracle ships” (those that have survived some terrible fate). There seems to be tons of candles illuminating the dark wood floors and seats and off white stucco walls with a warm glow. This is The Chapel of the Wayfarer.

Anyone who has lived by the sea has heard of this place, but few seem to really know where it is. It is the chapel dedicated to sailors and fishermen. Prayers for lost souls are heard here. Prayers for good weather and runs are heard here. Prayers for the lost, that they may find their way home, are heard here. Truly it seems the prayers are heard here. The locals and others, if pressed will tell you tales of what has happened here.  People are known to travel for days (by boat usually) to pray here when it is important to them.

One lone priest is known to sit the chapel. He is always a former sailor or fisherman. The call of the sea pulled him here, just off the waves. When he dies or can no longer fulfill his duties, it seems that another arrives soon after to take his place.

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Comments ( 4 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
November 10, 2005, 17:55
Only voted
Cheka Man
November 10, 2005, 17:56
I like this place a lot,it would be a great place for Acqua.
Voted KendraHeart
November 20, 2005, 1:11
Too short and very sweet.

I like the sentinel priest. It is a magic/ mojo chapel.

Why does nobody know where it is? Is there some kind of miracle magic?
Voted Kassy
July 30, 2012, 11:25
It's a shame this is so short, but I see it's from 2005.


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       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp

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