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ID: 1324

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December 8, 2006, 5:27 pm

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The Tower of Troubles

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The Tower of Troubles is a Mages guild where young wizards and sorcerors are trained in the Art. It arose as a compromise between the gods of Bareel and the human practitioners of magic.

The Tower of Troubles is a Mages guild where young wizards and sorcerors are trained in the Art. It arose as a compromise between the gods of Bareel and the human practitioners of magic.

The gods were appalled when the first human used arcane power. The story is long and complicated but basically a young man prayed for deliverance for his family and village as it was destroyed. The gods didn’t answer and he swore to never pray to them again. So he escaped on his own and fled deep into the mountains. There he sheltered in a cave which ran almost to the heart of the world. There the essence of the quiessent god for whom the world was named whispered to him in dreams and taught him the use of magic. The other gods were unable to determine the source of his power and feared that men would cease to worship gods if mere mortals could perform such wonders without them. So they set their churches the task of exterminating wizards. This went on for millenia till at last Marakeer,god of secrets and knowledge discovered the source of the wizard’s power and interceded on their behalf to end the crusade.

The compromise struck was that all wizards would be trained in the same manner with certain fields of study left alone ( time travel and the Void in particular). Wizards were also bound to never attack the prime temples of the human gods nor to share the great secret that all mages must know in order to learn magic. That secret being that the gods themselves were created by a greater being and sent into the Void to bring substance and life there. They were bound by a geas and passed that geas on to their students.

Not all wizards accepted the Geas and are subject to being hunted by the churches Holy Purifiers, Priests trained and equipped to kill wizards.

The Tower of Troubles provides basic magic training and testing for human and half human wizards. In due time they locate masters to which students may apprentice and have vast libraries of arcane and mundane lore . Some library materials require special permission from the Tower Master to study. Towers also sell wizards spell components ; even rare and hard to find items are avilable at the larger Cities Towers. Wizards must pay yearly dues in money, service, or items equal to 100 gp /level. This grants them access to all Towers in the human kingdoms as well as permission to wield arcane magic without penalty. Each tower has lists of mages in the area their field of expertise and offer referrals for such. Another “perk” of being a Tower Mage is that the Emperor may call upon any Tower Mage to serve in the military for a Five year term as a battlemage. They then undergo special training in combat spellcasting and battlemagics.

Tower Masters are always Epic levels and have served a ten year long stint as a battlemage( achieving the rank of Warmage).



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Comments ( 4 )
Commenters gain extra XP from Author votes.

Voted MoonHunter
November 6, 2005, 0:59
0xp
One paw :)
Voted Cheka Man
December 8, 2006, 16:57
0xp
I think it's OK.
Voted macaroni
December 28, 2006, 17:49
Only voted
Voted valadaar
March 27, 2014, 14:45
0xp
It builds to something that it does not really deliver. First couple paragraphs were good and then it left the rails.

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Random Idea Seed View All Idea Seeds

the dead mechent of death

       By: celticring

To Dougles Nye money is power, a powerful wizard only newly into lich-hood

Originally the son of servants to a noble family, yet he found that life humiliating. "How could anyone stand to serve another?" he often wondered. His father, was a greedy man who offered an explanation one day “It’s all for the coin, every demanding, humiliating thing. It’s for the coin, boy."

So when Dougles began developing the potential for magic, he found a way out of a life of servitude. Learning magic though stolen books, he made his escape. Taking the all the possessions of the lord’s vaults with him. He set out to gain as much money as possible.

His gifts for magic allowed him many advantages other merchants could only dream of. Capitalized on the use of deviation magic, allowing him to always having what the city he is in needs most, whether that is wheat or weapons, poison or drug doesn’t matter to him.

Some would say he follows war, disease, famine, and political strife like a vulture looking for a nice carcass to claim. What they don’t know is he has a hand in the conflict he supposedly follows. Assassinating ruler to incite wars, casting spells that decimating crops, acting as an information broker to both sides in a conflict. Dougles is known as a man who can get what you need to some, to other a monster who capitalizes on the suffering of others.

The lich know as Dougles Nye, prefers the title ”The Merchant of Death” for that shows just how much power money has earned him.

Ideas  ( NPCs ) | January 7, 2010 | View | UpVote 5xp


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