The great magics of the past have become the great cars of the present.
The Hunter, with his bow nocked, moved quietly through the underbrush. Not quietly enough. The Elgr spotted him; he had no idea what he was looking at: It was an eight foot tall Elk standing upright, and not only was it standing… it was… dancing? Quickly twirling with ribbons streaming from its antlers, it was coming closer…
Ever want to be half-man half-horse? Probably not, but these shoes can make it happen.
Soft, squeezable, and potentially deadly. Mallow is to be cuddled and feared!
“Welcome to my place.”
Thus the world is kept safe by a few courtiers, silversmiths, woodsmen, and the occasional mage. All of them linked by the Phyrus (X)and a need to keep the world safe.
He is a beast and a paladin; a monster and a hero. He is a companion to heroes; a walker of the roads. He is not what you expect when you think of as a Hero or Heroic Companion, but he has saved a number of worlds.
He is also one of the largest dogs you will ever meet.
An adventuress, Semma, has returned to her home village, but something has gone badly wrong: it's the furtive glances, the conversations that stop when she approaches, the childhood friends who now have no time for her. She returns to the town or city and enlists your party to help her find out what's going on.
The party must find out what is wrong: something (perhaps a Cthulhoid monster, perhaps a gang of vampires, perhaps just a bunch of bandits) is extorting obedience from the villagers by threatening their loved ones with at least death. Once the source is discovered, Semma and the party and a few brave yeomen (and women) must deal with the threat by finding its base and defeating it, and then deal with the remnant corrupted villagers who willingly served the Evil Force. These may prove to be the most difficult foe...