Evil Freetext

November 23, 2017
Hits: 184
Comments: 2
Ideas: 0
Votes: 2 / 4.500000
The Staff of Famine    Items  (Wand/Staff/ Arcane)   (Villanous)

A cursed and terrible relic

December 31, 2014
Hits: 1046
Comments: 1
Ideas: 1
Votes: 1 / 4.000000
Singularity Plant    Locations  (Establishment)   (Any)

A cul-de-sac in arcanotechnology, the Singularity Plant is a power station that is more dangerous than it is valuable.

November 17, 2011
Hits: 1777
Comments: 7
Ideas: 0
Votes: 7 / 4.428571
30 Strongholds of Evil    Locations  (Area)   (Any)

With but a name, these places fill common folk with apprehension and dread

April 22, 2011
Hits: 2501
Comments: 24
Ideas: 0
Votes: 12 / 4.000000
Corran's Self-Closing Chamber Pot    Items  (Home/ Personal)   (Cursed)

Even the most despicable and evil Tyrant will be convinced they pale in comparison to this monstrosity.

November 21, 2010
Hits: 2749
Comments: 10
Ideas: 0
Votes: 7 / 4.714286
The Saintmakers    Lifeforms  (Ethereal)   (City/ Ruin)

“Swiftly, repent! The Saintmaker is coming!”

Siren no Orakio
December 24, 2007
Hits: 3802
Comments: 7
Ideas: 0
Votes: 6 / 4.583333
Legacy of Hatred    Items  (Melee Weapons)   (Villanous)

An otherwise simple spear, the dread blade of Hatred brings rot and decay to all it strikes, be it armour, body, or soul.

June 16, 2007
Hits: 7603
Comments: 10
Ideas: 0
Votes: 5 / 4.400000
Demon Jade    Items  (Materials)   (Magical)

A glowing green stone flowing with the elemental power of evil

May 27, 2007
Hits: 4333
Comments: 16
Ideas: 0
Votes: 9 / 3.722222
Hexakosioihexekontahexacron    Items  (Books and Scrolls)   (Villanous)

A standard book of evil.

May 11, 2007
Hits: 5577
Comments: 16
Ideas: 0
Votes: 11 / 4.454545
Devouring Beds    Items  (Home/ Personal)   (Villanous)

A handsome bed set, obviously expensive and likely both old, and imported.

January 26, 2004
Hits: 4449
Comments: 3
Ideas: 0
Votes: 12 / 3.000000
The staff of internal pain    Items  (Wand/Staff/ Arcane)   (Cursed)

An item that puts a horible curse on the victims of its spell.

Selected Freetext

Evil (10)

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       By: ephemeralstability

A little way up the narrow valley, before they reach the woods, the PCs notice the squat, tumbledown buildings by the riverside. They are hardly big enough for a human to stand in, and the complex cogs and shafts that occupy the central cavity of one of the buildings are perplexing. What were these buildings? And how safe are they to explore?

Alternatively a desolate place is the perfect setting for a derelict chapel or croft. There needn't be any actual physical encounter involved, but it adds atmosphere to a place to see its dead history. For instance, in the Outer Hebrides there are whole deserted villages which were razed to the ground by the English during the Clearances. Such stories give a setting authenticity and character.

Encounter  ( Any ) | September 23, 2003 | View | UpVote 2xp

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