Evil Freetext

Scrasamax
December 31, 2014
Hits: 476
Comments: 1
Ideas: 1
Votes: 1 / 4.000000
Singularity Plant    Locations  (Establishment)   (Any)

A cul-de-sac in arcanotechnology, the Singularity Plant is a power station that is more dangerous than it is valuable.

Scrasamax
November 17, 2011
Hits: 1143
Comments: 7
Ideas: 0
Votes: 7 / 4.428571
30 Strongholds of Evil    Locations  (Area)   (Any)

With but a name, these places fill common folk with apprehension and dread

Ted
April 22, 2011
Hits: 1786
Comments: 24
Ideas: 0
Votes: 12 / 4.000000
Corran's Self-Closing Chamber Pot    Items  (Home/ Personal)   (Cursed)

Even the most despicable and evil Tyrant will be convinced they pale in comparison to this monstrosity.

EchoMirage
November 21, 2010
Hits: 1816
Comments: 10
Ideas: 0
Votes: 7 / 4.714286
The Saintmakers    Lifeforms  (Ethereal)   (City/ Ruin)

“Swiftly, repent! The Saintmaker is coming!”

Siren no Orakio
December 24, 2007
Hits: 3038
Comments: 7
Ideas: 0
Votes: 6 / 4.583333
Legacy of Hatred    Items  (Melee Weapons)   (Villanous)

An otherwise simple spear, the dread blade of Hatred brings rot and decay to all it strikes, be it armour, body, or soul.

Scrasamax
June 16, 2007
Hits: 6363
Comments: 10
Ideas: 0
Votes: 5 / 4.400000
Demon Jade    Items  (Materials)   (Magical)

A glowing green stone flowing with the elemental power of evil

Scrasamax
May 27, 2007
Hits: 3732
Comments: 16
Ideas: 0
Votes: 9 / 3.722222
Hexakosioihexekontahexacron    Items  (Books and Scrolls)   (Villanous)

A standard book of evil.

Scrasamax
May 11, 2007
Hits: 4710
Comments: 16
Ideas: 0
Votes: 11 / 4.454545
Devouring Beds    Items  (Home/ Personal)   (Villanous)

A handsome bed set, obviously expensive and likely both old, and imported.

Magus
January 26, 2004
Hits: 4136
Comments: 3
Ideas: 0
Votes: 12 / 3.000000
The staff of internal pain    Items  (Wand/Staff/ Arcane)   (Cursed)

An item that puts a horible curse on the victims of its spell.

Selected Freetext

Evil (9)


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Game master tip #1

       By: Aramax

Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.

Your mileage may vary

Ideas  ( Articles ) | January 29, 2015 | View | UpVote 4xp


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