Druid Freetext

epsilon
July 9, 2007
Hits: 3535
Comments: 13
Ideas: 0
Votes: 7 / 4.500000
Unic Horn    Items  (Books and Scrolls)   (Magical)

The Unic Horn can be used to utter audible spells by blowing through the horns and bone resonator.

Scrasamax
July 7, 2007
Hits: 3011
Comments: 5
Ideas: 0
Votes: 4 / 4.125000
Brotherhood of Orildus    Society/ Organizations  (Religious)   (Area)

Out of simple roots, a deep faith.

motto of the Brotherhood of Orildus

Scrasamax
June 3, 2007
Hits: 4879
Comments: 9
Ideas: 1
Votes: 5 / 3.800000
Pnathic Sorcery    Systems  (Ecological)   (General)

Pnathic sorcery has existed for ages, crudely used by magi who no idea the true forces they were fumbling with.

Scrasamax
May 23, 2007
Hits: 3183
Comments: 6
Ideas: 0
Votes: 4 / 4.625000
Of Druids    Systems  (Ecological)   (General)

An article concerning the nature and role of druids in an RPG enviroment.

Scrasamax
May 21, 2007
Hits: 5335
Comments: 14
Ideas: 0
Votes: 9 / 4.666667
30 Druids    Society/ Organizations  (Natural)   (Area)

30 Druids of the Teufel-Grün Forest

EchoMirage
May 27, 2005
Hits: 4827
Comments: 10
Ideas: 0
Votes: 10 / 4.500000
Jardan , the Oak Sage    NPCs  (Minor)   (Natural)

A man of the city in the wild, a man of coin stands at nature’s side? Can this go well, can it bear fruit? Will he be worthy, will duty take root?

Scrasamax
March 28, 2005
Hits: 3199
Comments: 4
Ideas: 0
Votes: 6 / 4.083333
Sitri Andromalion    NPCs  (Minor)   (Natural)

Sitri Andromalion has been the local druid of the Vepar Valley as long as anyone can remember. The local populace, long used to the wisdom and experience of the old druid are concerned as his health is failing…

Strolen
January 4, 2002
Hits: 5885
Comments: 9
Ideas: 0
Votes: 7 / 4.500000
Wolf    Items  (Wand/Staff/ Arcane)   (Heroic)

A well worn plain staff made from oak. Gives who holds it the power to track as a wolf.

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Frozen in Time

       By: Spark

In a long-lost age, a party of adventurers are frozen into stone by the stare of some gorgon-like creature. An unscrupulous rogue, coming across the frozen party several centuries later, decides to haul off two of the statues to decorate his den. Upon his death, an artisan friend of his claims a statue and sells it to a rich merchant, passing it off as his own work. Years later, the merchant gilds the statue in bronze and re-sells it at a much higher price. After passing through the art markets for many decades, the statue ends up in the hallways of a mage academy. Imagine the chaos and confusion when a young mage's spell happens to break the curse of stone, returning the adventurer to life several centuries after his petrification! Is he interrogated by historians? Driven mad by the change of times? Or does he set off on a quest to find and liberate his other frozen party-members?

Ideas  ( Plots ) | January 12, 2008 | View | UpVote 4xp


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