Able Blank is a disposable asset, a walking talking abomination and crime against humanity.
Once the purview of sci-fi and dystopian literature, rule be machines is increasingly becoming a goal of the Cosmic Era
Humanity created a code that prevents them from creating sentient weapons. There are many other codes they created in similar fashion. It is somewhat unsurprising that despite this code, humanity proceeded to create sentient weapons. When the humans created the caryatid systems, they placed a new code on their creations. Will they be surprised when we adhere to the geas placed on us as rigidly as they follow their own laws?
Muse is both a common term for a handheld Cognet linking device, and also a specific brand of said CogLink device. Functionally the Cosmic Era version of a smartphone
30 plug and play angels, devis, yami, muses and avatars for the tech savvy player
Portraying artificial intelligence as NPCs in a game
More colloquially known as the avatar, muse, or handle.
Machine, AI, being, God? The best guarded secret of the country of Egypt, Former Earth. One which secured them their galactic future and survival, at the same time, damning them in the eyes of every nation of the Republic for an eternity.
Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.
He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.
His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.
His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.
Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.