AI Freetext

Scrasamax
April 16, 2016
Hits: 133
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
Caryatid System    Lifeforms  (Constructed)   (Any)

Humanity created a code that prevents them from creating sentient weapons. There are many other codes they created in similar fashion. It is somewhat unsurprising that despite this code, humanity proceeded to create sentient weapons. When the humans created the caryatid systems, they placed a new code on their creations. Will they be surprised when we adhere to the geas placed on us as rigidly as they follow their own laws?

Scrasamax
October 5, 2015
Hits: 470
Comments: 4
Ideas: 0
Votes: 2 / 3.500000
Muse    Items  (Wand/Staff/ Arcane)   (Campaign Defining)

Muse is both a common term for a handheld Cognet linking device, and also a specific brand of said CogLink device. Functionally the Cosmic Era version of a smartphone

Scrasamax
September 27, 2015
Hits: 386
Comments: 5
Ideas: 0
Votes: 2 / 3.750000
8/30 Cathexes    NPCs  (Extras)   (Knowledge/Lore)

30 plug and play angels, devis, yami, muses and avatars for the tech savvy player

Scrasamax
August 31, 2015
Hits: 467
Comments: 10
Ideas: 0
Votes: 5 / 4.400000
AI as NPCs    Lifeforms  (Constructed)   (Cyberspace)

Portraying artificial intelligence as NPCs in a game

Scrasamax
May 20, 2015
Hits: 503
Comments: 1
Ideas: 0
Votes: 1 / 4.500000
Cathex    Items  (Computers)   (Campaign Defining)

More colloquially known as the avatar, muse, or handle.

Kassy
May 14, 2014
Hits: 429
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
Horus 520    Items  (Computers)   (Sentient)

Machine, AI, being, God? The best guarded secret of the country of Egypt, Former Earth. One which secured them their galactic future and survival, at the same time, damning them in the eyes of every nation of the Republic for an eternity.

MoonHunter
December 4, 2005
Hits: 4787
Comments: 7
Ideas: 0
Votes: 5 / 3.700000
Chandler II    NPCs  (Major)   (Technical)

"I am."

EchoMirage
June 24, 2004
Hits: 5048
Comments: 9
Ideas: 0
Votes: 7 / 4.285714
Hums-to-Gods-in-Darkness    NPCs  (Major)   (Mystical)

Once a tool awakened on purpose, the looming stones have outlived their masters but not their purpose

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Random Idea Seed View All Idea Seeds

Nomadic Plants

       By: Wulfhere

A desolate region is almost entirely without normal vegetation. Local plants are able to unroot themselves and crawl along the ground in search of water and fertile soil. The inhabitants fence their crops in to keep them from wandering off and put heavy stone thresholds in the doorways of their huts to keep wayward plants out.

The plants sense by chemical cues, lacking sight or hearing, and tend to avoid herbivores or anything that smells of "dead plants". Characters with horses are likely to be unwelcome among the locals.

Ideas  ( Lifeforms ) | March 8, 2007 | View | UpVote 1xp


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