Found, normally, deep in the swamp, the Friar's Weed's poison is something to be watched for.
A strange magical plant known for it's psychosis-inducing effects, commonly used in poisons, alchemy, rituals, and illicit drugs.
Includes: Appearance, Toxin Information, Harvesting and Uses, Signs, Plot-Hooks.
A higly misunderstood flora.
For many years, the Periccus vine had been considered little more than a pest; and a dangerous one at that. However, modern advances in herbalism and alchemy have proven that this weed does have some use, after all.
Sleep with a cloth wrapped around your face or you’ll be a frungy garden in the morning…
Often mistaken for the mystical Black Lotus, the Black Oleander is a common blooming plant found in temperate swamps.
Although the stink and slime of the swamp is not the perfect habitat for dry plants, within forests of the Mura Katur can be found a respectable variety of lichens, mosses, and ground covers.
From the Black Marsh to the Glowing Swamps of Luminiall, the Mura Katur is home to a great abundance of funghi. Enclosed is a sampling of the many species found in its dank mires and soaked forests.
“Evil” often infests swamp. This tree thrives when the other plants wither under the presence of true Evil. However, this is not an evil plant, but a land healing one as nature attempts to reclaim its own.
Expansion from the Horse Brass item: Specific Armor charms.
Cooling Touch Charm: protects horse against extreme heat, and fire, magical and mundane
Jove's Favor: tin charm shaped by a lightning bolt that protects a horse primarily from natural lightning, but also potentially from lightning based attacks. In real life, lightning kills quite a few horses and cattle a year.
Hermes' Blessing: gold charm that grants the horse magic resistance, and perhaps immunity to cantrip level magics.
Vulcan's Steed: This large iron charm in epic fashion renders the steed invulnerable to iron weapons. Such things clatter off of the animal's hide like twigs.