Items
Ranged Weapons
Heroic
4.75
6 Votes

37xp


Hits: 4247
Comments: 8
Ideas: 0
Rating: 4.75
Condition: Normal
ID: 4171

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Updated:
August 10, 2007, 11:12 am

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Cheka Man

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Jugan's Arrow

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The last masterpiece of master fletcher Jugan of the Lorug Phreng

Full Item Description
A single arrow suitable to be fired from any sort of bow. The wood of the shaft has a unique vitrious color, and the feathers of the fletching are bright green and gold in color. The arrow has a bodkin point head made of high quality elven mithril.

History
Among the denizens of Lorug Phreng (insert suitable elven forest full of druids and rangers) there was no fletcher who could make arrows as fine as an elf known only as Jugen the Fletcher. For many years Jugen simply made his arrows and sold them to the rangers of the Phreng so that their shots would be the best possible to take down the orcs, trolls, and other monsters that threatened the forest.

It came to pass that Jugen’s eldest daughter was to wed. She gave her hand to a powerful and worthy warrior from the camp of the rangers. Being a humble fletcher, having never charged more than any other fletcher, Jugen did not have great wealth and struggled to come up with something to provide for his daughter’s dowry to the ranger. After some consideration he decided to make the best quiver of arrows that he could, the finest arrows ever made.

He took the largest part of what he could spare from his gold and purchased two dozen mithril arrowheads, blessed by the God of the forest and the elves. To make the shafts he sought the wood of Lindorm Ash, a tree of the elder days that had become rare in his time. In modern times, there is naught left of the Lindorm ash but a few sticks of furniture and wooden relics. Jugan was patient and crafted two dozen shafts straight as the sun’s path. Finally he sought out the feathers of the most commanding of avians, the Timberwing Eagle. Drawing a number of feathers from one of these magnificent avians, Jugen fletched his masterwork arrows.

With the last of his available wealth, he commisioned a human leatherworker to craft a quiver to place the arrows in and to have it suitably enchanted. Arrows placed within the magic quiver would be protected from being warped or broken so long as they remained inside. Pleased with his work and close to broke, the Master Fletcher presented his new-to-be son in law with the quiver of green fletched arrows. The ranger was visibly pleased, as each arrow was as perfect as Jugan’s daughter was beautiful. The story of the ranger is well known among the elves, as his actions are the stuff of 12 volumn elven epic poems.

The Last Arrow
But arrows do not last long, for even the best arrow seldom survives the first shot, let along the second. Over the years the arrows were loosed. The list of foes defeated by the last of the arrows is illustrious, a dragon slain, a giant shot through the braincase, and a powermad necromancer pierced through the windpipe. But still attrition dwindled their numbers until only one arrow was left, passed from the ranger to his son, who passed it to his son.

No new arrows could be made, for Jugan himself eventually passed beyond the borders of this world as the elves are wont to do. Yet even if there was one who could match his skill, there are no Lindorm Ash trees left to make the shafts, nor are there any Timberwing Eagles left in this world to give their long-flying feathers for fletching. The arrow remains as a legacy, as well as an heirloom of the Ranger’s bloodline and the children of the Lorug Phreng.

Magic/Cursed Properties
The power of Jugan’s Arrow is estimated to be much greater than it actually is. In game terms, the arrow has three times the standard range of an arrow, ignores any penalties for anything less than 100% cover, and has no negative penalty for a called shot. Other than this, it grants no bonus to skill, or to damage, it is not any sort of Arrow +5 as many might think it is. In simple terms, whatever the archer shoots at, he is very likely to hit.

But the arrow carries a heavy cost, it is iconic to the people of the Phreng, a figure from their history and their epic literature. Bards sing of Jugan’s well made arrows, children end disputes of ranger and bandit by shouting Jugan’s arrow, causing the ‘bandit’ child to clutch at his heart and feign death. Older elves swear by Jugan’s arrows as a demonstration of truth, or to say that something is straight and true. Should the last arrow be broken, it would be considered the loss of a regional legacy, and unless lost in a suitably heroic fashion, the shooter could face alot of hostility.



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Comments ( 8 )
Commenters gain extra XP from Author votes.

Scrasamax
August 4, 2007, 16:38
0xp
Inspired after an evening's flashchat with Ria.
Voted Corinth
August 4, 2007, 23:47
0xp
I like it. It's simple, has history, and is heroic enough to wrap up THE FINAL BATTLE or what-have-you.
Voted manfred
August 5, 2007, 6:10
0xp
What a pretty legendary item, one that actually no one wants to use, because its value as a symbol has long passed over its power as a tool.

Simple and solid. It has that elven flair, and the taste of ages past. Great work!
Voted Cheka Man
August 5, 2007, 10:12
0xp
Almost like a royal sceptre.
Voted Chaosmark
August 5, 2007, 12:06
0xp
I like it.
Voted valadaar
August 6, 2007, 18:17
0xp
Alas, the passing of the wonderful Lindorm ash and Timberwing Eagles. So sad... :)

Nicely done!
Scrasamax
August 7, 2007, 3:39
0xp
I'm planning on doing something with the Timberwing Eagles, the name and image is stuck in my head.
Voted Murometz
August 7, 2007, 13:15
0xp
I think manfred said it best here...beautiful tale and item! And a nice melancholic tug on Timberwing Eagles and Lindorm Ash, as val said too!

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Random Idea Seed View All Idea Seeds

Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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