Forest/ Jungle
10 Votes


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Comments: 11
Ideas: 0
Rating: 3.8
Condition: Normal
ID: 2351


February 24, 2006, 11:16 pm

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Cheka Man

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Hyrizi Dragon


“Had I known then about these vile monsters I would never have ventured into those woods, let alone declare war against them”
—-Unnamed veteran of the Wyrarth Offensive

Full Description

These creatures look like miniature dragons, and are as fierce in the fight as them too. They are named after the jungles they inhabit. And though they aren’t big, or even really dragons, their name is well earned. Little larger than a vulture, when full grown, this flying lizard perfers to scavenge its food rather than hunt.

Additional Information

They possess an extremely dangerous bite, the toxins in it work by rapidly dissolving the flesh, as if it is rotting on the bone. But a poison this powerful is hard to make, and the tax that it puts on their body means that many of them won’t use it except as a last resort. They are also very light sensitive, they live in the dark nether regions of the jungle, and as such have extremely light receptive eyes. Even simple daylight will hurt their eyes.

They’re extremely effecient scavengers, possessing acids in their stomach that could dissolve dragon hide. And as such, they are often seen eating the parts of the carcass that any other animal would leave. If one of these get to a kill first it will often gorge itself, and then, too heavy to fly away, will haul itself a safe distance to digest its food.

They’re also used for hawking by the elves in the southern parts of the jungle, the swamplands of Wyrarth. Trained from birth, there are many ledgends about them forming an empathic, or even telepathic bond, with their handlers. These little monsters were the scourge of the Ilmin soilders during that ill-fated offensive.

Generally they are solitary creatures, shunning contact with any others of their species. The reason for this might be because, though a large amounts of creatures die every day in the jungle, they are often set upon so quickly by the numerous scavengers of the lower jungle that it would be hard to support a large amount of creatures in any one area.

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Comments ( 11 )
Commenters gain extra XP from Author votes.

Voted Scrasamax
February 24, 2006, 23:20
Interesting, but there is only one problem that I can see and that is that scavengers are typically not aggressive, considering that their primary source of food is already dead.

A second question, why is the toxin so corrosive? If it is a regular part of their digestive system, it would be stomach acid and not horribly hard to produce, while if it is a defensive weapon, that might be more apt.
Voted Murometz
February 24, 2006, 23:22
flying must be tough if they are that sensitive to light no?, but I can picture these suckers tearing into somebody, so I like. And I like the flesh rotting saliva. KOMODO STYLE!

maybe throw in a blurb too, you know something like

"Sir!, I think I see some movement in the trees"
"Shut up and keep a tight formation soldier"
Voted Arminas
February 24, 2006, 23:24
Good stuff, sounds like it might be a nice thing to have for a pet, but... watch the spit, huh?
February 24, 2006, 23:48
Ohh, right... The toxin is only used as a last resort type thing. They aren't hunters, usually, and only use it when they can't run away from something.

Muro, about the jungle. Hyrizi is an primodial jungle, and so, 'blah blah blah.' To paraphrase the trees are really tall and block out the sun for a good 50 ft above the ground. More than enough room to fly.

Yeah. I'm doing another little bit about the actual human fighting unit of the war. The ones that learned first hand what hese babies can be trained to do.
Voted manfred
February 25, 2006, 4:58
Well, there are very few _pure_ scavengers, if at all. Most scavengers do make a kill if death takes too long, or there is easy prey. Besides they need to protect their food (there are other scavengers, and many carnivores are too not above eating dead flesh). So aggressive is alright.

The corrosive toxin could be really their digestive acid. Loosing too much of it too quickly may be a problem, so it is really a good defensive means.

And flying... if they hunt only in the thick growths of a jungle, all they need is gliding. But I can live with that. :)

All in all, interesting.
Voted Cheka Man
February 25, 2006, 10:11
Owch. Not a creature to be poked.
Voted Iain
February 25, 2006, 10:57
Only voted
Voted MoonHunter
February 25, 2006, 12:20
An interseting and useful creature. You seem to have a strong picture of the critters in your head that is not shared with us. I think the write up could of been a bit more fleshed out. A few more details on how they interact with each other, their environment, and their food. I think that would be useful.
Voted Kassil
March 23, 2006, 4:06
For some reason, I think of the Alapsinian Minidrags from the Commonwealth line of books by Alan Dean Foster when I read this...
Voted Dragon Lord
October 9, 2008, 4:11
I like this - I can really see this thing evolving

All of the powers are believable and logical

Flight is not strictly necessary for a jungle scavanger but might well have evolved in an earlier, more predetory, form

Highly corrosive stomach acids made some sense - a scavanger must make use of any possible food source, no matter how apparently unappetising

Such acid also makes an effective weapon, although depleting its' stomach acids in this way would reduce the creatures' ability to digest its food, so the attack would be used only at times of dire need

And, as manfred suggested, it would need to protect its' meals so it might well be instinctively aggressive

Nicely done Pariah - a good solid post - 4/5
Voted valadaar
February 26, 2016, 14:35
A good creature, but the quote doesn't fit with the beasts - it seems to refer to something much worse then these guys...

Random Idea Seed View All Idea Seeds

Quool's Tide

       By: Murometz

Once every decade on the eve of St. Poskov's Day during mid-winter, the coastal city of Tiyabon experiences a horrific event. Quool's Tide rolls in, depositing hundreds of bloated, fish-eaten corpses upon the pebbly shores of Tiyabon's wide bay. This singularity is to this day unexplained, though countless theories abound. It is said for example, that these corpses are not eaten by the myriad fish of the seas completely, due to the fear all creatures of the seas hold for Quool.

Named for Quool, a terrible, antediluvian god of seas and storms, who no longer exists for he has no worshipers, the Tide chokes the beaches and surf with the countless rotting bodies of those who had perished at sea in a violent way.

Almost immediately, the lifeless corpses are fed upon by crabs, gulls, and worse things that await the horrid feast. The townsfolk let nature take it course with disinterested disgust, though lately some enterprising adventurers have taken to searching along the beaches of flesh for former deceased companions, with intentions of raising them again!

Surprisingly no undead ever rise from among the many corpses. This is also a mystery.

Encounter  ( Water ) | January 19, 2014 | View | UpVote 6xp

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