18 Votes


Hits: 9580
Comments: 24
Ideas: 0
Rating: 3.9167
Condition: Normal
ID: 298


May 10, 2008, 2:38 am

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status


Chimera Oil


What appears to be a foul smelling olive oil, is actually one of the Grand Enchantments of the Alchemical craft.  It is an alchemical tool used to make flesh as moldable and mergable as clay.

This alchemical tool appears to be foul smelling olive oil.  It is normally made in one ounce volumes, as it is difficult and expensive to make. 

Chimera Oil is one of the Grand Enchantments of Alchemy, along with The Elixer of Life, A Philosophers stone, and Golem Clay. 

A few drops applied to a living thing, makes its flesh like clay.  It can be shaped like clay. It can be merged and sculpted.  When it dries, the flesh (and bone, and internal organs) return to their living consistancy.  If you shape something into a new shape, the internal organs magikally fit the new shape.  This is great for magikally changing shape (if you are a fine enough sculpter), taking parts from one animal and adding it to another (making Chimera), and a variety of interesting experiments in body morphics. 

Magical Properties:

A few drops applied to a living thing, makes its flesh like clay.  It can be shaped like clay. It can be merged and sculpted.  When it dries, the flesh (and bone, and internal organs) return to their living consistancy.  If you shape something into a new shape, the internal organs magikally fit the new shape.  This is great for magikally changing shape (if you are a fine enough sculpter), taking parts from one animal and adding it to another (making Chimera), and a variety of interesting experiments in body morphics.

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Suggested Submissions

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 24 )
Commenters gain extra XP from Author votes.

April 14, 2003, 18:39
When do the effects of the chimera oil wear off? Permantly malliable flesh could be quite troublesome. Imagine walking along and someone opens a door into your face. What does a person eat with teeth made of clay?

In the merging with the chimera oil, does it do anything for the scale of the creatures? The owl taking on mouse qualities, is that just an owl with whiskers and little round ears now or does it have a hairless tail and a toothed beak?

Great idea, just a couple of finer points.
April 15, 2003, 1:41
The Chimera oil wears off when it dries. It all depends on temp, humidity, and the amount used. (And how annoyed the GM is by the use of the oil... another factor).

The merging, as from the scenario, was the owl eating the mouse and absorbing its parts. In the way of Chimera, it is an owl with whiskers and little round ears, the process that works. If it was the hairless tail and toothed beak it would probably not live long.
April 15, 2003, 16:43
So if a beaver was around, it would transform into a canibalistic beaver-ent?

How does the squirrel/bear/tree scenario work out?

What happens to mosquitoes? (yikes)
April 16, 2003, 2:12
It could turn into a plant beaver cross.

The squirrel/ bear/ tree was a terrible running accident at the wrong time. Squirrel and tree were merging and the bear got stuck in that combination and... it is just icky.

Mosquitos... ah my favorite vector for disease and genetic mismashing. How mean do you want to be? They will eventually suck something with a high enough concentration of oil in their body that they will turn into flesh clay and mold themselves to the next thing they try to bite (or even land on). They might actually just die off, as they turn into mangled clay shapes.
March 10, 2004, 3:21
Hmmm, I think you better be extremly carefull when applying this oil. If by accident you get a drop of this stuff on your hands, you can mold your own hands and we get.....

This gives me a great idea... some oil and fifteen soldiers... Smear the oil on their sides and you get like a unbreachable human barier of fifteen man wide. (Make sure you leave their arms untouched, so you have thirty arms on this wall.)

On a more serious note. I like the idea and the possibilities. I also see the drawbacks, so I better not give this item to my players. They would undoubtetly get themselves in trouble.
March 10, 2004, 6:24
Ylorea, that of course is the point of this item. It seems so controllable, yet what happens if the urn cracks at the wrong time, or you accidently smudge some on yourself, or... well the possibilities for mayham and new plot lines is endless.

Yet, there are disguise uses, 12th century plastic surgery, monster creation, and 101 other uses, so you just want to have this stuff around.
Ancient Gamer
April 7, 2005, 15:27
I am a sucker for alchemical and herbalistic stuff. I am a sucker for good ideas. This is both. 4.5/5 rounded up to a 5. I do not think ideas and concepts like this necessarily needs a thorough background as it is not a unique item.
April 8, 2005, 17:49
I like it, the best point about it would be getting my players in trouble. It can also be used as an interesting weapon, spray a few drops on a player in the midst of battle.
Voted Roack
July 28, 2005, 22:17
So this is how the platypus was created!
Voted Zylithan
December 3, 2005, 1:28
I think some comments got lost, because everyone in the comments in talking about previous examples that I don't see anywhere. Oh well.

I like the idea, but it seems incomplete. Not much background, and lots of mechanics aren't completely set to me. But the idea is supercool.
Voted Murometz
April 10, 2006, 11:33
Bizarre and fascinating substance! Certainly merits its place alongside the Elixir of Life and the Philosophers Stone on the Grand Enchantments of Alchemy shelf!

I agree with Zylithan though. Its about 1-2 additional paragraphs away from being a sure FIVER!
May 25, 2006, 5:29
its a really good submission i can see this being usefull, as it has its drawbacks as well as its good points.
what if someone accidently gets some on themselves?, will they stay the way they are moulded for ever or what?
all in all a very good submission: 4.5/5
Voted B9anders
May 25, 2006, 5:49
I like it. How rare is it, any special and unique ingredients needed? Ways of keeping it moist obviously should be high on the agenda of any alchemist.
Voted Michael Jotne Slayer
June 15, 2006, 12:30
A nice addition to any set of alchemic tools, a good solid idea which can easily be inserted in any seeting or campaign. Could easily fire of an adventure in itself.
Voted valadaar
October 9, 2006, 19:47
This excellent, though it could be detailed a little more.
Voted manfred
October 13, 2006, 3:47
How come I've never commented on this? It is a great idea, deserving at least a... BUMP!
October 13, 2006, 18:13
This was originally posted so long ago (almost 4 years ago), that you probably voted on it and moved on. That was the order of the day back then, to vote and move on.
Voted Kassy
August 2, 2012, 8:23
Short and sweet.

Who discovered Chimera Oil? How has it been used in the past? Interesting stories?

These are a few of the things I wouldn't mind finding out.

3.0/5 for a good solid idea, would have been a 4 if there was a history to go with it. That being said I'm judging it by todays standards, which have went up by a lot.

So, after reviewing my decision it now recieves: 4.0/5.
August 4, 2012, 18:59
Who invented Vasoline? Or who invented the Gas Sock. Or who invented the Philosopher Stone Process? Nobody really knows (except for those esoteric students of subject). It really does not impact anyone (except those that make wikipedia articles).

This isn't a "one time item", this is a liquid that any well stocked alchemist will have at least a dropper full of. (Made by some great alchemist somewhere else).

August 2, 2012, 8:24
Also, 16 (17 including mine) votes!?

Wish we could have that many people voting on all subs.
August 4, 2012, 19:00
Have a sub that has been here for this long and you can eventually get 17 votes on anything.
August 2, 2012, 15:10
sounds Interesting. Where would you find chimera oil in a fantasy world?
August 4, 2012, 19:02
Any location with a Master Alchemist. Since those tend to be urbane types, it would be something in a large city. The guy who makes this would be the King's Alchemist or Guild Master of the Nations Alchemist Guild. Or he could be a master alchemical scholar who lives out in the sticks away from everyone.

Voted Woofer295
November 20, 2017, 17:12
Only voted

Link Backs


Random Idea Seed View All Idea Seeds

Family Business

       By: Wulfhere

In some regions, various occupations might be exclusively staffed by members of a particular race or ethnic group. As examples, a city's butchers might tradtionally have orcish blood, or all the dwarves in an area could be expected to join the miners' guild (even if they personally have nothing to do with mining). Those who violate these stereotypes may find themselves in conflict with local customs or idiosyncratic laws.

Ideas  ( Society/ Organization ) | August 23, 2007 | View | UpVote 1xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.