Beautiful red ruby seated in the golden gildwork of a half closed eyelid. A silver chain with a platinum clasp is used to hang it over the neck.
Created by a rogue wizard for a lesser known thieves guild in the south. They would use the magic properties of the amulet to rob stores that dealt in jewelry. They would put a smudge on the ruby forcing the jeweler appraising it to rub the smudge off to better view the ruby.
After only a few heists, word got out in the jewelers guilds about the amulet and the thieves using it were quickly caught in a trap. Nobody knew what happen to the amulet after the jewelers captured it.
When rubbed or caressed the amulet acts like a drug and puts the person touching to sleep within a minute. The affects last anywhere from two to forty minutes. (1d20 x 2)
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? Responses (6)-7
A basic and interesting item. It is not a 'grand item' or something to base a campaign around, but a utilitarian item that can easily be installed in almost any fantasy campaign.
Not your best work, but not bad either by any stretch.
I should get around to posting something new myself.
Simple, but effective in some circumstances. Most jewellers I've run always have sufficient guards to discourage crime, so this item would need to be area-effect to be useful in such circumstances.
Dredged from the depths of the citadel. Another one of my finer pieces that I toiled over for hours and hours. This one was a one-off that we used in one of our games and had some fun with. That unvoted list is a wonder isn't it. :)
It is a wonder :)
Misread as Amulet of Beer.