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Comments: 8
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ID: 5390


July 30, 2009, 12:00 pm

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...The light reflected off its pale green surface, glinting off what seemed to be veins coursing through the stone. A curious ring, just lying there as if asking to be found…

Full Item Description

Agony is a simple jade band of translucent green with darker green veins flowing through it. No stones or gems adorn the band, but it is smooth to the touch and forever cold. Those trained to detect magic find nothing peculiar about this ring, unless it is worn.


Agony is a thing of legend, mentioned in stories but not seen in some time. It is the final component to the Circle of Blood, its brethren being Fate and Bloodmail; all created by the necromancer, Railus Shadowhisper to repay those who betrayed him.

Originally a gift to Kyrius it seemed to offer no special power. Though Kyrius would not openly question the word of his master, he had underlying feelings of being the least favored in his eyes. This resentment fueled the ring and it proceeded to draw those feelings to the surface.

Years passed and Agony fed ravenously on Kyrius’ contempt. Contempt grew to paranoia; he suspected any aspiring mage of lusting for his seat on the council. This paranoia also led him to lead the coup to destroy Railus.

During the coup, Railus noticed his former apprentices bore the gifts he once gave them; a brash move on their part. Amongst his final actions, Railus cursed the rings so that they would never again be removed, dark gifts from a scorned master.

Like its brethren, Agony has traveled through history, wreaking havoc on those foolish enough to slip it on. It has been suggested that the only way to destroy them is to unite them at the site of Railus betrayal.

Magic/Cursed Properties

Once worn, Agony can be removed freely. The ring itself is cursed, but it does not target the physical form, rather the soul itself.

The taint bestowed on the soul preys on the insecurities of the owner. This attack is persistant, until finally it overwhelms the subject.

If the person dies with the taint on their soul, it passes into the nether just like any other spirit, with one exception, a siphon is created between the soul and Railus Shadowhisper.

In Sanctum, necromancers draw their magical power from the nether (realm of the dead). In a ritual, the potential necromancer invites a spirit to the realm of the living, in hopes of coming to an agreement to establish a link between themself and the spirit. This link is known as the siphon. It allows the necromancer to draw on the magical nature of the nether and allows the spirit to experience life through the eyes of the necromancer.

With each new siphon, Railus’ ability to draw from the nether increases, fueling his goal of becoming a Lich. He wears an amulet, known as Mordum, which acts as the focus for the curse on Agony. Whomever wears Mordum has the siphon transfered to them.

Souls who are tainted by Agony are restless until the curse is broken. The only way to do so, is to shatter the crystal in the center of Mordum and set Agony in its place.

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Bloodmail By: Railus ( Items ) Jewelry - Cursed

...The rubies seemed to withdraw into the ring and then into his flesh. The man howled in pain, two small holes were the only reminder the rubies existed, but he could feel them still.

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Fate By: Railus ( Items ) Jewelry - Cursed

...The ring slid onto her finger as if it were lovingly crafted just for her. Its diamond seemed to take in the sunlight, amplify and reflect it in every direction. Then almost immediately, the light waned and the stone went dark. Her throat clutched in a constricting gurgle before she slumped to the ground, still and lifeless.

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Comments ( 8 )
Commenters gain extra XP from Author votes.

November 12, 2008, 17:38
The set up with the other rings hinted at some other form of undead, but this was a nice twist. Maybe a little more indepth description on how it attacks the person's insecurities would be nice. Nice way to complete the set, now how about a submission on Railus and Mordum?

For some reason I can't vote, but I will once it allows me to.
November 12, 2008, 17:44
Good point, I will do that after I eat dinner.
Voted kaos2571
November 12, 2008, 17:42
Add a bit like Plox said and it will be great. I didn't see this coming either, good way to tie them together and still leave a hint of something else.
Voted Maggot
November 13, 2008, 11:59
I read it and enjoyed it. It's nice to see an echanted ring that affects its wearer in subtle rather than overt ways. And the little part that describes how the art of necromancy is carried out in Sanctum further aadds to its appeal. Can we expect a write up on Fate and Bloomail as well?
November 13, 2008, 20:22
Maggot, they were written up some time ago. See Fate and Bloodmail.
Voted Pieh
November 13, 2008, 20:30
I really enjoyed reading about Railus and the Circle of Blood, but now there's even more to look forward to. I think for these items to be at their best we need some more of the story. What happened when the apprentices tried to destroy Railus? I can't really guess because each scenario I think of brings more questions.

So, yes. Write-ups on Railus and Mordum would be most appreciated.
Voted valadaar
November 14, 2008, 15:04
As Pieh has done, you should add explicit links to Fate and Bloodmail to the sub itself - perhaps at the first reference.

An interesting item - I like how the curse is used to strenghen Railus.
Voted Kassy
April 13, 2012, 6:00

Now this one I really like!

I too would enjoy seeing subs on Railus and Mordum.


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Random Idea Seed View All Idea Seeds

Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp

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