Droven Freetext

axlerowes
October 7, 2012
Hits: 1689
Comments: 13
Ideas: 0
Votes: 4 / 4.500000
A Dwarf on the Water    Articles  (Fiction)   (Gaming - Genre)

A story about a young Dwarf, the girl he met and the Goddess he insulted.

axlerowes
September 23, 2012
Hits: 1884
Comments: 13
Ideas: 0
Votes: 7 / 4.428571
Four Forges: A simple board game played by Dwarves    Items  (Home/ Personal)   (Non-Magical)

All dwarves in the Ven mountains are familiar with this simple game.  Though elaborate and colorful game board have been craft, the game is simple enough that you could out line a board in the dirt and play with four handfuls of stones. 

axlerowes
October 23, 2009
Hits: 1675
Comments: 5
Ideas: 0
Votes: 4 / 4.000000
Chapter 6: The Sabatallee    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

The Nomads of Parna; the smallest group but a strong influence on both the economy and cultural nature of the human nation.

axlerowes
April 23, 2009
Hits: 2262
Comments: 11
Ideas: 0
Votes: 5 / 3.700000
Chapter 3: The Ivanvil    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Ivanvil are the oldest race of men in Parna, the most defeated and the most dangerous

axlerowes
April 23, 2009
Hits: 1697
Comments: 5
Ideas: 0
Votes: 2 / 4.000000
The Nation of Parna    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

Parna is a human nation in a fantasy realm. This is an outsider’s description of that nation with a focus and the cultural and the ethnic groups within the nation.

axlerowes
September 14, 2006
Hits: 4046
Comments: 7
Ideas: 0
Votes: 4 / 3.625000
The Priests of Droven    Society/ Organizations  (Religious)   (Regional)

The Priests of Droven are as near a thing the Dwarf city states of the Ven (Barrier) Mountains have to a central government. They enforce laws, arbitrate disputes, monitor trade, intern the dead and in all ways keep chaos at bay.

Selected Freetext

Droven (6)


Associated Freetext

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Game master tip #1

       By: Aramax

Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.

Your mileage may vary

Ideas  ( Articles ) | January 29, 2015 | View | UpVote 4xp


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