MoonHunter's Articles - ( 80 )
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Not Just Rolling Dice: A Fight Scene By: MoonHunter
A fight scene should be more than just rolling dice and counting numbers. It should be a chance for you to roleplay. |
by MoonHunter
285xp
23
replies10408 views 3 HoHs |
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Madness or Why You Should Do All Of This By: MoonHunter
After reading a MoonHunter campaign write up, Captain Penguin Says, 'THIS IS MADNESS! MADNESS! ![]() |
by MoonHunter
110xp
8
replies7246 views |
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Roll Playing Fixes By: MoonHunter
Say, MoonHunter, have any packs to give to a character to make them actually roleplay instead of just dictating their character's actions? The majority of my players just do this. ME:'You see a grizzled old knight with a scar over his face. He walks up to you and greets you with an ancient Cardomian salute, though he is unfamiliar to your eye.' |
by MoonHunter
105xp
5
replies8339 views |
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Running Tactical Scenes at Lightning Speeds with Many Players By: MoonHunter
Action sequences in movies are fast, furious, and over all to fast. They are exciting moments that most gamers are looking forward to. Yet combat in most games is slow, ponderous, and takes up much game time. Gamers tend to blame the game systems. It is not the System, it is the group. |
by MoonHunter
110xp
15
replies12578 views |
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Your Roleplaying Game Sucks By: MoonHunter
This one of many articles I am posting up about game design. It explains some of the minimum requirements for a product to be produced or even be 'good'. This is also useful for posts as well. |
by MoonHunter
120xp
6
replies4999 views |
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Everything I Learned About Raising Children I Learned From Gaming By: MoonHunter
When my first born came into the world, my gaming life skidded to a halt. However, in a strange way, my gaming life continued. |
by MoonHunter
230xp
16
replies9065 views 3 HoHs |
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The Crawl, Doing It the Cinematic Way By: MoonHunter
I am not a normal fantasy GM. If a player is delving through a dark tomb searching for loot in my campaign, he is probably on a fruitless quest. I dislike the dungeon crawl. I have since the earliest years of DnD. I mean where in Tolkein did they really crawl through a dungeon or other tomb/ place of mystery? |
by MoonHunter
170xp
13
replies8009 views 1 HoH |
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Gamer's Dictionary of Measurements By: MoonHunter
The world is full of different measurement systems. Some are old, some new, some obvious, some obscure. Each one is important enough to some group of people to be codified and passed down through the years. These are the ones that might be useful for gamers. |
by MoonHunter
280xp
24
replies21065 views 2 HoHs |
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Wild West - A Genre Untapped By: MoonHunter
Of all the published roleplaying games, we have a huge number of fantasy games, a good number of sci-fi games, a smattering of modern and modern variation games, but very few of anything else. The Western is an Epic Genre in the bookstore. There are shelves and shelves of them, nearly as many as the science fiction section (minus Star Trek and Star Wars books). You would think it would be popular. There are only a piddling number of western games, and none are very successful. |
by MoonHunter
170xp
20
replies25238 views 1 HoH |
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Famous Gaming Laws Axioms and Principles By: MoonHunter
This is a list of laws, axioms, and strong recomendations from published and/or famous game designers/ writers I have recently collected. If you find them, add them. Please do not just add 'any old' gamer's axions, laws, etc. |
by MoonHunter
130xp
7
replies6673 views 1 HoH |
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Hey, Cool! An Ice Age. By: MoonHunter
Do you ever give ice ages a thought? |
by MoonHunter
85xp
12
replies16015 views |
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Various Theisms By: MoonHunter
Religions. Sigh. Can't live with them, can't live without them. They have been such an intergral part of Human existance, that ignoring them is something you do at your own peril. A lack of religion (even hidden away in the background) can completely destroy the verisimiltude that a world designer desperately works so hard to achieve. So here is brief outline of various kinds of theisms. |
by MoonHunter
85xp
10
replies12666 views |
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WWMWBI - If a New Form of Magic Occured By: MoonHunter
Yesterday, new magic appeared upon your world. What happens next. |
by MoonHunter
205xp
11
replies8707 views 2 HoHs |
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WWMWBI - If Magic as Your People Know It Stopped Working? By: MoonHunter
Magic should be just another form of technology, a means to do things. In most games, it is nothing more than another weapon. Others utilize it as a tool of everyday life. |
by MoonHunter
115xp
15
replies8671 views |
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WWMWBI - Grain Went Away By: MoonHunter
Imagine a blight that killed off the grasses and grains. This is not an unheard off event. Mutant spores, molds, and diseases have killed off a wide variety, even who classes, of plants in the real world. Something that kills off grasses, sounds like science fiction (and the premise has been used in many 'end of the world' movies and stories), but it is very applicable to a fantasy world... especially because they are mostly agrarian. |
by MoonHunter
105xp
9
replies6758 views |
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WWMWBI - Someone Invented a Printing Press By: MoonHunter
'Mass Produced Books' was one of the most important shift points in history. This one invention profoundly effected all aspects of life, not only locally, but eventually the entire world. |
by MoonHunter
140xp
13
replies11045 views 1 HoH |
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Master WWMWBI ... or what would my world be if By: MoonHunter
What would my world be if.... This is a question that many GMs should ask. It will help them flesh out their world. This is a series of articles to expand upon the idea. ![]() |
by MoonHunter
85xp
3
replies27500 views |
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Winter is a Character By: MoonHunter
The weather is something that everyone always notices and talks about, but can't do anything about. It is an important part of everyone's life, yet it seems to be ignored in games. And everything important in a game is best thought of as a character of some sort. |
by MoonHunter
545xp
31
replies14547 views 7 HoHs |
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But I don't have that book! By: MoonHunter
But I don't have that book! Have you heard this before? You want to run this great new game (new setting) but your players are balking partly because they don't want to buy the game you are so enchanted with 'this week'. There is a solution. |
by MoonHunter
105xp
4
replies6932 views |
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Running a Game, the MoonHunter way By: MoonHunter
Running a Game, the MoonHunter way. It is pretty bare bones, but it is pretty self explanatory. |
by MoonHunter
190xp
12
replies8866 views |