MoonHunter's Articles - ( 80 )

MoonHunter
Not Just Rolling Dice: A Fight Scene By: MoonHunter

A fight scene should be more than just rolling dice and counting numbers. It should be a chance for you to roleplay.

by MoonHunter
285xp
23 replies
9413 views
3 HoHs
MoonHunter
Madness or Why You Should Do All Of This By: MoonHunter

After reading a MoonHunter campaign write up, Captain Penguin Says, 'THIS IS MADNESS! MADNESS!
So…..Comprehensive….Making…Penguin’s….brain…...dissolve..

by MoonHunter
110xp
8 replies
6666 views
MoonHunter
Roll Playing Fixes By: MoonHunter

Say, MoonHunter, have any packs to give to a character to make them actually roleplay instead of just dictating their character's actions? The majority of my players just do this.

ME:'You see a grizzled old knight with a scar over his face. He walks up to you and greets you with an ancient Cardomian salute, though he is unfamiliar to your eye.'
THEM:'I say 'Hi.'
ME:'That's it?'
THEM:'Yes. Now, I walk around him and open the door.'
ME:'But, but, he's an important story character!'
THEM:'F**k the story! I want gold and XP, dammit!'
ME:'I hate you more than you'll ever know.'

by MoonHunter
105xp
5 replies
7948 views
MoonHunter
Running Tactical Scenes at Lightning Speeds with Many Players By: MoonHunter

Action sequences in movies are fast, furious, and over all to fast. They are exciting moments that most gamers are looking forward to. Yet combat in most games is slow, ponderous, and takes up much game time. Gamers tend to blame the game systems. It is not the System, it is the group.

by MoonHunter
110xp
15 replies
12179 views
MoonHunter
Your Roleplaying Game Sucks By: MoonHunter

This one of many articles I am posting up about game design. It explains some of the minimum requirements for a product to be produced or even be 'good'. This is also useful for posts as well.

by MoonHunter
120xp
6 replies
4633 views
MoonHunter
Everything I Learned About Raising Children I Learned From Gaming By: MoonHunter

When my first born came into the world, my gaming life skidded to a halt. However, in a strange way, my gaming life continued.

by MoonHunter
230xp
16 replies
8705 views
3 HoHs
MoonHunter
The Crawl, Doing It the Cinematic Way By: MoonHunter

I am not a normal fantasy GM. If a player is delving through a dark tomb searching for loot in my campaign, he is probably on a fruitless quest. I dislike the dungeon crawl. I have since the earliest years of DnD. I mean where in Tolkein did they really crawl through a dungeon or other tomb/ place of mystery?

by MoonHunter
170xp
13 replies
7447 views
1 HoH
MoonHunter
Gamer's Dictionary of Measurements By: MoonHunter

The world is full of different measurement systems. Some are old, some new, some obvious, some obscure. Each one is important enough to some group of people to be codified and passed down through the years. These are the ones that might be useful for gamers.

by MoonHunter
280xp
24 replies
20261 views
2 HoHs
MoonHunter
Wild West - A Genre Untapped By: MoonHunter

Of all the published roleplaying games, we have a huge number of fantasy games, a good number of sci-fi games, a smattering of modern and modern variation games, but very few of anything else. The Western is an Epic Genre in the bookstore. There are shelves and shelves of them, nearly as many as the science fiction section (minus Star Trek and Star Wars books). You would think it would be popular. There are only a piddling number of western games, and none are very successful.

by MoonHunter
170xp
20 replies
24637 views
1 HoH
MoonHunter
Famous Gaming Laws Axioms and Principles By: MoonHunter

This is a list of laws, axioms, and strong recomendations from published and/or famous game designers/ writers I have recently collected. If you find them, add them. Please do not just add 'any old' gamer's axions, laws, etc.

by MoonHunter
130xp
7 replies
6171 views
1 HoH
MoonHunter
Hey, Cool! An Ice Age. By: MoonHunter

Do you ever give ice ages a thought?

by MoonHunter
85xp
12 replies
15019 views
MoonHunter
Various Theisms By: MoonHunter

Religions. Sigh. Can't live with them, can't live without them. They have been such an intergral part of Human existance, that ignoring them is something you do at your own peril. A lack of religion (even hidden away in the background) can completely destroy the verisimiltude that a world designer desperately works so hard to achieve. So here is brief outline of various kinds of theisms.

by MoonHunter
85xp
10 replies
11762 views
MoonHunter
WWMWBI - If a New Form of Magic Occured By: MoonHunter

Yesterday, new magic appeared upon your world. What happens next.

by MoonHunter
205xp
11 replies
8187 views
2 HoHs
MoonHunter
WWMWBI - If Magic as Your People Know It Stopped Working? By: MoonHunter

Magic should be just another form of technology, a means to do things. In most games, it is nothing more than another weapon. Others utilize it as a tool of everyday life.

by MoonHunter
115xp
15 replies
8002 views
MoonHunter
WWMWBI - Grain Went Away By: MoonHunter

Imagine a blight that killed off the grasses and grains. This is not an unheard off event. Mutant spores, molds, and diseases have killed off a wide variety, even who classes, of plants in the real world. Something that kills off grasses, sounds like science fiction (and the premise has been used in many 'end of the world' movies and stories), but it is very applicable to a fantasy world... especially because they are mostly agrarian.

by MoonHunter
105xp
9 replies
6191 views
MoonHunter
WWMWBI - Someone Invented a Printing Press By: MoonHunter

'Mass Produced Books' was one of the most important shift points in history. This one invention profoundly effected all aspects of life, not only locally, but eventually the entire world.

by MoonHunter
140xp
13 replies
10445 views
1 HoH
MoonHunter
Master WWMWBI ... or what would my world be if By: MoonHunter

What would my world be if.... This is a question that many GMs should ask. It will help them flesh out their world. This is a series of articles to expand upon the idea.

by MoonHunter
85xp
3 replies
26629 views
MoonHunter
Winter is a Character By: MoonHunter

The weather is something that everyone always notices and talks about, but can't do anything about. It is an important part of everyone's life, yet it seems to be ignored in games. And everything important in a game is best thought of as a character of some sort.

by MoonHunter
545xp
31 replies
13418 views
7 HoHs
MoonHunter
But I don't have that book! By: MoonHunter

But I don't have that book! Have you heard this before? You want to run this great new game (new setting) but your players are balking partly because they don't want to buy the game you are so enchanted with 'this week'. There is a solution.

by MoonHunter
105xp
4 replies
6485 views
MoonHunter
Running a Game, the MoonHunter way By: MoonHunter

Running a Game, the MoonHunter way. It is pretty bare bones, but it is pretty self explanatory.

by MoonHunter
190xp
12 replies
8348 views