MoonHunter's Articles - ( 80 )

MoonHunter
PC Death and the Threshold of Acceptance By: MoonHunter

One of the most heated topics in gaming is the arguments about player character death. Should the GM and the Players be antagonistic with each other? Should the results lay like the dice? What about story continuity and the investment in time and effort into the characters. Everyone seems to have strong opinions about this.

by MoonHunter
222xp
13 replies
7790 views
2 HoHs
MoonHunter
10 in 10 By: MoonHunter

The journey of 1000 metaphorical miles begins with putting your hands on keys and typing away.

by MoonHunter
290xp
23 replies
10320 views
4 HoHs
MoonHunter
Explaining Roleplaying - The MoonHunter Way By: MoonHunter

Everyone has their own take on what roleplaying games truly are. This is mine.

by MoonHunter
90xp
2 replies
6268 views
1 HoH
MoonHunter
Falconry or Hawking By: MoonHunter

Falconry or Hawking is the sport of hunting with a trained bird of prey, usually a hawk or falcon. It has been practiced by a number of cultures through out the centuries.

by MoonHunter
130xp
13 replies
17312 views
1 HoH
MoonHunter
True Immersion By: MoonHunter

You can talk the talk, but can you walk the walk?

by MoonHunter
295xp
34 replies
15163 views
3 HoHs
MoonHunter
I want a Battle of Pelennor Fields in my campaign By: MoonHunter

Did you, like me, sit in the cinema thinking 'Now this is what I want to achieve for my campaign climax'? Did you sit around afterwords trying to figure out how? Well I did, and here it is.

by MoonHunter
190xp
9 replies
6844 views
1 HoH
MoonHunter
New to Roleplaying By: MoonHunter

Looking for some information that might explain what is going on? How you can get involved? How to play?

by MoonHunter
55xp
4 replies
11711 views
MoonHunter
Organization Files for GMs By: MoonHunter

Let's face it. GM's need to be organized. When dealing with organization, one should look towards business... as an efficient business is a more profitable business.

by MoonHunter
115xp
7 replies
8636 views
MoonHunter
When Gamers go BAD! #2 Roleplayers By: MoonHunter

Every kind of gamer has the dark potential to disrupt the game if they take their natural interests to extremes. Roleplaying, taken to extremes, can destroy a campaign for a troupe just as easily as any power gamer, rules lawyer, or munchkin.

by MoonHunter
265xp
13 replies
7956 views
1 HoH
MoonHunter
When Gamers go Bad! #1 Power Gamers By: MoonHunter

Every kind of gamer has the dark potential to disrupt the game if they take their natural interests to extremes. The most common and dreaded extreme is the Power Gamer.

by MoonHunter
130xp
5 replies
5151 views
MoonHunter
A perfect gamer is By: MoonHunter

A very short piece

by MoonHunter
120xp
5 replies
5400 views
2 HoHs
MoonHunter
Authentic LARP 2: Taverns and Brawls By: MoonHunter

A standard roleplaying environment: the tavern. This is another easy one to create in your own home, providing you have a large enough group of roleplaying friends. Let us assume your PC group is no larger than five, and that the rest of your friends can be NPCs. Let us also aim for an exceptionally seedy and unscrupulous city tavern.

by MoonHunter
65xp
4 replies
5954 views
MoonHunter
MoonHunter's Super Thread By: MoonHunter

Most of you are probably wondering about this thread. It's title is a little vague. It is about super hero/ meta hero/ comic gaming. This is a support submission. What I want here is organizations, meta-hero equipment, minor NPC, Extras, etc. I want things that will help in running a supers games, Modern, Pulp, and even Fantasy.

by MoonHunter
65xp
14 replies
25055 views
MoonHunter
New Looks and Takes and Makovers By: MoonHunter

Some times the same old thing, be it a species or class or type of magic, just does not have that old spark. That is what these threads are about. They are re-imagined versions of the classics. An attempt to make them interesting and useful again.

by MoonHunter
235xp
16 replies
121112 views
4 HoHs
MoonHunter
Making a Magic System - a psuedo FAQ By: MoonHunter

Everyone wants to make a magic system for their game, be it THEIR GAME SYSTEM or another. So have fun and do it. Just a few things I want you to think of.

by MoonHunter
105xp
7 replies
5060 views
MoonHunter
Hollywood's Musical Movie Magic By: MoonHunter

Music and Gaming, two great things that actually do go together. And movies show us how.

by MoonHunter
190xp
12 replies
8597 views
2 HoHs
MoonHunter
Scene Journals By: MoonHunter

Have you ever needed to play out a scene that would of been embarassing to you or between your character and another that would of sucked up hours of game time leaving everyone else bored to tears? Scene Journals are your answer.

by MoonHunter
170xp
7 replies
9254 views
MoonHunter
Character Weaving By: MoonHunter

Do you understand Six Degrees of Seperation?

by MoonHunter
185xp
12 replies
8003 views
1 HoH
MoonHunter
Mirror Characters By: MoonHunter

If you are a GM you will frequently find yourself in need of quality allies and enemies for your campaign and find yourself pressed for time. Any old NPC will often not do. You want someone with a full conceptions and some history.

by MoonHunter
145xp
13 replies
12833 views
MoonHunter
'The Speed Limit is ' - about Magic Items By: MoonHunter

I have to admit I HATE the number of casual magic items that appear in the average fantasy game, D20 being the worst. The amount of magic is being reinforced by the rules and the treasure chart. They are just 'power ups' of the video game nature. They don't add anything to the game except requiring bigger and badder bad guys.

by MoonHunter
155xp
16 replies
12022 views
1 HoH