Ancient Gamer's Hall of Honour Submissions - ( 42 )

Ancient Gamer
Teleportation and Translocation By: Ancient Gamer

Throughout creation there are locations which serve as nexuses of sorts; conduits between one place and another. Such are the rules of translocation that only areas that border each other can be traversed by physical or magical means.

by Ancient Gamer
205xp
20 replies
11069 views
1 HoH
Ancient Gamer
The Bridge of Fates By: Ancient Gamer

At this time an old man, one who told the Prince wondrous tales during his childhood, walked upon the bridge and witnessed the prince commit suicide, saw him fall into the water. 'This is the Bridge of Fates. I foresee great sorrow and happiness. This bridge shall never remain neutral, shall know tears of joy and the blood of innocents'.

by Ancient Gamer
340xp
12 replies
9356 views
4 HoHs
Ancient Gamer
The Stairs of Kienor By: Ancient Gamer

What initially appears to be another trek through wintry mountain landscapes will be revealed as a true struggle for survival. For the mountain known as the Kiebral is an ancient evil, its secrets are countless and its power is immense. Can the PCs outwit a power from the dawn of time, or will they succumb and be trapped for all eternity?

by Ancient Gamer
485xp
30 replies
19882 views
8 HoHs
Ancient Gamer
The Black Legion By: Ancient Gamer

In the quaint little town known as Golothei, the infamous black legion makes it's last stand against the mountain tribes of the Ugeroth. On the Asylum River Island the battle rage most intensely, legionary squad mages barely holding their own against the onslaught of chaos worshipping tribal sorcerors. To this location the PCs are destined to travel in search of the powerful artifact known as the Tallow Candle. But not all is as it seems within the halls of the asylum.

by Ancient Gamer
415xp
17 replies
11301 views
9 HoHs
Ancient Gamer
Claws of the Emperor By: Ancient Gamer

When the Caliph-Emperor of the Dunes hear about his son's heart attack at the northern front, his rage is unstoppable. For his son was only nineteen years old, and a trained athlete. Grief stricken as only a parent bereft of their child can be, the Emperor finally rouses the Empire into action.

So, when reinforcements finally arrive to the beleaguered veterans at the front, they are accompanied by the the Imperial Necromancers in their gold laced red silken robes, as well as the three old triplet hags of Devananon, seers and prophets who use narcotics to enhance their trance visions.

As the Prince's corpse is carted to the Spires of Devananon, where the necromancers and the triplets will work their magic, the PCs will have to conjure a plan of their own. For they are to blame for the Prince's death.

This plot is set five months after the happenings of 'A Dark Moon over Sagranz', but could be adapted by any GM to fit his setting and need.

by Ancient Gamer
280xp
15 replies
5093 views
3 HoHs
Ancient Gamer
The Arcane Chambers By: Ancient Gamer

Deep beneath the central tower laid the chambers of the Arcane. This is where the mages, witches and warlocks place those creations they deem to dangerous. The crystal bell � Beloth � was such a creation. Shortly after it was created by Magnus of Cormalth, it got into the hands of a cunning mercenary captain known as Harlan Marcus. Let's shorten the tale and just say that the mages in the college valley did not like to have Harlan and his men roaming about the valley, helping themselves to the mages valuables. The bell rendered the college magic useless, and the mages locked themselves in, awaiting Harlan, armed with brooms, pottery and kitchen utensils.

The bell was later recovered, together with Harlan himself, and both were locked away in the chambers of the arcane.

by Ancient Gamer
275xp
10 replies
10663 views
5 HoHs
Ancient Gamer
Crawlers of the Dark By: Ancient Gamer

In the dark alleys of Malcaresh, the Caravan City of the Plains, many an adventurer meets his death at the end of an unseen blade. Even more part unwillingly with their belongings, having fallen victim to the thieves and cutthroats plying their old and ignoble trade. Yet even among these, the whispers of House Caraguil invoke fear and discomfort.

by Ancient Gamer
595xp
29 replies
12966 views
10 HoHs
Ancient Gamer
The Magic of Art By: Ancient Gamer

This is a scroll for posting spells to be used with fantasy art, or just debating possible effects and uses for magic together with art. Come join the creative effort.

by Ancient Gamer
190xp
32 replies
26935 views
1 HoH
Ancient Gamer
Hak-Hakunin By: Ancient Gamer

Come, face Hak-Hakunin, the accursed and undying spawn of Dancer Kallina. Watch him trek through eternity, a cruel and heartless executioner of infants and innocents. A cold toy of the Gods, a death bringer and prisoner of fate.

by Ancient Gamer
215xp
9 replies
8638 views
2 HoHs
Ancient Gamer
A New Take on Hell By: Ancient Gamer

Hell. A place of suffering and torment, a often used and cliche ridden place that every GM has to relate to.

by Ancient Gamer
220xp
33 replies
5571 views
1 HoH
Ancient Gamer
Of Demons By: Ancient Gamer

Demons are the darker emotions, the destructive forces of creation. In primeval times the demons awoke alongside the gods and the angels, and were herded by the greater powers, chased into hell, even as the angels were led into heaven.

by Ancient Gamer
245xp
8 replies
11292 views
4 HoHs
Ancient Gamer
Of Angels By: Ancient Gamer

Angels are the guardians of Order, the forces that oversee that the purpose of existence is indeed fulfilled.

by Ancient Gamer
220xp
9 replies
17530 views
2 HoHs
Ancient Gamer
Thenadore the Young By: Ancient Gamer

Thenadore is a small boy who always laugh and who is considered a child prodigy. However there is a secret concerning him. A secret few knows about.

by Ancient Gamer
285xp
11 replies
9053 views
2 HoHs
Ancient Gamer
The Dangerous Aspects of Using Magic By: Ancient Gamer

This is a system for balancing magic based on two negative aspects: A) Magic creates 'noise' that those sensitive to power will notice and B)Magic is channeled through rifts to other parts of reality OR other dimensions/planes/what have you and those rifts can get out of control...

by Ancient Gamer
165xp
15 replies
10636 views
3 HoHs
Ancient Gamer
The Azul Deck of Shadows By: Ancient Gamer

The Deck of Shadows is bound to other dimensions through demonic blood magic infused in the wood, and the eldritch essence woven into the vivid paintings on the cards.

by Ancient Gamer
150xp
13 replies
7046 views
1 HoH
Ancient Gamer
Woodland Tale By: Ancient Gamer

A Village by a forest, and a secret few knows. Will the PCs discover what dwells beneath the surface?

by Ancient Gamer
170xp
10 replies
8036 views
1 HoH
Ancient Gamer
The Malisso Cabinet By: Ancient Gamer

The Malisso Cabinet is an ordinary piece of luxurious furniture, but one that might create a lot of trouble for its owner.

by Ancient Gamer
320xp
10 replies
12714 views
4 HoHs
Ancient Gamer
Of Spirits By: Ancient Gamer

When the Gods forged Creation they imbued everything with a spirit of its own, a soul so to speak. The trees, the bushes, serpents and birds, everything was imbued with a soul. Even the very earth and the mountains got spirits of their own, as did the winds, the rain and the storms.

by Ancient Gamer
215xp
6 replies
8824 views
2 HoHs
Ancient Gamer
New Alternative Assassins By: Ancient Gamer

'Sigh. Another mysterious, highly skilled assassin, with a difficult child hood and black clothes. Oh. This one has knives in his belt, not his boot. Well, at least it is not a Drow. '

by Ancient Gamer
140xp
4 replies
41846 views
2 HoHs
Ancient Gamer
The Citadel of Xolthog By: Ancient Gamer

This is the conclusion to the Prophecies of Redemption Campaign. The characters have sojourned through mountains and lowlands to reach the forest in which the entrance to the demon lord's citadel can be found.

But the Citadel is not what one could expect. Can the PCs find their way in and survive to tell the tale?

by Ancient Gamer
200xp
9 replies
7279 views
3 HoHs