Wand/Staff/ Arcane
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Comments: 9
Ideas: 0
Rating: 4.5
Condition: Normal
ID: 232


August 21, 2007, 3:56 am

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A well worn plain staff made from oak. Gives who holds it the power to track as a wolf.

A well worn plain staff made from oak. Its magic is said to have come about by a tragic event involving a druid and his wolven companion. It is said that the bond formed between them went beyond what is natural and became one mind in two creatures.

Legend tells that they were defending their home against yet another intruder when the wolf was thrown at the druid and was impaled onto the staff and in turn the staff was thrust into the druid. While face to face, neither knowing the other was soon to die, they tried to give each other a piece of themselves through their special bond. The druid died first and soon after the wolf died leaving the staff imbued with a power that was hoped to be shared with the other.

Magical Properties:

The magic allows whomever that holds the staff and has no ill will towards druids to be able to track as well as a wolf. The heel of the staff is used as if it was a wolve’s nose and directed where the scent would be. If a scent is found then the holder has a vision of man, animal, beast to equal what the smell is. Depending on the strength of the vision shows how strong the scent is. If the scent is lost, so is the vision.

The vision only shows the outline and shadowy shapes of the creature to the point where it should be recognizable. In the case of a man, if he is tracked all the way and the staff is allowed a "smell" of the real man then the shadow will meld into the man and from then on the shadow will actually have the features of the real man. This was the gift of the wolf to the druid.

The staff also gives the power to those that hold no ill will towards wolves to be able to discern the true alignment of a person and know if they have evil tendencies. The druid gave this gift to the wolf so it would know those who would be friends.

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Comments ( 9 )
Commenters gain extra XP from Author votes.

May 28, 2002, 16:13
Add something weird at full moon- you can shapechange into a wolf , get some druidic ability or so. If sleeping, you dream of being an animal freely walking the night... player will be soon afraid of lycanthropy.

And do not forget druids may want this staff also...
October 16, 2003, 1:00
A great item, I'm certainly going to use this on someone, somewhere.
October 16, 2003, 3:51
To build on Manfred's comment, maybe overuse of the staff will lead to a form of lycanthropy? After all, surely an item begat by such tragic circumstances would have a darker side...

September 19, 2005, 3:48

Another solid item associated with the wolvenkind. It has a logical background and powers (there is that thing about the alignement... but can be changed into 'feeling evil intentions' easily).
September 20, 2005, 0:28
AHWW members of the world unite!

It is a good solid item with a nice compact write up. If is often unfortunate that we never comment upon them and the good slide away into obscurity, while the bad stay up on the new list as "straw men" to beat upon.
September 20, 2005, 18:16
But beating on straw men is so much fun!
Voted axlerowes
October 12, 2006, 21:35
Nice solid item that is more useful than most for pushing plots along. I just didn't like the back story of the druid and the wolf getting impaled on the same stick. But I do hope to use the item soon.
July 26, 2008, 7:56
Solid item as axe said, i find it awesome.
Voted valadaar
May 3, 2013, 13:04
Boy, someone knew how to throw a wolf :)


Random Idea Seed View All Idea Seeds

       By: ephemeralstability

On route from Geli to Nekrass the characters meet a peasant boy on the road. He's wandering in the direction from which they've just come. If this seems a little bit incongruous, they may wish to ask him a few questions. He's perfectly willing to talk: he's called Lamish and he's run away because he knows he is the heir to the throne of Geli and his parents didn't believe him. How far is his home? About five weeks walk from here. How much has he eaten? Nothing. Has he drunk? Only from the filthy roadside ditches. In short, it's a wonder he is still alive. And yet he seems perfectly healthy.

Is he a thief, waiting for travellers to trick? Is he lying because there's something more sinister under all of this? Is he telling the truth? And anyway, what should the characters do? Do you take him to Geli? Do you try to find his parents? Or leave him to make his own way?

Encounter  ( Locations ) | September 23, 2003 | View | UpVote 0xp

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