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NPCs
Minor
Combative
2.5
5 Votes

8xp


Hits: 3870
Comments: 7
Ideas: 0
Rating: 2.5
Condition: Normal
ID: 962

Submitted:

Updated:
January 19, 2007, 6:26 pm

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WindSong

By:

She’s a were hybrid (hybred?) Her mother is fox were her father is wolf were.  She’s a healer, but also a warrior.  She does not like to fight, but will if she has to.  And she will to defend what she thinks is right.  She is skilled in everything else needed to survive in the wilderness.  Such as tracking, hunting, etc.  She is always accompanied by her spirit guide, SkyStar, a large male wolf.  They can speak telepathically to one another. And they also share a common language, wolf.

Special Equipment:

A small leather pouch containing items her pack considers to give power and bring luck. (They are very supersticious.) Also a double edged sword given to her by a special friend.

Appearance:

Her skin is a dark tan and she stands about 5’4” in her human form.  In her maned fox/wolf hybrid were form she stands about 8’, small for a were. In both forms her mane/hair is black and her eyes are green. In her were form she has grey fur and sharp black claws.  If you’re still having problems pictureing her in were form go to goldenwolfen.com and look at some of Golden’s were art.  It’s pretty close to how WindSong’s were form is built.  She’s pretty, but not drop dead beautiful. She has come to like human clothing instead of the animal skin clothing her people wear.  She’s cool and calm.  An easy going creature, for the most part unless you send her over the edge.  By then she’ll porbably be so enraged she’s already turned into her were form.  Emotional or physical stress can make her morph, but she can also do it at will. She adores children and is respectful of old and wise.  She hates to see either abused.  She is swift of foot and mind, she’s a skilled warrior, and big of heart.

Background:

She was born to a were pack made up of mostly wolf weres.  Her mother is fox were and her father is wolf were.  Because of this she’s a were hybrid.  They are a simple race, so they live simply.  
     Though this certain pack is more sophisticated than some.  The pack’s home is a cave on the base of a mountain.  The cave is much like a fortress with its intricate tunnles and such.  With the steep mountain at their backs and a wall of marble that they surrounded their mountain fortress with, from some help of the elven king, keeps them protected.  They are the first were pack known to do this.  The rest are nomadic and fallow there meat source as it migrates.
     They are allied with the elven folk. WindSong has many friends among the elves.  There has been conflict between the weres and humans for many centuries, but there are still some humans that have allied with the were’s. Here at this fortress they have much trade with the elven folk and humans.  They trade mostly furs and rare plants.  
     WindSong is highly respected among her people.  Respected because of her love for them and her kind, careing heart.  Her people also expect a lot from her which can sometimes be a problem.  They think she is destined to be great, because her family has always been highly honored and most are high in rank among her pack.  WindSong’s Uncle on her father’s side,FlashFang, is the alpha male of the pack.  Her aunt,Hawk, is alpha female.  They both hope that she or her brother, BloodCaller, will become one of the next alphas. Her father,One Who Knew, is a healer, from him is where she learned the art, and her mother,TrueHeart, came from another pack after it was destroyed by humans.  She also has a baby brother who is too young to have his name day, which will not happen untill his fifth summer.   WindSong’s bond to her family is strong.  She protects them fearlessly, almost ferociously.  They always come first in her mind and heart.
     She has been a sailor and loves the ocean, but does start to get homesick.  Despite her love for her home she has always been a wondering spirit and has traveled to many foreign lands.  She has helped many in need over the years.  She has now seen her sixteenth summer and is living with her pack,but can at any time decide to travel again. 

Roleplaying Notes:

She could become someones healer.  Or a fighter in an elven army.  Fighting for were freedom.  Fighting against slavery.  A sailor.  I usually see her on simple travels to distant lands and helping others with their problems simple or complicated. I don’t know.  Something will present itself.



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Comments ( 7 )
Commenters gain extra XP from Author votes.

CaptainPenguin
March 30, 2004, 17:09
0xp
Hmmm...
I don't have any sort of sense of personality from this. What is she like? What are her likes and dislikes? This is more about her family than about her.

3/5.
CaptainPenguin
March 30, 2004, 17:13
0xp
Oh, yeah and...
The name is very stereotypical, and the word is spelled "morph".
Obsidian Shadow
April 1, 2004, 0:41
0xp
Your background needs to be a liiittle bit more in-depth and easier to fallow. I agree with the Cap'n, I really can't get a sense of windsong's character, not with all the interference from "Trueheart" and "One Who Knew" and whatnot. The basic idea with the hybrids and were's is great, it's the details that need developing. On a more positive note, that link you gave about were's is freakin' awesome! ( www.goldenwolfen.com )
Gave me some great ideas. Keep 'em comin' man,keep 'em comin'!
TsarDragon
April 1, 2004, 17:54
0xp
I've tried know to give a better feel of her personality and I've corrected the word morph. Thankyou for pointing it out. I hate misspelled words in my posts. I'm sorry you dislike her name, but once I give a give a character a name I don't change it. Sorry Obsidian, I didn't notice that! I've tried to get it based on her again, but to me the family is part of the character. A character's family are what shaped and molded the character through life, so I wanted to incorperate them into her history. Details Details Details! Yes they are important. I'll try my best to start doing that. I used to pretty good at it, but my friends used to complain that I went to in depth, so I tried not to. The only problem is I can't get in between. I'm either too in depth or I'm not enough. Plus I get ideas in my head,but it's hard to completely explain them. I'm glad you liked the site! I'll send you the names of a few more sites I know!
Shadoweagle
April 2, 2004, 8:57
0xp
You should post the websites you know in here, Tsar: http://www.strolen.com/forums/viewtopic.php?t=424&start=120

I suggest, also, that you try to be in depth, and make your friends deal with it ^_~ A thorough submission is better than a shallow one where people have to fill in the void with questions to the author. Keep the ideas coming!!
Voted valadaar
May 14, 2013, 19:47
Only voted
Voted axlerowes
March 21, 2014, 5:38
0xp
has a classic RPG feel to it. simple in scope and execution, an easy to grab mystic


Random Idea Seed View All Idea Seeds

       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

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Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp


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