Items
Wand/Staff/ Arcane
Villanous
3.5
1 Votes

6xp


Hits: 3198
Comments: 3
Ideas: 0
Rating: 3.5
Condition: Normal
ID: 4042

Submitted:

Updated:
May 31, 2011, 7:35 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status

Options


Wands of Soul Rending

By:

The Wands were created by the Aldruku as a weapon to finally destroy their Nyorian enemies.

Full Item Description

These wands appear as slender, leather-covered switches 3’ in length. The leather is dyed the color of dried blood and its length is enscribed with mystical runes.

History

The Wands were created by the Aldruku people as a weapon to finally destroy their Nyorian enemies (See Nethernimbus for more details).  The Aldruku priesthood were assisted by their deities (who were also warring against the Nyorian Pantheon) in developing these accursed items.

Magic/Cursed Properties

The Wands are crafted from human bone,sinew and skin and infused with power both divine and from the slaying of human sacrifices. The wand’s power is simple, but dreadful.  It will force the soul from a living being and tear it into fragments. Apart from causing the death of the victim, the now sundered spirit will be unable to proceed to the afterlife, as the components literally are scattered to the wind. 

With sufficient divine magic - either directly wielded by a deity, or by a sufficiently strong priest, one can attempt to reunite the fragments, but they must be found and brought close together first.

Depending on the strength of the sundered spirit, the fragments may manifest themselves as non-corporeal undead of minor power.  Destruction of these Fragments will cause permanent damage to the soul should the remaining fragments be collected and united.

Campaign Use

The power level of these items is quite high, and in the World of Neyathis, quite a number were created by the Aldruku.  However, with the destruction of their fleet, the wands were virtually all cast into the sea and carried by tides to all ends of the world.  Some were destroyed by the effects of weather, or through misadventure through the centuries, but some still remain.  The undead spawned through use of these could alert various groups that one of these rods has been uncovered.

Their macabre origin and intense evil lends them to having dangerous side effects to the bearer.  That which so readily destroys spirits might do so also to its bearer, perhaps slowly slicing away pieces of his spirit, creating additional Fragments.  The Aldruku never found out about this side effect - they having created the rods only a short period before their one and only use.



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Codex

Aldruku By: valadaar ( Society/ Organizations ) Ethnic/Cultural - Country/ State

A powerful empire, macabre and violent. Now gone, a victim of their own folly.

[ Show / Hide Submission ]   [ Visit Submission ]


Nethernimbus By: valadaar ( Lifeforms ) Unique - Other

Nethernimbus - Also known as Wraithstorm, Necronimbus, The Great Blackness

[ Show / Hide Submission ]   [ Visit Submission ]


Nyoria By: valadaar ( Society/ Organizations ) Ethnic/Cultural - Country/ State

A powerful, maritime people, brought down by the foulest Necromancy.

[ Show / Hide Submission ]   [ Visit Submission ]


World of Neyathis By: valadaar ( Locations ) World - Other

The Big Picture of the World of Nyathis, for the time being…

[ Show / Hide Submission ]   [ Visit Submission ]



Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 3 )
Commenters gain extra XP from Author votes.

Murometz
March 29, 2010, 19:20
0xp
consider these stolen for AuR, but in whip form.
valadaar
May 31, 2011, 19:35
0xp
Update: I think this can stand as a sub. Out Wit Ye!
Voted Dossta
December 22, 2011, 16:57
0xp

Ouch.  I like the imagery of the item itself, but the power itself is a bit "meh".  It's basically an instant-death rod, with the added side effect of being unable to resurrect the person afterwards without great difficulty.  Though I will say that the soul-shard undead could make for a fairly interesting lot, if played correctly.

Just an idea, but if I were to use these I would make the wand tear the soul from the mortal and manifest it as a sort of physical object -- perhaps a crystal or a glass globe.  The attacker could then do with the soul what he wishes.  He could shatter it into a hundred pieces and scatter them to the four corners of the world (good backstory for a campaign), or he could simply be a sicko who collects souls and keeps them in a room somewhere.  Maybe he fancies himself to be a sort of god -- perhaps he even has a cult following whose souls he "harvests".

Codex

Regions

Freetext



Random Idea Seed View All Idea Seeds

Order of the Moonbeard

       By: valadaar

Among the assortment of organized criminals who live in the great city, few command greater fear the Moonbeard Order.

They of course do not call themselves that, but have earned the moniker from their fashion of dying their large beards with lye to produce a distinctive crescent shape running from earlobe to earlobe. This is meant as a taunt for their enemies, for it clearly outlines their throats.

They also wear garb similar to the northern tribesman, carefully tooled leather and showing multiple, colourful glyphs.

They are feared due to the intense discipline that their group maintains, due to their origins as a warrior-sect.

They serve as paid thugs, enforcers and assassins within the city, with the client simply ordering a service from the organization, not hiring an individual. Apart from making the request and providing payment in full in advance, the order completes the assignment themselves.

Their order has many moles through the organizations of the city, and more than a couple of nobles. As such, no organized move has been made against them since their chief activity is directed against other members of the crime world. It is said that their services have been useful for those in power as well, further protecting them from persecution.

Their religion holds that their time in this world is vanishingly brief, and largely unimportant except as training for the Great Battle.

The order is very utilitarian with weapons choice - they simply use the tool needed for the occasion, though not without having trained extensively with it beforehand. Daggers, garrottes, swords, bows, battle axes, polearms, wagons, even siege engines have been used to carry out their contracts.

Encounter  ( City/ Ruin ) | January 24, 2014 | View | UpVote 5xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0292