Society/ Organizations
Criminal/Espionage
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3.88
4 Votes

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Comments: 5
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Rating: 3.875
Condition: Normal
ID: 1680

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Updated:
December 14, 2005, 1:56 pm

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The String

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Everyone has strings. You just need to know how to pull them. *cue evil laugh* With this “string” of agents, who will respond perfectly to my careful manipulation, the safety of the Kingdom is ensured.

The old noble name of the family has been struck from the records and a death sentence is on the head of any who speak its name, such is most of the punishment for the family’s attempted rebellion.  They are called The String because of the magical part of the punishment.

The Family was cursed with a powerful curse, the curse of total obedience. They will do what ever they are told. The family line will do this down the generations. They are now puppets on strings to those who know of the curse.

Of course the children were fostered to a variety of houses, and a few bastards were located because of the curse.  Those who knew of the curse kept in track of the children for they saw the potential.

The Adults and older children were punished by being kept at court as servants. They are called the Puppets are often have their faces painted as garish puppets and dressed in equally garish clothing.  There lives are a living hell. Yet some of them are still tapped to be a member of the String. 

The Master of Intelligence is the main user of The String. He has a masterful way with words and a cunning intellect. (He has left a small tract on how to handle The String, in the state code, for future Masters). With a few careful words, he turns any member of The String into a perfect assassin or spy. He has even given some of The String special training, as they are obedient to any command, but not always compentent in its execution - despite the magic’s compulsions. The children are now growing into proper young people, and being placed in key places and a few odd ones, so they can be utilized at a moment’s notice. Some of the younger were sent to foreign homes, where they were unsuspecting or unknowing of the curse. Other than being well mannered, no one in these foreign lands truly suspects what these fosters are. They are the Master of Intelligence’s aces in the future games of state.

The Strings are living somewhat normal lives, fitting in perfectly (as they were told to do), until the day they will be turned to the purpose of state by The Master.

Note: the children of the puppets are also being fostered, so they will renew the string… and a few of the string have been turned into brood mares, to ensure a steady supply of spies and assassins of total loyalty.



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Comments ( 5 )
Commenters gain extra XP from Author votes.

Voted Scrasamax
November 26, 2005, 16:16
Only voted
Voted KendraHeart
December 27, 2005, 19:15
0xp
This has novel written all over it. Since it wasn't referenced, I am assuming it is his idea. Maybe someday someone will write such a novel. It would be part espionage part tragedy part fantasy.
Voted valadaar
June 3, 2011, 20:14
0xp

I think you were reading/watching the Borne series on this one :)  An interesting idea!

 

MoonHunter
June 4, 2011, 18:51
0xp
Actually, no. It would of been Manchurian Candidate if there was a literary influence. If there was an influence, it would been Ella Enchanted.
Voted Dossta
December 11, 2015, 14:28
0xp
This is a very solid concept, with tons of hooks for a game. Only comment I have is that it might be hard to convince someone to foster a child if the child's family name was completely abolished.

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Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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