Full Item Description
The Kemlar potion, after the alchemist that discovered it, is a clear, yellow potion with a slightly sour taste that has a hint of spicy flavor that gives away it’s origins in the Nodenju mountains.
The Kemlar potion, after the alchemist who first created it, Demond Kemlar, is derived from very basic ingredients, as well as the otherwise useless Eschad Lily that covers the Nodenju mountains (and other regions as well), also known as the pepper hills, for the array of spicy peppers that stem from it.
Demond Kemlar’s alchemical career was about as unsuccessful as a career could possibly be until he discovered this new potion. Since the discovery of the formula, he has become one of the richest men alive. His wealth can be matched only by nobles and extremely rich merchants and guild leaders.
The Eschad Lily is is actually a misnomer. It is not a lily at all, however the mountain folk who saw it first, had heard only vague descriptions of lilies, and thus named it so. It is actually more akin to a grass, with a thick forked stalk, and a purplish bulb on the end.
It is in the Stalk, not the bulb, that the vital ingredient is found for the Kemlar potion. Ironically, both the stalk and the bulb is poisonous, however, when mixed with the right ingredients, it becomes a truly miraculous healing component, arguably rivaled by none. Still, it does have it’s downsides.
For the potion price, it is far more potent than a standard healing potion of comparable value. Depending on the region, the potion is 2-15 times cheaper to buy than its positive benefits would normally yield. In addition, after the initial boost in health, the healing lingers to subsequent rounds, diminishing until it eventually stops. A person who has taken a strong Kemlar potion, is not only usually at full health, but will continue to go back to full health for some time after.
However, the Eschad Lily, no matter how well concocted, is still a poison, and acts as such. It is extremely addictive, and dangerous besides.
Any person who does not drink another Eschad potion within a day of the first one will start to feel the effects of withdrawl. Even if the player manages to resist the addictive effects of the potion, The player’s Constitution and Strength will begin to decrease faster and faster each day until the character is dead unless they can get hold of more.
The only way to be rid of this effect is to either drink more of it, or recieve constant, extensive healing, equal to the initial healing value of the potion in the first place, repeated for as many days as the potion has been taking it’s toll on the body. Once the subject is no longer in withdrawl, they can regain lost constitution and strength through natural or supernatural means, but not any faster than it could normally be restored.
Some adventurers carry one or two bottles of Kemlar’s Potion in case of a dire emergency. Others use it prolificly, although, these individuals rarely live long afterwards. Many successful adventurers, however, stay away from Kemlar’s potion completely though, as they see the downsides as not worth any amount of healing in battle
Kemlars potion was originally designed for PC’s in the case of a dire emergency. It is not unconceivable that the PC’s could make use of the potion in a particularly dangerous (or unlucky) encounter.
However, the effects are not limited to PC’s. Occasional enemies could use Kemlar’s potion to become much harder to kill. The more recklessly evil a character is, the more likely that they would have a few potions.
Mostly, you shouldn’t have this potion throughout your campaign. It’s effects can be somewhat unbalancing. You might want to limit it to the regions around the Nodenju mountains.
Make sure that all of your Arch-Villains have a few Kemlar potions as a backup in case the PC’s use theirs and you don’t want them to have a dire advantage. A Kemlar potion could be a quick end to a villain that is supposed to pose problems for the PC’s time and time again.