Forest/ Jungle
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Comments: 15
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Rating: 3.7
Condition: Normal
ID: 5211


March 14, 2010, 12:38 pm

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The Glades


This is a quiet place in the forest of Kaarengard, an Inn where mostly rangers, woodsmen and the occaisonal adventurer spend their evenings, swapping tales of adventure and spreading the latest news.

The Glades is a fairly out of the way Inn in Kaarengard forest. Roughly hewn sandstone from the nearby quarry forms the base of this inn upon which the great timber framed structure is built. The thick oak beams supporting the rafters keeping the large pine roof up are old, but still in good condition. Outside there hangs an aged sign above the door bearing the name of this establishment; "The Glades". The windows are old and somwhat grubby, making it difficult to take a peek outside, or inside for that matter.

The current proprietor Lars Ugnaraan is a forty-three year old, ex-Hunter/Trapper and has been running this inn for good 7 years. Friendly, and always willing to let the dice roll should the opportunity arise. This place is well known for its good home-brewed beer and delicious food. For his dwarven visitors who occaisonally come out of their mountain halls, he keeps three large barrels of Veloran´s XXXX "Dwarf Strength" Spirit Wine.


Built almost three hundred years ago shortly after the last war between the Elves of Narkorrath and the Orcs of Saraul. The Inn has been the property of the Ugnaraan clan since its founding by Bjorak Ugnarann after leaving the Kings Rangers and going into retirement. With a handsome sum of money he decided to settle down somewhere close to where he grew up. It took almost 2 years to finish the Inn, and get it fully furnished and stocked. The brewery took a futher half a year to complete.

Business was slow at first but because of its location it was ideal for the woodsmen, rangers and others who were occupied in the forest. Word began to spread of the new establishment and people came to see for themselves to taste the food and try the beer. Many came to listen to his tales about the war and his time serving amongst the rangers.

Nowadays It is mostly frequented by the woodsmen on the way home from the days work and adventures looking for a place to spend the night and swap tales about their lives and expieriences, conversing way into the morning with one another.


---Home-brewed - Lars´ home brewed beer is well known because one does not have a hangover the next morning.

---Veloran´s XXXX "Dwarf Strength" Spirit Wine - A rare and special wine made only by the dwarves of the Saraulian Halls. After imbibing a goblet of this powerful wine, ones resolve and endurance is strengthened giving one the will to carry on and pull through, even in the most dire of situations. There is however a limit to how much of this wine one may consume, for every goblet after the second the after-effects strengthen. After-effects (after the second goblet) include: severe vomiting, migrains and an inability to concentrate that can last for up to two days. How long the positive effects of this drink remain noticable is for the individual GM to decide.

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Comments ( 15 )
Commenters gain extra XP from Author votes.

March 14, 2010, 12:38
(An extra note on the spirit wine: I will be uploading a full submission for it as soon as i am finished)

I have decided to leave this subission a little open-ended shall we say, so as to allow for more adaptability and flexibility.

This is also my first post after a long time, so it will take a while for me to get back into the swing of things.

Constructive criticism is as always highly valued.

Your thoughts ladies and gentlemen!
Voted Cheka Man
March 14, 2010, 13:36
A nice place for PCs to relax.
March 14, 2010, 14:09
Thank you for the generous 4 Cheka. You have caught me at unawares, i was expecting something along the lines of a 2.5 or so.

Again, many thanks.
May 3, 2011, 8:12



May 3, 2011, 9:28

Has some potential to be a neat little spot. Come back, Kassy!

May 3, 2011, 16:55

I thought the first few paragraph were very solid prose, not fancy or mind blowing but clear and illustrative.  Also I think this sort thing a "minor place" is exactly the kind of thing one might seek another's imagination in order to flesh out.   I like it all but it just sort of drift off into forgetable.  The flavor the place never really gets out in this write up.  You describe the place effectively, as if you have been there, but you don't take us there.

April 13, 2012, 5:22
Thank you for your feedback axel.

You say that I don't really take you there.

Perhaps you would like a more in depth description of the Inn? It's features? Regulars?

I know this is an old submission of mine but if it can be improved then I gladly will.

Speaking of regulars, I believe I've just given myself the idea for a new NPC :)
March 25, 2014, 10:10
Sorry I never answered your questions. As Valad suggests below, a write up of Lars could do it, but I would enjoy a slice of life blurb. But it is a nice solid post.
Voted Silveressa
May 3, 2011, 19:43

A nice easy to use palce to drop into any fantasy setting, (or higher tech colony worlds with a little work)

This place is likely to make an appearance in my Serenity campaign after some minor modifications.

Voted chilled
June 9, 2012, 17:37
Only voted
Voted valadaar
March 25, 2014, 10:00
The place is pleasant enough and detailed sufficiently. However, as with all such places, it is the staff the define them. Let us meet the proprietor - give him more flesh and personality.

As it stands, a good sub, but has the potential to be a bit more.
March 28, 2014, 12:46
Added to my to-do list. Thank you very much for re-voting.
Voted axlerowes
March 26, 2014, 11:15
revoted upon reread
March 28, 2014, 12:46
Thanks axle :) It is much appreciated!
Cheka Man
August 20, 2017, 21:22
*goes to the inn*.

Random Idea Seed View All Idea Seeds

Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp

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