Strolen\s Citadel content. 
Locations
Establishment
Forest/ Jungle

3.5

3 Votes

9xp

ID:5211
Hits:862
Comments: 7
Ideas: 0
Rating:3.5
Condition: Normal

Submitted:
March 14, 2010, 11:38 am
Updated:
March 14, 2010, 11:38 am





The Glades
By: Kassy

This is a quiet place in the forest of Kaarengard, an Inn where mostly rangers, woodsmen and the occaisonal adventurer spend their evenings, swapping tales of adventure and spreading the latest news.

Description
The Glades is a fairly out of the way Inn in Kaarengard forest. Roughly hewn sandstone from the nearby quarry forms the base of this inn upon which the great timber framed structure is built. The thick oak beams supporting the rafters keeping the large pine roof up are old, but still in good condition. Outside there hangs an aged sign above the door bearing the name of this establishment; "The Glades". The windows are old and somwhat grubby, making it difficult to take a peek outside, or inside for that matter.

The current proprietor Lars Ugnaraan is a forty-three year old, ex-Hunter/Trapper and has been running this inn for good 7 years. Friendly, and always willing to let the dice roll should the opportunity arise. This place is well known for its good home-brewed beer and delicious food. For his dwarven visitors who occaisonally come out of their mountain halls, he keeps three large barrels of Veloran´s XXXX "Dwarf Strength" Spirit Wine.

History

Built almost three hundred years ago shortly after the last war between the Elves of Narkorrath and the Orcs of Saraul. The Inn has been the property of the Ugnaraan clan since its founding by Bjorak Ugnarann after leaving the Kings Rangers and going into retirement. With a handsome sum of money he decided to settle down somewhere close to where he grew up. It took almost 2 years to finish the Inn, and get it fully furnished and stocked. The brewery took a futher half a year to complete.

Business was slow at first but because of its location it was ideal for the woodsmen, rangers and others who were occupied in the forest. Word began to spread of the new establishment and people came to see for themselves to taste the food and try the beer. Many came to listen to his tales about the war and his time serving amongst the rangers.

Nowadays It is mostly frequented by the woodsmen on the way home from the days work and adventures looking for a place to spend the night and swap tales about their lives and expieriences, conversing way into the morning with one another.

Notes

---Home-brewed - Lars´ home brewed beer is well known because one does not have a hangover the next morning.

---Veloran´s XXXX "Dwarf Strength" Spirit Wine - A rare and special wine made only by the dwarves of the Saraulian Halls. After imbibing a goblet of this powerful wine, ones resolve and endurance is strengthened giving one the will to carry on and pull through, even in the most dire of situations. There is however a limit to how much of this wine one may consume, for every goblet after the second the after-effects strengthen. After-effects (after the second goblet) include: severe vomiting, migrains and an inability to concentrate that can last for up to two days. How long the positive effects of this drink remain noticable is for the individual GM to decide.



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Comments ( 7 )
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 Kassy

2010-03-14 11:38 AM
Link: [5211#73500|text]
0xp
(An extra note on the spirit wine: I will be uploading a full submission for it as soon as i am finished)

I have decided to leave this subission a little open-ended shall we say, so as to allow for more adaptability and flexibility.

This is also my first post after a long time, so it will take a while for me to get back into the swing of things.

Constructive criticism is as always highly valued.

Your thoughts ladies and gentlemen!
Voted Cheka Man

2010-03-14 12:36 PM
Link: [5211#73501|text]
0xp
A nice place for PCs to relax.
 Kassy

2010-03-14 01:09 PM
Link: [5211#73502|text]
0xp
Thank you for the generous 4 Cheka. You have caught me at unawares, i was expecting something along the lines of a 2.5 or so.

Again, many thanks.
gulkien

2011-05-03 07:12 AM
Link: [5211#77887|text]
0xp

good

 

Dozus

2011-05-03 08:28 AM
Link: [5211#77890|text]
0xp

Has some potential to be a neat little spot. Come back, Kassy!

Voted axlerowes

2011-05-03 03:55 PM
Link: [5211#77905|text]
0xp

I thought the first few paragraph were very solid prose, not fancy or mind blowing but clear and illustrative.  Also I think this sort thing a "minor place" is exactly the kind of thing one might seek another's imagination in order to flesh out.   I like it all but it just sort of drift off into forgetable.  The flavor the place never really gets out in this write up.  You describe the place effectively, as if you have been there, but you don't take us there.

Voted Silveressa

2011-05-03 06:43 PM
Link: [5211#77919|text]
0xp

A nice easy to use palce to drop into any fantasy setting, (or higher tech colony worlds with a little work)

This place is likely to make an appearance in my Serenity campaign after some minor modifications.

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Nearly every primitive culture has had rituals and celebrations to guarantee the proper passage of the seasons and to ensure the fertility of crops and animals. Oversight of these ceremonies was generally the provenance of local kings or priests. Suppose that the adventurers dispatch one of these fellows. The local peasants may become hysterical, fearing famine and death will stalk the land. Alternatively, they may want one of the new heroes to become king. For a while, this can be a good thing, but the first time that the crops fail, the superstitious locals will want to sacrifice their new leader.
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