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ID: 750


October 27, 2005, 2:41 pm

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If you follow the wide well traveled mountain road, you eventually find your way to Skyway. Nestled among the clouds, perched upon the mountain side, this tiny town is the key to many puzzles.

This little village is perched on the side of a mountain, just at the level where clouds float by. There is a good road leading upto this village, the kind one would expect for a major caravan route. Yet the road ends with Skyway. The locals live in the rarified air and cold making a living escorting others through the mountain passes and herding. It is odd that such a town exists here.  The answer, of course, is in the past. 

Long ago, when magic was much more plentiful, Skyway was an gatepoint for mystic trods to the SummerLands. It was the last mortal stop on a way to the Great Fey City of Avalon. It was one of the last.  While that trod/ roadway has long since closed, hints of where the Fey touched this lands still remaim.

Many of the older buildings have a fey appearance to them.  Their cornerstones have fey marks, enchanting them for strength, comfort, and good forture.  To be honest, there are few new buildings. Since the town has been growing smaller, some buildings are abandoned. 

Family heirlooms in these parts are all fey treasures handed down from the ages. There are more charm stones, glamor knots, enchanted fey silver swords and other tools, in this town than in most of the kingdom treasuries of the known world.  There are magics here, some powerful, hidden away—waiting for someone with the skill to use them. 

Someday, someone will need some of these tools to defend the mortal realm from some Enemy.  And the Fey left them here as a parting gift. 

The greatest gift they Fey gave was to the people.  In this isolated place, Fey blood runs strong.  Everyone here has the advantages of being part fey (half elven at the least), though they look perfectly normal. When people of Skyway wield magic, they do so with a control and a power that few can match.  Even those who follow the path of sword or scroll, find the ability to cast cantrips or even spells quite easy. 

Unknown to all but a few chroniclers, many of the heroes from the last centuries have been from Skyway, or parts nearby. 

Thus this little sleepy village, perched in an odd place, is the world’s greatest treasure.

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Comments ( 6 )
Commenters gain extra XP from Author votes.

March 13, 2004, 3:18
Look Folks... No Dragons, No Orbs, and it is not part of Arth. I am getting better.

Of course, I still giggle madly to myself and the voice in my head, but that is really just a nervous habit... really it is.
January 25, 2005, 1:08
For some reason, I am really attached to this location. If I was going to run a straight fantasy game AND it wasn't set in Arth, I think I would have to build a world around this place... and have most of the PCs come from here.

This is not a directly related, but if I was going to put it into a world, it would be the
The World of the Azure District. That would include Skyships and Lyrans and The City of Caulderon.

I really need to finish more projects. (but there is so much to do..... he whines)
Voted KendraHeart
November 4, 2005, 11:37
And you need to run more games.

This would do for light fare.
Barbarian Horde
April 25, 2008, 19:50
Some nomadic army should get jealous and stomp Skyway. I'd support it.

I can totally imagine a villain with an inferiority complex proving that he was better than people in Skyway by mercilessly killing them. Then he could go off and be charitable and compassionate to normal people.

You know what? Typing that has made me realize something: I'm definitely going to put Skyway in a campaign, and the PC's are going to be on that villain's side.

Man, this submission is so awesome.
April 26, 2008, 1:16
First, they would try. Then the natives would pull out their family treasures and open the box that says, "Do not open until the world end", and they might just take out the army.. even though they are not that great of fighters.

The big key to this is that it is not well known. Nobody has really connected the dots as to hows and whys. Well, perhaps a few wizards with delusions of Gandalfhood, and a scholar or two, but it is not something that most people will think about. It is just something that is, explained for the GM to know why this region is the "bed of heroes".

Your PCs would need to have a reason to join said "bad guy", then again the bad guy will need a reason. He is immortal and the last few fools that have stopped him caem from here?

If he is going to have an army, he might need a reason to rally them or to keep other militaries off his back. He is going to defend the world from the immenent Fey Invasion by taking out their foothold (and pick up some magic nicknacks so he can conqueror the world for its own good). Perhaps he needs the place to cast a "Great Spell" to bring him and his minions untold power. Or maybe Skyway just happens to be out of the way enough that he can take it over and use it as a base of operation for his real conquests.
Voted valadaar
April 25, 2008, 20:45
An excellent location with built in plot potential. Not bad Moon!

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