Login or register. (You can now login/register with your social networks.)

Locations
City
Mountains
4.4
10 Votes

37xp


Hits: 4860
Comments: 6
Ideas: 0
Rating: 4.4
Condition: Normal
ID: 750

Submitted:

Updated:
October 27, 2005, 1:41 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status

Options


Print Friendly and PDF

Skyway

By:

If you follow the wide well traveled mountain road, you eventually find your way to Skyway. Nestled among the clouds, perched upon the mountain side, this tiny town is the key to many puzzles.

This little village is perched on the side of a mountain, just at the level where clouds float by. There is a good road leading upto this village, the kind one would expect for a major caravan route. Yet the road ends with Skyway. The locals live in the rarified air and cold making a living escorting others through the mountain passes and herding. It is odd that such a town exists here.  The answer, of course, is in the past. 

Long ago, when magic was much more plentiful, Skyway was an gatepoint for mystic trods to the SummerLands. It was the last mortal stop on a way to the Great Fey City of Avalon. It was one of the last.  While that trod/ roadway has long since closed, hints of where the Fey touched this lands still remaim.

Many of the older buildings have a fey appearance to them.  Their cornerstones have fey marks, enchanting them for strength, comfort, and good forture.  To be honest, there are few new buildings. Since the town has been growing smaller, some buildings are abandoned. 

Family heirlooms in these parts are all fey treasures handed down from the ages. There are more charm stones, glamor knots, enchanted fey silver swords and other tools, in this town than in most of the kingdom treasuries of the known world.  There are magics here, some powerful, hidden away—waiting for someone with the skill to use them. 

Someday, someone will need some of these tools to defend the mortal realm from some Enemy.  And the Fey left them here as a parting gift. 

The greatest gift they Fey gave was to the people.  In this isolated place, Fey blood runs strong.  Everyone here has the advantages of being part fey (half elven at the least), though they look perfectly normal. When people of Skyway wield magic, they do so with a control and a power that few can match.  Even those who follow the path of sword or scroll, find the ability to cast cantrips or even spells quite easy. 

Unknown to all but a few chroniclers, many of the heroes from the last centuries have been from Skyway, or parts nearby. 

Thus this little sleepy village, perched in an odd place, is the world’s greatest treasure.



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 6 )
Commenters gain extra XP from Author votes.

MoonHunter
March 13, 2004, 2:18
0xp
Look Folks... No Dragons, No Orbs, and it is not part of Arth. I am getting better.

Of course, I still giggle madly to myself and the voice in my head, but that is really just a nervous habit... really it is.
MoonHunter
January 25, 2005, 0:08
0xp
For some reason, I am really attached to this location. If I was going to run a straight fantasy game AND it wasn't set in Arth, I think I would have to build a world around this place... and have most of the PCs come from here.

This is not a directly related, but if I was going to put it into a world, it would be the
The World of the Azure District. That would include Skyships and Lyrans and The City of Caulderon.

I really need to finish more projects. (but there is so much to do..... he whines)
Voted KendraHeart
November 4, 2005, 10:37
0xp
And you need to run more games.

This would do for light fare.
Barbarian Horde
April 25, 2008, 18:50
0xp
Some nomadic army should get jealous and stomp Skyway. I'd support it.

I can totally imagine a villain with an inferiority complex proving that he was better than people in Skyway by mercilessly killing them. Then he could go off and be charitable and compassionate to normal people.

You know what? Typing that has made me realize something: I'm definitely going to put Skyway in a campaign, and the PC's are going to be on that villain's side.

Man, this submission is so awesome.
MoonHunter
April 26, 2008, 0:16
0xp
First, they would try. Then the natives would pull out their family treasures and open the box that says, "Do not open until the world end", and they might just take out the army.. even though they are not that great of fighters.

The big key to this is that it is not well known. Nobody has really connected the dots as to hows and whys. Well, perhaps a few wizards with delusions of Gandalfhood, and a scholar or two, but it is not something that most people will think about. It is just something that is, explained for the GM to know why this region is the "bed of heroes".

Your PCs would need to have a reason to join said "bad guy", then again the bad guy will need a reason. He is immortal and the last few fools that have stopped him caem from here?

If he is going to have an army, he might need a reason to rally them or to keep other militaries off his back. He is going to defend the world from the immenent Fey Invasion by taking out their foothold (and pick up some magic nicknacks so he can conqueror the world for its own good). Perhaps he needs the place to cast a "Great Spell" to bring him and his minions untold power. Or maybe Skyway just happens to be out of the way enough that he can take it over and use it as a base of operation for his real conquests.
Voted valadaar
April 25, 2008, 19:45
0xp
An excellent location with built in plot potential. Not bad Moon!


Random Idea Seed View All Idea Seeds

       By: Agar

Weapons or equipment that is heavily relied on can be "named". Then the equipment begins to gain abilities beyond those of normal equipment. They might siphon off some of the experiances of their owners (1 to 5%) and level up on thier own. Could be an unintenitional way of creating artifacts. Ships could become sturdier or seem to just barely outrun the worse of a storm that would have surely sunk another vessle, swords could fumble less or resist dulling more, a farmers plow could turn stones aside easier. Anything that is depended on as much as an inividual can depend on as much as another individual could be "named".

Ideas  ( System ) | November 5, 2002 | View | UpVote 1xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0207