Login or register. (You can now login/register with your social networks.)

Lifeforms
Fauna
Swamp
3
5 Votes

6xp


Hits: 3488
Comments: 5
Ideas: 0
Rating: 3
Condition: Normal
ID: 2612

Submitted:

Updated:
November 23, 2006, 8:37 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status

Options


Print Friendly and PDF

Sandkoi

By:

Whilst they are not the leading predators that they used to be, a bite from them is still to be avoided.

Full Description
Once in a time long before humans or elves or even the oldest and most mighty dragons, the Sandkoi were the apex predators. With a maximum height of three feet wide and up to eight feet long (most were much smaller then this, with a thick green scaly skin, two waterproof eyes, and massive jaws filled with sharp teeth and a long sticky tounge for catching insects, their only opponents once fully grown were themselves.

Their legs ended in great flippers which enabled them to walk across the surface of quicksand where any other creature would get bogged down, and their mouths contained deadly germs that would infect any wound, causing thirst, hallucinations and a swift death. They could eat plants, meat, fish and insects, and inhabited the rivers,seas and caves.

But the times changed and others arose to take their place at the top.First the dragons. Generally, the dragons left them alone unless they tried to eat their eggs or tresspassed in their caves. Wrappers, aligators and crocodiles were better at catching prey then them. Elves and humans, dwarves and orcs, hunted them down, killing them out of fear, rage, to clear the way for towns and villages, or as trophies or for their skins. New diseases and Ice Ages devastated the survivors.Here and there individual Sandkoi got their own back on their tormentors, but most were exterminated by one threat or another.

A few have survived to this day, on faraway islands, in large cages in zoos, or as half-tame pets of the nobles,
but their great days of glory when they dominated the whole world are over.

Additional Information
Their spit can be used to make a powerful poison but great care should be taken in harvasting it.



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 5 )
Commenters gain extra XP from Author votes.

Voted Scrasamax
May 8, 2006, 8:25
0xp
prehistoric sand sharks with a very nasty bite. This is a solid expansion on the information given in some other posts like Deathgold island, but it feels like it is lacking somehow.

Perhaps if more details were offered to their reproductive cycle, possible uses and influences in magic/alchemy or some sort of cultural influence.
Voted Mourngrymn
May 8, 2006, 9:10
0xp
Interesting, like Scras said... more detail and I would have fallen all over this. As it is it is a very solid idea for a predator and why they are the way they are.
Voted Murometz
May 8, 2006, 11:05
0xp
I like their evolution, or I guess devolution from the top of the charts to their present existence.

Also, I'd like to know what a Wrapper is.
Voted Strolen
April 20, 2008, 13:24
0xp
I like the ability to walk on quicksand.
Voted MoonHunter
April 20, 2008, 20:09
0xp
Solid average monster type submission. It does not have to be a tied part of Acqua, just another monster. :)

Link Backs

Freetext

  • Associated ideas.
  • Acqua


Random Idea Seed View All Idea Seeds

       By: Michael Jotne Slayer

The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.

Ideas  ( Locations ) | February 15, 2011 | View | UpVote 4xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0210