-or- Register at the Citadel
Locations
Establishment
Any

4

2 Votes

9xp

ID: 1473
Hits: 3174
Comments: 2
Ideas: 0
Rating: 4
Condition: Normal
Submitted:
November 10, 2005, 12:06 pm
Updated:
November 10, 2005, 12:06 pm


HoH not available due to level or sub is not 10 days old
Red Caps Guild Station
By: MoonHunter

Guild Stations are found in almost every town and city. They serve several functions. No matter what the local buildings are like, they have distinctive red doors and a lamp that is always kept burning to its right.

Guild Stations are found in almost every town and city. They serve several functions. They have distinctive red doors and a lamp that is always kept burning to its right.

The front room is a counter with a stool and a few chairs hanging about. There is always a scribe or two hanging about, looking to pick up a job scribing a message.

Older Red Caps are stationed as these Stations and their larger cousins Homes. While not able to handle the rigors of the road, they can still put in a day of work.  These silver belled capped fellows organize their runners, take in messages, and keep the station in supplies. 

In the back, guild stations are small mini-inns for RedCaps. It is a place where they can catch a meal and a few hours rest, perhaps even trade in their horse for a fresh one.  Most Red Caps do not travel too far from their station, as most people send messages short distances. Other Red Caps specialize in messages along certain routes.  Certain runners only take messages to nobles or certain guilds. There is no hard and fast rule, it is who ever comfortable with the run and who is available.



User Submitted Ideas (0)

Please register to add an idea. It only takes a moment.


Suggested Submissions
Guild of Messengers aka Red Caps By: MoonHunter
Society/ Organizations » Travelers » World Wide

The Guild of Messengers is one of the few guilds/ orders accepted in every civilized and many near civilized lands. The Messengers know only their own special language and script (though they might know how to speak A dozen or so languages, they are prohibited to be literate in any other tongue). They are the tool of civilization, allowing for communication to be passed across the world (and the occasional small item as well).

Comments ( 2 )
Commenters gain extra XP from Author votes.
Extra bonuses go to those that spend all votes in between refreshes.

Voted Cheka Man
2005-11-11 12:35 PM
0xp
A postal service is very useful for a world to have.
Voted KendraHeart
2005-11-20 11:02 AM
0xp
Points down for ripping of Red Caps from Ars Magica

That aside, I like this "postal organization". It serves a handy function that modern players take for granted. While it has no real place in a historical fantasy, in a general fantasy it works pretty well.

Join Now!!

Please register to vote or leave a comment



Random Idea Seed View All Idea Seeds

The characters are given the task of transporting a flask of highly volatile liquid a long distance. The flask cannot be shaken too much or it will explode. The adventure involves stormy sea-voyages, bumpy cart rides through densely populated towns and horseback combat. In short there are many opportunities for it to break and explode.
By: ephemeralstability | UpVote

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment if you use an idea!
PayPal
Powered by Lockmor 4.0 with Codeigniter | Copyright © 2012 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0193