Society/ Organizations
6 Votes


Hits: 4952
Comments: 8
Ideas: 0
Rating: 4.4167
Condition: Normal
ID: 2222


April 12, 2007, 1:03 am

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status


Rampant Lions Company


They stood on the crest of the rise, three men deep. Their banners, Golden Lions Rampant on a split field of red and blue, fluttering on long poles in the wind. They were silent. By some signal, they all began to rush forward screaming their battle roar. Halberd and blade coming open on the move. The enemy line broke under the power of the Lion’s signature charge.
Major Advarete, Memoirs of the Twin Rose Wars  1320 Greenfield Presses

The Rampant Lions are a mixed company of five medium and light foot infantry supported by two cavalry units. Their trademark weapons are halberds, with secondary weapons of bastard swords.  The two companies of light foot are have metal breast plates with leather buff coats. The three companies of medium foot have plate and mail combinations. Each member of the unit has a golden paint (or gleaming brass coating) on their breast plate. 

They are a daring bunch, known for bravado and more courage than a courageous   man. The leaders of each unit (and the company itself) are all trained at the Academy or have time in Royal Service. The unit is well drilled, highly disciplined, and has high morale as well. They see themselves as “the last noble unit”, the heroic survivors of the previous noble age.

The drill and discipline allows them to be fearless, hence trust in their officers and courage in their performance. This allows them to perform their signature tactic, a powerful full charge accompanied by a battle roar.  Once the Lions Rampant are on the charge, few units can withstand their aggressive onslaught. The leaders will only charge once they have found the weak point in the opposition line or their is, what they perceive as, a noble unit (one honorable unit) as opposition.

The unit is selective about accepting new recruits. It has a reputation to maintain. It also has a long and chivalrous history, since the unit comes from long noble roots.

It, like many mercenary companies, has a winter camp that includes a keep. The company receives a small stipend each year to maintain a guard over the Northern borders and to hunt down the wild men who occasionally cross it. In campaigning season, the militia (near retired lions, green recruits, and any soldiers not on campaign this season) will continue to defend the border.

The Rampant Lions company emerged from the banner men of House Ryant and Lord Marcus Ryant. Though successful in the field, their side had lost the war. Lord Ryant was stripped of his titles, most of his properties and lands, but as terms of the crown surrender, kept his personal land, as long as he and his heir swore allegiance to the new crown (which he did).

His loyal followers continued to follow their leader which had protected them in peace against the Barbarians and during the two Rose Wars. The Armed forces camped upon Ryanthold, hesitant to return to their homes. He wished to keep the force together, but had no way to pay them without his tenant rents. Since he was no longer a true lord, he could be a merchant, a merchant of war.

He sent a notice to the registrar of Pieldon that a new company, a mercenary company, was formed.

The unit was vastly more successful than many of the rag tagged mercenary units registered. This company had been well blooded in the wars and maintained its cohesions after the rebellion. Its discipline makes it a popular garrison unit, but they are best used in open field combat.

Note: This piece can be completely free of the Magenta Rose saga. I simply used names and places from the Magenta Rose saga as they were convenient.

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 8 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
January 22, 2006, 16:36
Great for a gaming world.
Voted Ancient Gamer
January 22, 2006, 17:44
A well made mercenary company. I salute your inventiveness.
Voted Scrasamax
January 23, 2006, 8:13
An excellent mercenary company with good detail to the fighting men, though I wouldn't mind a little more detail on the cavalry units. The backstory is top notch, setting these men apart from the filthy mercenary stereotype. During the late middle ages and renaissance, almost all of the units that fought in the various wars were mercenaries, the beginings of the modern army emerging from the feudal vangards of the dark ages.
February 10, 2006, 11:52
I have been readling 1632 series recently. It renewed me of my interest in the period. The first book included a great deal about mercenary armies in the Thirty Year War.

If your world is not deeply Feudal, but edging towards renaissance or even pre-modern (1500-1750), then mercenaries are there for you. So we should all build a company or two, and a couple NPCs.
Voted Kinslayer
May 1, 2006, 1:58
They are mercenaries only on a technicality. I can easily see the Rampant Lions being only a ceremonial organisation in later years--first with the retired members, then as a more general 'gentlemen of fortune' group, with the emphasis on "gentlemen". Old men sitting about, smoking, sipping brandy, and going on about how things aren't as glorious as they once were. The poignancy of this makes me want to include them in a campaign, even if I know that this will likely be lost on everyone else.
April 12, 2007, 1:01
Updated: Updated for free-text, addition of the "it is, but it isn't a magenta rose piece" section, and one small correction in sentence structure.
Voted valadaar
March 21, 2013, 11:12
Obviously they would need to be selective about their contracts, as it seems they could not sustain much loss without losing their distinctive nature.

A good unit.

Commented on for Comment Challenge!

Voted Kassy
May 14, 2014, 5:31

Copy what AG said.

Short, with all the detail that is needed to field them immediately.


Random Idea Seed View All Idea Seeds

       By: Incarnadine

Stormbound, the ship rolls hard over to once side. All that is not strapped down is tossed violently overboard in a splash of freezing water.

There, on the horizon- a tower. Squat, it stands alone on a tiny island. However, it's the only land in sight, and any more of this ferocious storm will crush the boat to splinters.

Taking shelter within the ornate entryway of the squat tor, the party notes with interest that no signs of life break the silence of the stone tower. As they take another step forward, they realise why.


This is the fabled tower of Brenji, a rich merchant who wished none to share his enormous wealth. He constructed this tower to store his gold- trapped and ready for any potential thieves. But the ingenious pitfalls and scything walls are not the only dangers within the silent walls of the building. A guardian, left behind by Brenji, still stalks these very halls.

A rattling hiss echoes somewhere from below...

Encounter  ( Water ) | May 20, 2005 | View | UpVote 2xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.