5 Votes


Hits: 4568
Comments: 8
Ideas: 0
Rating: 3.8
Condition: Normal
ID: 1443


November 13, 2005, 6:03 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status


Orc Rose


A careful forester keeps an eye out for the Orc Rose. The presence of Orc Roses in an area often shows that Orcs have been, or are, in the area. This way they can avoid suprises.

Full Description
This flower looks like a miniature greenish brown rose, even though it is a flower rather than a bush. This small plant has small stinging nettles along its spine instead of thorns. (98% of people are allergic to the nettles to some degree). The leaves are small and jagged. The flower has little to no smell of its own, but since it only grows in decomposing middin (including offal piles, old latrines, decomposing animals or plant matter), few notice that fact.

Since Orcs tend to live in and around large amounts of middin, ofal, and blood pools, the flowers have become associated with them. (Orc tribes actually spread the spoors as they migrate) In fact, the presence of Orc Roses in an area often shows that Orcs have been, or are, in the area.

Additional Information:
Note other Goblinoids tend to have Orc Roses around them as well.

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 8 )
Commenters gain extra XP from Author votes.

Voted manfred
November 9, 2005, 10:34
Why does everybody bang on the poor Orcs?

If I picture the stereotypical medieval city, which does little to remove its filth, then Orc Roses can be easily found there, too, a few are likely close to any human settlement, near villages, roads, etc. Depending on the the hygienic customs, it may be even a sign of civilization.

But rigthly, the plant may be connected to racism ("Bah, where they live, Orc Roses grow.") so it is a useful plant to have in a game world.
December 7, 2005, 0:13
If the pollen is not windborne, it propigate by brush. Thus the spread of the plant will follow what ever animal (or Orc) brushes up against it. There are a number of flowers that have pollen too heavy (or unappealing) to insects.

If the Orcs utilize the plant's allergic properties (since obviously they are not allergic to it) for poisons, or oh heck, as a herb in their cooking, they will be the primary vector for it.

So the bush may thrive in areas "visited" by the Orcs. The flower might serve as a reminder to the city people that they are "vunerable to Orc Attack" OR would be erradicated with vinegar and acid when ever it showed itself (as people attempt to wipe out the very memory of the Orc Attack).
November 13, 2005, 18:03
Updated: Updating format
Voted Zylithan
November 20, 2005, 17:55
solid, unexceptional. Good for filling out a world.
October 26, 2007, 15:30
This is mostly a "clue plant", rather than just description/ background.

It allows people who actually take skills to gain information about the area. (While anyone might know about Orc Roses and Orcs, the skill check will show if it is new growth or an "old patch" of renewed Orc Roses.

You can also use it to foreshadow Orc/ Goblin Presence in an area, or show where Orcs/ Goblins have been.
Voted Anteaus
September 1, 2011, 16:12
Only voted
Voted Cheka Man
September 1, 2011, 19:50

I too see it as connected to racism.

Voted valadaar
March 19, 2013, 13:10
A reminder that even plants found growing wild can be cultural markers - not just race.

The presence in old ruins, for example, of a certain breed of grapes could provide a useful clue that a lost religious order once dwelled within.

Link Backs

Random Idea Seed View All Idea Seeds

       By: MoonHunter

It seemed like a great place to camp. The clearing was good sized and sheltered from the wind. The brook just a few feet away. There is a natural hallow to keep the horses.

Then the night came.

It was like it became a different place. The temperature dropped. The wind, which does not seem to disturb cloth, almost cuts through you like an arctic wind. No one can sleep, as the soft ground has turned hard. The horses are uneasy. The Bats are flying over and stopping in the trees.

And then there is the eyes. There are glowing eyes just inside the tree line watching your group. The mages and clerics can detect nothing, but there is still something there.

(yet there is nothing at all... The Darkness will do nothing unless the players do something to it. And even then it will all seem to be a conincidence.)

Of course, in the morning, it all becomes sweet and light.

Encounter  ( Locations ) | November 10, 2004 | View | UpVote 1xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.